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{{Protection}}{{MagicWords}} {{Brawler Infobox|Rarity = 常見|Class = 神射手|MovementSpeed = 720 (中等)<br/>820 (使用速度之靴)|GadgetCharges = 3|VoiceActor = Billy Kametz|HealthLabel = 生命值|Health = 2800|AttackRange = 9<br/>10 (使用特製左輪)|Reload = 1.6 秒|AttackBullets = 6<br>1 (使用穿甲銀彈時)|AttackSuperCharge = 8.37%|AttackLabel = 每枚子彈傷害|Attack = 360|SuperRange = 11|SuperBullets = 12|SuperSuperCharge = 6.96%|SuperLabel = 每枚子彈傷害|Super = 320|AttackSpread=|AttackWidth=0.33<br>0.67 (使用穿甲銀彈時)|SuperSpeed=4891|SuperWidth=0.67|AttackSpeed=3804}} {{Quote|柯爾特雙持左輪手槍,每次攻擊都能射出精準無比的子彈。他的超級技能不僅能發射更加密集的子彈,攻擊更遠距離,還能摧毀建築物!}} {{Portrait}} 柯爾特是個常見[[Brawler|英雄]],達到60[[Trophies|獎杯]]就能在榮耀之路解鎖。他的生命性較低,但傷害卻很高。他的普通攻擊會射出六枚子彈,而且攻擊距離非常長。他的超級技能與普通攻擊很相似,只是他會射出12枚射程更長,而且可以摧毀障礙物的子彈。他的第一個武裝配件快速裝彈器可使他立即在子彈條裡重裝2發彈藥,他第二個武裝配件穿甲銀彈可以把他下一次的普通攻擊換成一顆能穿透敵人和摧毀障礙物的子彈,傷害為普通攻擊一枚子彈的2倍。他的第一個能力之星速度之靴可以稍微增加他的移動速度,他的第二個能力之星特製左輪會稍微提升他普通攻擊的射程和子彈飛行速度。 ==普通攻擊:左輪連擊== {{Quote|柯爾特使用他的左輪手槍向同一方向連開6槍,可攻擊到遠距離的敵人。}}柯爾特同一方同發射出6枚射彈,超長的攻擊距離可以使子彈可以擊中遠方敵人。雖然每顆子彈只能做成一點傷害,但如果很多子彈也擊中敵人,就可以做成很高的爆發傷害。整個攻擊只需要用0.75秒。 ==超級技能:狂彈風暴== {{Quote|柯爾特能更快速連續射出大量子彈,這些子彈的射程更遠且能摧毀建築物。}}柯爾特射出12枚射程更長的的子彈。這些子彈比普通子彈更大顆,而且有可觀的更長的射程,還能摧毀建築物和草叢,擊中後面的敵人。注意:這些子彈並不穿透,擊中建築物後,建築物會被摧毀,子彈也會一起消失。整個攻擊只需時1.35秒。 ==武裝配件== ===快速裝彈器=== {{Quote|柯爾特立即裝填2發彈藥。}} 在武裝配件被使用的那刻,柯爾特馬上回復2發彈藥。其他子彈的回復速度不會受影響。如果柯爾特有3發彈藥,那武裝配件就不可以被使用,可是當柯爾特剩下2發彈藥時仍可使用。 ===穿甲銀彈=== {{Quote|柯爾特下一次普通攻擊能發射一枚強力子彈,傷害為一枚普通攻擊子彈的2倍,並且能穿透障礙物和敵人。}}在武裝配件被按下的那刻,柯爾特下一次普通攻擊會發射出一枚傷害為一枚普通攻擊子彈的2倍,並且能穿透障礙物和敵人的子彈。子彈可以摧毀障礙物,不會因此消失。他的第二個能力之星特製左輪會影響這子彈的射程。有個敵人和隊友也能看見的符號會在他的頭出顯示,標示他會用武裝配件。當強力子彈射出後,冷卻時間才會開始。 ==能力之星== ===速度之靴=== {{Quote|柯爾特腳下生風,移動速度提升13%。}} 柯爾特的移動速度提高了13%,使他的移動速度比大多數英雄士快,並且與速度非常快的英雄(如[[Crow|鴉]]和[[Leon|里昂]])相同。 ===特製左輪=== {{Quote|柯爾特普通攻擊的射程和子彈飛行速度提升11%。}} 柯爾特的普通攻擊距離增加了近1個格,使他的射程幾乎與[[Piper|小辣椒]]和[[Brock|布洛克]]一樣長。 子彈飛行速度也會增加,整個攻擊需時跟之前一樣。這不會影響他的超級技能的射程。 ==Tips== *Try to keep your distance. Colt specializes in long-range combat and can out-range Brawlers such as [[Shelly]], [[El Primo]], and [[Bull]] easily. *Follow the enemy's movement. The full potential of your attack requires all six of your bullets to hit the enemy brawler. Predicting and following the enemy's movement can allow all your bullets to hit and deals massive damage. *Colt has a relatively fast reload time compared to other sharpshooters, so you can counter them first in most situations. In case you need more ammo, you can also use Speedloader. *Colt's Super attack can be used to devastate enemies directly or can be used to destroy enemy cover so the rest of the team can move in and finish the enemies. In addition, his Super could also be used to prevent enemies from passing through an area for a short period of time. *You will want to use Colt on more open maps, where he can gain map control effectively, out-ranging many Brawlers with his attacks. His