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Maintenance Break - July 1st[]

Fixes[]
  • Surge's "Serve Ice Cold" Star Power
  • Certain Brawlers' dash abilities going through walls
  • Janet's "Drop the Bass" Gadget
  • Chat button in Friendly Battle Lobbies
  • Ringmaster Byron's win animation
  • Friendship request reply buttons missing in some invites
  • Gale's Super shooting more projectiles than it should
  • Crashes when pressing the Friends button
  • Crashes at the end of 5v5 matches
  • Rank up Club notification clipping errors in the Club Chat
  • Jacky Cooky Skin missing her walking animation
  • Looking for a Team interface errors
  • Player Profile screen not loading properly
  • "Mute Team Invites/Do not Disturb" settings not being saved after the game is restarted
  • Switch Brawler button in Starr Road disappearing in certain situations
Balance changes[]

Angelo

  • Hypercharge charges faster (charge rate increased) 25 -> 35

Frank

  • Attack speed modifier when Frank has low HP decreased 70 -> 60

Lily

  • Damage decreased 1200 -> 1060
  • HP decreased 4200 -> 4100
Other[]

We are actively monitoring the 'mastery bot' farming situation and are suspending accounts when we identify they have been participating in this behavior

Patch Notes: Classic Brawl Update 25/06/24[]

New Brawler: Clancy (Mythic)[]

Type: Damage Dealer

  • Trait: Clancy gains a token when hitting an enemy Brawler with an ability, and after collecting a certain amount of tokens, he upgrades through stages that improve his attacks
  • Attack: Power Wash
    • Stage 1 (0 tokens): Clancy shoots a paintball
    • Stage 2 (15 tokens): Clancy shoots two paintballs per attack
    • Stage 3 (30 tokens): Clancy gains sidewinders paintballs, shooting 2 more diagonally with each attack. He also gains increased movement speed!
  • Super: Torrent
    • Stage 1. Clancy shoots a torrent of paintballs in front of him
    • Stage 2. Shoots his paintballs further
    • Stage 3. Torrent deals even more damage
  • Gadget: Snappy Shooting
    • Clancy gets double tokens for 5 seconds
  • Gadget: Tactical Retreat
    • Clancy dashes and reloads 1 ammo
  • Star Power: Recon
    • Clancy starts the game with 3 tokens
  • Star Power: Pumping Up
    • Clancy reloads on every enemy takedown

New Brawler: Berry (Epic)

Type: Support

  • Trait: Berry charges his Super from both healing AND damage that he deals
  • Attack: Meltdown
    • Berry throws melted ice cream at a targeted area, damaging enemies and healing allies on impact and over time
  • Super: Sweet Swirl
    • Berry dashes forward, spinning and dropping melted ice cream around him, damaging enemies and healing allies on impact and over time
  • Gadget: Friendship is Great
    • Berry swipes his tail, knocking back enemies and healing nearby allies for 1080 health
  • Gadget: Healthy Additives
    • Berry's next main attack area lasts 100% longer
  • Star Power: Floor is Fine
    • Berry gains 50% increased reload speed while standing on his own melted ice cream
  • Star Power: Making a Mess
    • Berry's basic attack gains 20% extra damage on impact in areas that have no ice cream
Brawler reworks[]

We made some changes to Brawlers to help them become more balanced and find a better place in the meta.

Frank

  • Frank's attack speed now increases with % health lost

Meg

  • Basic attacks whilst in her mecha now shoot more projectiles
  • Reduced damage and range

Chester

  • Chester's Star Power Bell 'O' mania is now part of Chester's basic attack loadout. This means that Chester now has four stages to his attack sequence by default.
  • New Star Power: Single Bell 'O' mania (replaces Bell 'O' mania) - the first bell of Chester's attack sequence does 200% damage.

New Hypercharges

Barley - Bottled Up Rage

  • Barley hurls 3 Big Brews that also destroys all bushes on impact.

Piper - Boppin'

  • Piper drops even more bombs as she departs at an increased speed! She also destroys terrain and knocks enemies back as she lands!

Frank - Seismic Smash

  • Frank's Super now hits an entire circle around him!

Emz - Overhyped Haze

  • Emz pushes enemies to the outer edge of her Super on activation and follows up with a dose of her spray.

Angelo - In My Element

  • Angelo's Super follows him during Hypercharge!

Gale - Blizzard

  • Gale's Super is slightly wider and fires twice, knocking enemies even further away!

Rico - Trick Shot King

  • Rico's Super projectiles bounce even further!
Classic Brawl[]

From July 12 - July 31: Experience Brawl Stars like it's 2019!

Mega Boxes are back!

Two classic game modes!

New (Old) Skins!

  • Mega Boxes
    • Earn Star Tokens to unlock Mega Boxes. Star Tokens can be earned from a first win in selected game modes & featured new game modes.
    • Other ways to earn Star Tokens throughout the Event include through Quests, Challenges, and a Mega Box in the Shop mid-event.
    • Mega Boxes can contain Coins, Power Points, Bling, Gems, XP Doublers, Brawlers, Player Icons, Pins, Skins, and the new Rico Hypercharge Skin (with two different Chromas)!
    • Players can buy Mega Boxes in the Shop.
    • After opening enough Mega Boxes, the new Rico Hypercharge Skin is unlocked for free!

All Classic game modes have the following modifier:

  • Brawlers are capped at level 9.
  • No Hypercharges, Gadgets or Gears!
  • Only the first Star Power is available.

Play Brawl Stars like it's 2019!

  • Classic Game Mode: Drum Roll
    • Free-for-all game mode where everyone starts with the same Brawler.
    • Each takedown will transform the player to a different Brawler in a set chain.
    • Getting the final takedown with the last Brawler in the chain wins you the game!
  • Classic Game Mode: Mirror Match
    • Every player plays as the same classic Brawler.
    • Classic maps & modes only!
    • The mirrored Brawler is changed throughout the Event.
    • Brawlers featured:
      • Bo
      • Barley
      • Brock
      • Bull
      • Colt
      • Crow
      • Dynamike
      • El Primo
      • Jessie
      • Mortis
      • Nita
      • Poco
      • Rico
      • Shelly
      • Spike
      • Piper
      • Pam
      • Darryl
      • Penny
      • Frank
      • Leon

All Classic Brawl recolors and Stellar Shelly will be available from MEGA BOXES during the event, and in the catalog after the event.

Sovereign Rico and his Chroma variants will be available during the Classic Brawl event and possibly at a later date in the future. This skin is not exclusive to the event, but will not be available in the catalog.

Social Improvements

  • It's now easier to team up!
    • Redesigned "Team Up" button along with other UI elements.
    • Better overview when teaming up with Friends and when searching for other players to team up.
    • Added QR functionality to join a team easier IRL!
    • Simplified the process to add Friends through Supercell ID
    • Can now share & scan a QR code to add a friend
  • Quick Chat has been improved!
    • You can now Quick Chat directly from the home screen.
    • Your most used Pins will appear first
    • Redesigned Quick Chat options
  • You will now get double XP when teaming up!
  • Add Friends directly at the end of a match!

New Skins

July Brawl Pass Season: Gods Vs. Monsters

  • Poseidon R-T | Mythic
  • Dionysus Angelo | Super Rare
  • Medusa Emz | Epic | Brawl Pass
    • Ruby Medusa Emz | Chroma | Epic
    • Sapphire Medusa Emz | Chroma | Epic
  • Minotaur Bull | Mythic
  • Harpy Melodie | Epic | Ranked
  • Athena Piper | Mythic

August Brawl Pass Season: Paint Brawl!

  • Jellyfish Sandy | Epic | Brawl Pass
    • Neon Jellyfish Sandy | Chroma | Epic
    • Glowing Jellyfish Sandy | Chroma | Epic
  • Tentacle Bonnie | Super Rare
  • Cuttlefish Jacky | Super Rare
  • Shell Blaster Gale | Epic | Ranked
  • Aquamarine Sprout | Epic

Mini-Theme: Classic

  • Sovereign Rico | Hypercharge
    • Sovereign Gem Rico | Chroma | Hypercharge
    • Sovereign Bling Rico | Chroma | Hypercharge
  • Deputy Brock | Super Rare
  • Stellar Shelly | Epic
  • Rouge Ricochet | Super Rare
  • Boomer Dynamike | Chroma | Super Rare
  • Sheriff Shelly | Super Rare

Mini-Theme: Pirates

  • Seadog Ruffs | Epic
  • Buccaneer Barley | Epic
  • Man-o-war Doug | Epic

Remodels

  • Brock 2.0 - Brock has gotten a full makeover!
  • Viking Bull | Super Rare
    • Norse Raider Bull | Chroma | Super Rare
  • Caveman Frank | Super Rare
    • Prehistoric Frank | Chroma | Super Rare

Miscellaneous

  • Mr. Dragonfruit (Supercell Make winner) | Epic
  • Bubble Trouble Amber (Supercell Make winner) | Epic
  • High Stakes Clancy | Rare
  • Dark Horse Berry | Rare