Magnum Special Star Power is also more effective when in open spaces, as it gives him additional range and therefore increases his area of control. *Colt's Slick Boots allows him to move faster, making chasing or escaping to cover easier. Slick Boots is excellent for dodging bullets from enemies. *In Brawl Ball, if the goal still has 2 blocks on the ends, you can kick the ball into the wall, then immediately use your Super or Silver Bullet to break the walls, enabling the ball to go through the goal with the new open space. *Colt’s Speedloader Gadget can be extremely useful when attacking the enemy safe in [[Heist]]. The additional ammo it provides can do large amounts of damage even when Colt is out of ammo and potentially vulnerable to the enemy team. *In [[Duo Showdown]] and other team modes, it's useful to play Colt with Brawlers who can slow down and/or stun enemies through Supers, Gadgets and Star Powers to make it easier to hit all of his bullets. *When being attacked by a [[Mortis]], try to keep moving to one direction and shooting to the exact opposite way Colt is facing. Because Mortis lands slighty behind or in Colt with his attack, he has to follow him with subsequent attacks if Colt keeps moving the same way, making him run into all bullets. *While Colt’s Speedloader passively gives you twice the damage of Silver Bullet, it is hard to hit all bullets even at close range, as Silver Bullet, in addition to clearing the landscape, essentially guarantees a hit at close range or if you can ambush and surprise the enemy. Therefore, if you can hit most shots consistently, for example in highly restricted maps or against stationery or slow targets, Speedloader is a better choice as you can benefit from 2 nearly full shots over Silver Bullet, which grants you no extra damage. {{Clr}} ==Voice Lines== {| class="article-table" !Spawning !In The Lead !Receiving Damage !Defeating An Enemy !Defeated !Attacking !Activating A Super |- |{{Ogg|Filename = Hotshot start 01.ogg|Filedescription = "Brawn and beauty."}} |{{Ogg|Filename = Hotshot lead 01.ogg|Filedescription = "Selfie time."}} |{{Ogg|Filename = Hotshot hurt 01.ogg|Filedescription = "Ow!"}} |{{Ogg|Filename = Hotshot kill 01.ogg|Filedescription = "Check out my head shot."}} |{{Ogg|Filename = Hotshot die 01.ogg|Filedescription = "I want my mommy!"}} | |{{Ogg|Filename = Hotshot ulti 01.ogg|Filedescription = "Pew pew pew!"}} |- |{{Ogg|Filename = Hotshot start 02.ogg|Filedescription = "Time for trouble."}} |{{Ogg|Filename = Hotshot lead 02.ogg|Filedescription = "Primetime baby!"}} |{{Ogg|Filename = Hotshot hurt 02.ogg|Filedescription = "Not the face!"}} |{{Ogg|Filename = Hotshot kill 02.ogg|Filedescription = "Oh, that's gotta hurt."}} |{{Ogg|Filename = Hotshot die 02.ogg|Filedescription = "I'm too pretty!"}} | |{{Ogg|Filename = Hotshot ulti 02.ogg|Filedescription = "Bullet storm!"