True Silver & True Gold

  • Larry & Lawrie
  • Melodie
  • Angelo
  • Draco
  • Lily

Titles

  • Unicorn - Berry Mastery Title
  • Shell Shocked - Clancy Mastery Title
  • Immortal - Gods Vs. Monsters Brawl Pass Plus Title
  • Vandal - Paint Brawl! Brawl Pass Plus Title
Balance Changes[]

Buffs

Brock

  • Increased Hypercharge damage 500 → 750 per rocket
  • Increased Hypercharge Super rocket spread slightly

Lily

  • Ammo: 1->2

Janet

  • Increased main attack damage 980 -> 1000

Maisie

  • Increased Super charge gained from Super 112 -> 125

Mandy

  • Super charge rate from main attack 5 -> 4 ammo (2 after 1x Super hit)

Hank

  • Increased health 5400 -> 5600

Nerfs

Draco

  • Reduced damage reduction while Super is active 25 -> 15%

Angelo

  • Increased amount of basic attacks required to charge Super (2 fully charged -> 3 fully charged shots)
  • Reduced damage 2200 -> 2000

Charlie

  • Reduced damage 800 -> 760
  • Gadget - Spiders - reduced health reduction duration 10s -> 5s duration

Sandy

  • Reduced Hypercharge charge speed (now 2.5 Supers)

Rico

  • Gadget - Multiball Launcher - Reduced damage - 1024 -> 896

Kit

  • Star Power - Power Hungry - Reduced bonus from power cubes 200 -> 150%

Melodie

  • Reduced health 4100 -> 3600
Other Changes[]

Quests

  • Play Again and Play in a Team Quests are back!

Maps, Game Modes & Rotation Changes

NEW: Paint Brawl (goes live with Paint Brawl Season)

  • Pick up the "paint ball" to start painting. Each team tries to cover the map with their team color, and the first team to 100% coverage wins!
  • Performing takedowns will also spray paint where the Brawler once was!
Community Slot[]

We've decided to keep Duels in the game mode rotation since it has been performing better than other recent temporary game modes. We'll monitor the mode's performance for another update cycle, and the team will discuss whether or how to make Duels a permanent addition to the game mode rotation.

Ranked Mode[]

Changes

  • Ranked Boost is now only active until players reach rank Legendary I
  • When you achieve the next major rank, a message will be sent in your Club to celebrate
  • Masters Rank is now shown in Player Profile & Leaderboards
New Ranked Modifiers[]
  • Healing Wind and Gotta Go Fast!
Map & Environment Changes[]

Environments

  • Removed:
    • Love Swamp
    • Enchanted Forest
    • Super City
    • Godzilla
  • Added:
    • Deep Sea
    • Candy Land
    • Darryl's Ship
Maps[]

We're increasing the amount of maps in rotation in certain game modes:

  • Bounty: 4 → 6
  • Brawl Ball: 8 → 12
  • Gem Grab: 8 → 12
  • Heist: 4 → 6
  • Hot Zone: 4 → 6
  • Knockout: 8 → 12
  • Showdown: 8 → 12

Map Changes

  • Bounty
    • Flank Attack (New)
    • Iris Intervention (New)
  • Brawl Ball
    • Spider Crawler (New)
    • Offside Trap (New)
    • Penalty Kick (Returning)
    • Pinball Dreams (Returning)
  • Gem Grab
    • Sneaky Sneak (New)
    • Ahead of the Curve (New)
    • Double Swoosh (Returning)
    • Minecart Madness (Returning)
  • Heist
    • Diamond Dome (New)
    • Double Locking (New)
  • Hot Zone
    • Reflections (New)
    • Local Businesses (New)
  • Knockout
    • Dragon Jaws (New)
    • Twilight Passage (New)
    • Hard Lane (New)
    • Island Hopping (New)
  • Showdown
    • Leaping Frogs (New)
    • Final Four (New)
    • Flying Fantasies (Returning)
    • Safety Center (Returning)
  • Wipeout
    • Spice Production (New)
    • Coconut Cove (New)
    • The Great Open (Removed)
    • Quad Damage (Removed)
  • Duels
    • No changes!
  • Ranked (and Brawl Stars Championship)
    • Bounty: Shooting Star, Canal Grande, Hideout (no changes)
    • Heist: Kaboom Canyon, Hot Potato, Safe Zone (no changes)
    • Hot Zone: Dueling Beetles, Open Business, Parallel Plays (no changes)
    • Brawl Ball: Center Stage, Pinball Dreams, Penalty Kick
    • Gem Grab: Hard Rock Mine, Double Swoosh, Undermine
    • Knockout: Belle's Rock, Out in the Open, Flaring Phoenix
Bug Fixes[]
  • Fixed a bug where a Brawler could not be defeated when hit by an insta-takedown amount of damage
  • Fixed attack and walking animations for Godzilla Buzz Skins in Hypercharge form
  • Fixed an issue where Cordelius' Poison Mushroom' gadget silenced Brawlers that were still under spawn protection (this fix also prevents other status effects while spawn protected)
  • Melodie's Super progress is now kept after respawning, (occurred if you had previously used Super)
  • Fixed the 'FREE' notification sometimes not appearing in the Shop
  • Fixed the 'NEW' notification not disappearing after visiting the Shop
Other[]
  • Improved overall game performance
  • The Bling cap has been removed
  • Hank's Mastery Title is now ‘Prawn Ready!'
  • Matchmaking for special game modes such as Mega Pig, Drum Roll, and Mirror Match will be based on a player's average trophies for their top 10 Brawlers
  • Added creation date to the player stats tooltip
  • Added a new Brawl Pass promotional offer feature for players who haven't bought a Brawl Pass in a very long time
  • Added a new Alien Fame level with a corresponding set of cosmetics
  • You can now get your unique username on Supercell ID!

Maintenance Break - May 22nd[]

Bug fixes[]
  • Fixed a bug in Friendly Duels Battles where inviting a friend would overlap with your 2nd Brawler pick
  • Fixed the SFX for all Mecha Godzilla and Godzilla Buzz Skins
  • Fixed the Super VFX for Dynasty Mike and Dark Tide Carl
  • Recolored Ranked Skins, Godzilla Sprays, Godzilla Pins, and Godzilla Player Icons are now available in the Catalog

Maintenance Break - May 3rd[]

Bug fixes[]
  • Fixed issue where Fame Profile Icon could be unlocked without reaching the required Fame
  • Sprout's Super no longer blocks kaiju (Godzilla/Mechagodzilla) movement
  • Gray's "Walking Cane" Gadget can no longer be used to pull kaiju
  • Mutation modifiers would occasionally disappear when a new event started
  • Otis can no longer use his Gadget as a kaiju
  • Kaiju will no longer get stuck on buildings
  • Friendly competition matches will now continue until required wins are achieved
  • Extra Movement Speed and Health added to kaiju
  • Extra Health added to buildings in City Smash
Mutation changes[]
  • Stu's Gaso-Heal Star Power heals 50% less when the Mutation is active
  • Rico and Ruffs' projectiles bounce less
Ranked fixes & changes[]
  • Fixed the Ranked Star not appearing you get to the same rank twice or more
  • Second Wind has only a 1% chance of being selected in a Ranked match

Android Optional Update - April 26th[]

  • An optional update is now available with fixes to some crashes on Android devices

Maintenance Break - April 25th[]

  • Fixed a game crash caused by Lily
  • Fixed a map of City Smash that couldn't be completed
  • Fixed Kit's Gadget description
  • Player Profile not being able to save information
  • Fixed Count Pengula attack projectile texture
  • Fixed Brawler Mutations being available in Duels in Friendly Mode
  • Fixed Ranked Boost stopping one rank lower than it should
  • Ranked Boost rebalanced: Bronze (no boost), Silver (10%), Gold (20%), Diamond (30%), Mythic (50%), Legendary (75%), Master (100%)

Fixes for Android crashes and other fixes will be coming (hopefully) early next week!

Patch notes: Godzilla Attacks Brawl! 23/04/24[]

New Brawler: Lily (Mythic)[]

Type: Assassin

  • Trait: Charges Super when near opponents. Has invisible footsteps
  • Attack: Thorn in the side
    • Lily stabs in front of her. Has one ammo
  • Super: Flourish
    • Throws a projectile in a straight line. If it hits an opponent, deal minor damage and teleport behind the opponent
  • Gadget: Vanish
    • Lily enters the shadow realm for 3 seconds
  • Gadget: Repot
    • The next Super becomes a thrown attack, and Lily will teleport to the impact point regardless of hitting a target
  • Star Power: Spiky
    • After teleporting to an opponent, Lily's next Thorn in the side deals an additional 50% damage
  • Star Power: Vigilance
    • Lily gains 15% movement speed while an opponent is in range of her Super charge radius
New Brawler: Draco (Legendary)[]