}} |- |{{Ogg|Filename = Hotshot start 03.ogg|Filedescription = "Too pretty for pain."}} |{{Ogg|Filename = Hotshot lead 03.ogg|Filedescription = "Heh, watch and learn."}} |{{Ogg|Filename = Hotshot hurt 03.ogg|Filedescription = "Hey! Watch it!"}} |{{Ogg|Filename = Hotshot kill 03.ogg|Filedescription = "That's gotta hurt."}} |{{Ogg|Filename = Hotshot die 03.ogg|Filedescription = "Have mercy!"}} | |{{Ogg|Filename = Hotshot ulti 03.ogg|Filedescription = "This is too easy!"}} |- |{{Ogg|Filename = Hotshot start 04.ogg|Filedescription = "Watch out, here I come!"}} |{{Ogg|Filename = Hotshot lead 04.ogg|Filedescription = "I'm too good!"}} |{{Ogg|Filename = Hotshot hurt 04.ogg|Filedescription = "That hurts!"}} |{{Ogg|Filename = Hotshot kill 04.ogg|Filedescription = "Sorry noob."}} |{{Ogg|Filename = Hotshot die 04.ogg|Filedescription = Colt whimpers}} | |{{Ogg|Filename = Hotshot ulti 04.ogg|Filedescription = "Check out my guns, ha ha ha!"}} |- | |{{Ogg|Filename = Hotshot lead 05.ogg|Filedescription = "Number one!"}} |{{Ogg|Filename = Hotshot hurt 05.ogg|Filedescription = Colt whimpers}} |{{Ogg|Filename = Hotshot kill 05.ogg|Filedescription = Colt laughs}} | | | |- | | |{{Ogg|Filename = Hotshot hurt 06.ogg|Filedescription = "Cheater!"}} |{{Ogg|Filename = Hotshot kill 06.ogg|Filedescription = "Nice head shot."}} | | | |- | | |{{Ogg|Filename = Hotshot hurt 07.ogg|Filedescription = "No way!"}} |{{Ogg|Filename = Hotshot kill 07.ogg|Filedescription = "Yes!"}} | | | |- | | |{{Ogg|Filename = Hotshot hurt 08.ogg|Filedescription = "Gah!"}} | | | | |} ==History== *16/8/17: **Colt's main attack bullets were made to travel 9% faster. {{Balance|Buff}} **The range of the bullets was increased to 10.66 tiles (from 10 tiles). {{Balance|Buff}} *12/9/17: **Colt's health was increased to 700 (from 600). {{Balance|Buff}} **His main attack's reload time was decreased to 1.25 seconds (from 1.5). {{Balance|Buff}} *7/12/17: **The health and damage statistics of all Brawlers were multiplied by 4. {{Balance|Neutral}} **Colt's Star Power Slick Boots was added. {{Balance|Neutral}} **Also, Colt's Super now generates 17% less charge towards the next Super (120 → 100). {{Balance|Nerf}} *18/12/17: **Colt's reload time was increased from to 1.5s (from 1.25s). (Reload time starts after all bullets are fired so the increase in total time is much less impactful than these numbers would suggest). {{Balance|Nerf}} *22/12/17: **Colt's main attack range was decreased from 10.66 tiles to 10 tiles. {{Balance|Nerf}} *16/1/18: **Colt's main attack range was decreased to 9 tiles (from 10). {{Balance|Nerf}} **His Star Power speed increase was decreased to 50 (from 100). {{Balance|Nerf}} *21/3/18: **Every Brawler's movement speed was increased by 70 points, increasing Colt's base movement speed to 720 (from 650). {{Balance|Neutral}} **Colt’s Star Power speed increase was increased to 60 (from 50). {{Balance|Buff}} **All Brawlers' projectile speeds are increased by 9%. {{Balance|Neutral}} **His projectile size was increased. {{Balance|Buff}} *23/3/18: **Colt’s main attack size was decreased by 50%. {{Balance|Nerf}} *9/4/18: **Colt’s main attack and Super damage were decreased to 300 (from 320) per bullet. {{Balance|Nerf}} *21/5/18: **Colt’s reload speed was increased to 1.6 seconds (from 1.5 seconds). {{Balance|Nerf}} *29/5/18: **Colt’s main attack damage was decreased to 280 (from 300) per bullet. {{Balance|Nerf}} *18/6/18: **Colt's Super range was decreased from 13.33 tiles to 11 tiles. {{Balance|Nerf}} *5/12/18: **Colt's main attack and Super damage were increased to 300 (from 280) per bullet. {{Balance|Buff}} *29/1/19: **Colt and Rockstar Colt were remodeled and their animation was changed. {{Balance|Neutral}} **Also, Royal Agent Colt was added to the game. It was featured as a Lunar Brawl Skin. {{Balance|Neutral}} *26/6/19: **The Outlaw Colt skin was added. {{Balance|Neutral}} *3/7/19: **Colt's Star Power Magnum Special was added. {{Balance|Neutral}} *29/8/19: **Colt's Slick Boots speed was increased to 10% (from 8%). {{Balance|Buff}} **Fixed an issue that caused Colt's attack range Star Power (and other similar) to increase the visual range of the Brawl Ball targeting line as well. {{Balance|Neutral}} *21/12/19: **The Corsair Colt skin was released. It was featured as a Pirate Brawlidays skin. {{Balance|Neutral}} *19/2/20: **Colt's main attack and Super damage were increased to 320 (from 300) per bullet. {{Balance|Buff}} *17/3/20: **Colt's Gadget Speedloader was added. {{Balance|Neutral}} *2/7/20: **Colt's facial animations were reworked. {{Balance|Neutral}} *10/9/20: **Colt's Super charge rate decreased slightly from main attack. {{Balance|Nerf}} **His Super charge rate increased slightly from Super attack. {{Balance|Buff}} *5/11/20: **The Challenger Colt skin was added to the game as the World Championship Finals 2020 Pack. {{Balance|Neutral}} *27/11/20: **Colt's Gadget Silver Bullet was added. {{Balance|Neutral}} * 15/12/20: ** Colt's main attack damage was increased to 360 (from 320). {{Balance|Buff}} ** Colt's Slick Boots movement speed bonus was increased to 13% (from 10%). {{Balance|Buff}} **Fixed an issue that caused Silver Bullet to deal extra damage and not show the Gadget symbol when activated. {{Balance|Neutral}} ==Skins== {{Skin Gallery|Name1 = Rockstar|Cost1 = 30 Gems|Name2 = Royal Agent|Cost2 = 150 Gems|Name3 = Corsair|Cost3 = 150 Gems|Name4 = Outlaw|Cost4 = 500 Star Points|Campaign2 = Lunar Brawl 2019|Campaign3 = Brawlidays|Campaign4 = Star Skin|Name5 = Challenger|Cost5 = $4.99 USD|Campaign5 = World Finals 2020}} {{Navigation}} [[ru:Кольт]]
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