Type: Tank

  • Trait: Charges Super with damage taken
  • Attack: Lance Stab
    • Draco stabs in front of him - Dealing increased damage at the tip
  • Super: Dragon Solo
    • Draco inflates his dragon suit - gaining increased movement speed and damage reduction. His basic attack changes to fire breathing in a cone in front of him
  • Gadget: Uppercut
    • The next Lance stab also knocks up opponents
  • Gadget: Last stand
    • Draco cannot fall below 1 HP for 2 seconds (Draco cannot hold the ball in Brawl Ball during this time)
  • Star Power: Expose
    • Every 5 seconds - The next Lance stab also exposes the target, increasing their damage taken by 35% for 5 seconds
  • Star Power: Shredding
    • Dragon solo now also heals when activated
New Hypercharges[]
  • Brock: Rocket Barrage
    • Brock fires a Rocket Barrage, raining down rockets in the targeted area simultaneously in four waves
  • Sandy: Swift Winds
    • Sandy grants himself and his allies 20% increased movement speed while inside the sandstorm. It also silences opponents for 0.5 seconds when it lands
  • Nita: Hyperbearing
    • Nita hypercharges Bruce, increasing his size and giving him 15% increased movement speed and 20% increased health
  • Max: Unlimited Energy
    • Max throws an energy drink to each team member, increasing their movement speed and granting them a 25% increased Super charge rate
  • Gene: Hyper Hands
    • Gene's Super splits into three different hands. Each hand is able to grab an opponent
  • Tick: Headstrong
    • Tick quickly deploys his head, charging toward opponents faster and leaving behind six of his miniatures after exploding
Hypercharge Skins[]

We're introducing the new Hypercharge Skins that dramatically change the appearance of a Brawler when their Hypercharge is active!

The first Hypercharge Skin will be Godzilla Buzz, which you can unlock for FREE in the upcoming Brawl Stars X Godzilla Event!

New Skins[]

Brawl Stars X Godzilla Event

  • Godzilla Buzz | Event Reward
  • Red Godzilla Buzz & Black Godzilla Buzz Skin color variations | Monster Eggs
  • Super Ranger Brock Red | 149 Gems (Monster Eggs)
  • Super Ranger Brock Blue | 149 Gems (Monster Eggs)
  • Super Ranger Brock Yellow | 149 Gems (Monster Eggs)g
  • Super Ranger Brock Pink | 149 Gems (Monster Eggs)
  • Super Ranger Brock Black | 149 Gems (Monster Eggs)

May Brawl Pass Season: Godzilla

  • Mecha-Tick Ghidorah | Brawl Pass
  • Mecha-Tick Ghidorah Dark & Mecha-Tick Ghidorah Light Skin color variations | Brawl Pass Plus
  • Mothra Eve | 149 Gems (Ranked)
  • Mechagodzilla Nita | 199 Gems

June Brawl Pass Season: CyberBrawl

  • Hacker Brock | Brawl Pass
  • Master Hacker Brock & RGB Hacker Brock Skin color variations | Brawl Pass Plus
  • Glitch Larry & Lawrie | 149 Gems (Ranked)
  • Bea Byte | 79 Gems
  • Fanguard | 199 Gems
  • Virus Charlie | 299 Gems

Remakes

  • Urban Ninja Tara | 149 Gems
  • Gamer Bibi | 199 Gems

Recolors

  • Scarlet Paladin Surge | 149 Gems
  • Byron the White | 149 Gems (Ranked)
  • Rui Shou Nita | 149 Gems (Ranked)
  • Wave Hopper Jacky | 149 Gems (Ranked)
  • Filmmaker Buzz | 149 Gems (Ranked)
  • Moon-curser Penny | 149 Gems (Ranked)
  • Piano 8-Bit | 149 Gems (Ranked)

Redux

  • Rockstar Colt | 29 Gems
  • Alleycat Bull | 149 Gems

These updated Skin will be available when the update releases.

Miscellaneous

  • Beach Byron | 29 Gems
  • Gala Mortis | 29 Gems
  • Parasol Frank | 29 Gems
  • Squad Buster Shelly | 199 Gems
  • Dark Samurai Gene | 149 Gems (Supercell MAKE)
  • Nightmare Sandy | 149 Gems (Supercell MAKE)
  • Strawberry Lily | 29 Gems
  • Dark Knight Draco | 29 Gems

True Silver & True Gold Skins

  • Chuck
  • Charlie
  • Willow
  • Kit
  • Mico

The True Silver & True Gold Skins will be available when the update releases.

Updates

  • Mecha Bo: New voice-over + Full Pin set
  • Frost Queen Amber: upgraded to Legendary Skin rarity with all the added features (including custom voice lines)

Titles

  • Gojira - Godzilla Brawl Pass Plus Title
  • Is a Bot - CyberBrawl Brawl Pass Plus Title
  • Backstabber - Lily Mastery Title
  • Dungeon Master - Draco Mastery Title
Balance Changes[]

Buffs

  • Gus
    • Shielding now knocks back opponents
  • Mr.P
    • Spawner movement speed increased by 25%
    • Spawner home base HP increased - 2200 → 2500 (13%)
  • Mortis
    • Basic attack - damage increased - 940 → 1000
    • Gadget - Combo spinner - damage increased - 940 → 1000
  • Willow
    • Star power - Obsession - movement speed increased - 25 → 33%
    • Star power - Love is blind - reload speed increased - 25 → 30%
  • Barley
    • Basic attack - Damage increased - 760 → 800
    • Super - Damage increased - 760 → 800
  • Rosa
    • Hypercharge - Charge Rate increased - 40 → 50%
  • Janet
    • Super - Damage increased - 600 → 800

Nerfs

  • Angelo
    • Super poison damage from arrows decreased by 50%
  • Charlie
    • Super gained from basic attacks decreased - 6 → 7 hits to charge Super Basic attack - Range decreased - 27 → 25
  • Piper
    • Basic attack - Damage at minimum distance decreased - 23 → 20%
  • Nani
    • Basic attack - Damage decreased - 800 → 740
  • Cordelius
    • Basic attack - Damage decreased - 730 → 700
    • Basic attack - Super charge reduced - 105 → 90 (14%)
  • Spike
    • Basic attack - Damage decreased - 560 → 540
    • Gadget - Popping pincushion - Damage decreased - 1120 → 1080
  • Belle
    • Hypercharge - Charge Rate decreased - 50 → 40%
  • Melodie
    • Gadget - Interlude - Shield per note decreased - 15 → 10%
    • Star power - Fast beats - Movement speed per note decreased - 8 → 6%

Changes

  • Crow
    • Crows Daggers now return properly after hitting walls during his hypercharged Super
  • Kit
    • Gadget - Cardboard box - Stealth duration reduced - 5 → 3s
    • Basic attack - Damage increased - 800 → 1000
    • Super - Damage increased - 800 → 1000
  • R-T
    • Gadget - In-line → out of line - Instantly charges the Super
  • Hank
    • Hank's Super now heals 50% of his missing HP
    • HP reduced - 5800 → 5400
  • Chuck
    • Can throw new Posts while Dash is available. Tap to Dash, aim to throw new Posts
Maps, Game Modes & Rotation Changes[]

Environments

  • Removed
    • Arcade
    • Arcade Showdown
    • Starr Toons Studio
    • Bazaar
    • Bazaar Island Showdown
  • Added
    • MadEvil Manor (New)
    • Godzilla (New)
    • Enchanted Forest
    • Water Park

Maps

  • Bounty
    • Color me Intrigued (new)
    • Canal Grande
    • Hideout
    • Shooting Star
  • Brawl Ball
    • Backyard Bowl
    • Goalkeeper's Dream (modified)
    • Retina
    • Sunny Soccer
    • Super Beach
    • Beach Ball
    • Center Stage
    • Sneaky Fields
  • Gem Grab
    • Hard Rock Mine
    • Acute Angle
    • Deathcap Trap
    • Rustic Arcade
    • Gem Fort
    • Open Space
    • Undermine
    • Last Stop
  • Heist
    • Hot Potato
    • Kaboom Canyon
    • Safe Zone
    • G.G. Mortuary
  • Hot Zone
    • Ring of Fire
    • Dueling Beetles
    • Open Business
    • Parallel Plays
  • Knockout
    • Belle's Rock
    • Deep End
    • Flaring Phoenix
    • Goldarm Gulch
    • New Horizons
    • Out in the Open
    • Between the Rivers (new)
    • Four Levels (new)
  • Wipeout
    • Infinite Doom
    • Quad Damage
    • Slayer's Paradise
    • The Great Open
  • Showdown
    • Cavern Churn
    • Dark Passage
    • Double Trouble
    • Feast or Famine
    • Rockwall Brawl
    • Skull Creek
    • Stormy Plains
    • FiftyFifty (new)

Ranked (and Brawl Stars Championship)

  • Bounty
    • Canal Grande
    • Hideout
    • Shooting Star
  • Brawl Ball
    • Beach Ball
    • Center Stage
    • Sneaky Fields
  • Gem Grab
    • Gem Fort
    • Hard Rock Mine
    • Last Stop
  • Heist
    • Hot Potato
    • Kaboom Canyon
    • Safe Zone
  • Hot Zone
    • Dueling Beetles
    • Open Business
    • Parallel Plays
  • Knockout
    • Flaring Phoenix
    • Goldarm Gulch
    • New Horizons

Community Game Mode

  • Duels took home a significant win in the latest poll and will replace Basket Brawl in the Community slot
  • Map Pool:
    • Mead of the Crane
    • Monkey Maze
    • No Excuses
    • Burning Flares (New)

New Ranked Modifiers

  • May - Second Wind (new)
  • June - Super Bushy (remade)
NEW! Brawl Stars x Godzilla Event![]

We've teamed up with Godzilla for a monstrous in-game event taking place from April 29 to May 20!

The main objective of the event is to collect as many Monster Eggs as possible giving you a ton of rewards and the chance to unlock the new Buzz Godzilla Hypercharge Skin for FREE!

And yes of course you also get to destroy stuff as the mighty Godzilla and Mechagodzilla!

Monster Eggs!

  • Monster Eggs are filled with Mutations, Coins, Power Points, Credits, Bling, thematic Skins, and the new Hypercharge Skin!
  • You can get Monster Eggs from Daily Wins, winning City Smash matches, or from Shop offers!
  • A limited number of Monster Eggs will also be available in the Shop for purchase
  • Monster Eggs can only be obtained during the event and will go away once the event ends

Club Mega Egg!

  • Open as many Monster Eggs as possible to fill the mysterious Mega Egg with your Club
  • The Mega Egg has multiple milestones that award Gems for reaching them
  • If the Club manages to get 1250 Monster Eggs to fill the Mega Egg everyone in the Club gets the ultimate prize - a FREE Hypercharge Godzilla Buzz Skin!
  • Make sure you are in a full and active Club to increase the chances of unlocking the Godzilla Buzz
  • To avoid griefing, Club members will be locked into their Clubs after the event starts and they have contributed a certain amount of progress to the Mega Egg
    • Members can still leave or be kicked from the Club if they have not contributed to the Mega Egg
  • If you don't own Buzz, don't worry! Buzz will be available in the Shop for FREEEEE!

New Mode City Smash!

  • Compete against the opponent team to destroy as much of the city as possible in order to win
  • One player in each team can transform into the powerful Godzilla or Mechagodzilla, giving them extra destructive power!
  • Playing City Smash fills the Egg carton with rewards - each carton allows you to collect up to 6 rewards and a new Egg Carton appears every 4 days
  • Winning a match gives a Monster Egg, losing gives a Rare Starr Drop

NEW! Mutations (Temporary)

  • During the Godzilla event, 40 Brawlers will have temporary Mutations that can be unlocked from Monster Eggs!
  • Mutations change the gameplay for these Brawlers in unexpected ways, resulting in stronger and crazier abilities!
  • Mutations are always active in City Smash and will be enabled in random Trophy Game Modes every day throughout the event
    • You can see which Game Mode has the Mutations enabled in the events screen
  • Mutations will be available until the end of the event only.

Full list of Mutations:

  • Shelly - Shelly's shotgun fires twice
  • Nita - Nita's Super summons two bears
  • Colt - Colt's basic attacks now destroy the terrain and have a longer range
  • Brock - Brock's basic attack fires two rockets
  • El Primo - El Primo's Super has a faster travel time and he has an increased Super charge rate and health
  • Poco - When hit, Poco heals himself and nearby allies over time
  • Rosa - Rosa spawns bushes around her when using her Super
  • Tick - Tick's Super now spawns two additional heads
  • Rico - All of Rico's projectiles bounce more times
  • Penny - Penny deploys an additional cannon with her Super
  • Carl - Carl's basic attack is faster and his movement speed is also increased during his Super
  • Bo - Bo can hide unlimited traps in the map
  • Stu - Stu's Super is always charged
  • Piper - Piper's gunbrella shoots twice
  • Pam - Pam has unlimited ammo
  • Frank - Frank is faster, has more health and his basic attacks break walls
  • Bea - Bea's basic attacks now also trigger one of her Super's projectiles
  • Grom - Grom's Super has four additional projectiles in an X-shape
  • Bonnie - While inside Clyde, Bonnie's basic attacks fire two additional projectiles, and her Super stuns opponents when she lands
  • Gale - Gale's basic attacks are now wider
  • Belle - Belle's basic attacks split into five projectiles on impact
  • Ash - Ash spawns more little helpers
  • Lola - Lola spawns an additional Ego with her Super
  • Mandy - Mandy shoots two additional projectiles with her Super
  • Hank - Hank automatically triggers his Super's projectiles whenever he's damaged
  • Angelo - Angelo adds two additional projectiles to his basic attacks
  • Max - Max has unlimited ammo
  • Sprout - Sprout's basic attack has two projectiles
  • Squeak - Squeak's Big Blob now spawns Sticky Blombs and he has increased Super charge rate
  • Ruffs - Ruffs' basic attacks bounce more times
  • Buzz - Buzz's Super has a longer range
  • Eve - Eve spawns two hatchlings every time she gets damaged
  • Janet - Janet's drops more bombs during her Super
  • Gray - Gray can have up to six active dimensional doors at a time
  • Melodie - Melodie can have two additional notes orbiting her, and the notes last for a longer time
  • Spike - Spike's basic attacks split into more projectiles
  • Crow - Crow's Super projectiles now return to him
  • Leon - Leon spawns two clones after using Smoke Bomb
  • Meg - Meg's basic attacks have two additional projectiles
  • Surge - Surge reaches max level with just one Super
Ranked Improvements[]
  • Matchmaking will now favor teams playing against other teams, so situations of solos playing against teams will be significantly less common
  • Ranked point gain for solo players will now consider the team average Ranked points against the opposing team's points
  • Adjusted the Ranked points gain in Legendary 2 up to Masters so it's a bit more challenging to then reach Masters
  • Rank Boost will now give a higher boost depending on how high you reached in the previous Ranked season
  • Players in the Bronze to Gold Ranks now have a higher chance of getting Modifiers in their matches
  • On the other side, we've reduced the probability of getting Modifiers for players in Masters

Ranked Starr Drops Changes[]

  • Added 6 new Recolored Skins to Ranked Starr Drops, corresponding to the first 6 Skins ever released as Power League Skins:
    • Byron the White
    • Rui Shou Nita
    • Wave Hopper Jacky
    • Filmmaker Buzz
    • Moon-curser Penny
    • Piano 8-Bit
Hypercharge Unleashed Changes[]
  • The Hypercharge Unleashed is no longer happening
  • The Hypercharge Gem exclusivity in the Shop has been reduced from 14 to 7 days, so you don't have to wait so long to be able to get the Hypercharge for Coins
  • New players reaching 1000 Trophies for the first time will now have a guaranteed Free Hypercharge for Shelly
Bug Fixes[]
  • Fixed the issue affecting the Masters Leaderboard. It now correctly shows each player's Rank based on their Ranked Points
  • Fixed the issue affecting haptic feedback for the Ranked mode
  • Fixed the issue where claiming a Brawl Pass Plus purchased from the SC Store would not activate the Plus reward track
  • Fixed the localised capitalisation for some of the Hypercharges
  • Fixed the issue causing Larry & Lawrie's Order Swap Gadget to result in dealing reduced damage
  • Fixed a crash when closing the "Team up" screen
  • Fixed the issue with Bull missing his Super's knockback effect while Hypecharged
  • Fixed the issue that allowed for under-leveled Brawlers to be picked in Ranked Games
Other[]
  • Daily win progress above the Play button in the main screen now appears earlier after returning from battle
  • Improved Super Bushy Modifier so now bushes spawn in a predictable manner

Maintenance Break - March 25th[]

Balance Changes[]

Buffs

  • Sam
    • Knuckle Busters - damage - 1200 → 1400
    • Slightly increased Super gained from impact with glove
  • Bea
    • Increased HP - 2400 → 2500
  • Max
    • Increased HP - 3000 → 3300
  • Carl
    • Pickaxe - Increased damage - 660 → 740
  • Poco
    • Gadget - Tuning Fork - Increased healing - 8 → 10% max HP/sec
    • Gadget - Protective Tunes - Increased duration - 2 → 4 sec
  • Bonnie
    • Increased damage - 1000 → 1120
    • Increased Super charge slightly
  • Byron
    • Increased damage and healing - 340 → 380

Nerfs

  • Larry & Lawrie
    • Increased Unload speed - 150 → 300
    • Gadget - Order: Fall back - Decreased heal - 33 → 25%
    • Lawrie - Reduced shotgun damage - 300 → 150
    • Lawrie - Reduced Super charge gained from projectiles by 50%
  • Pearl
    • Gadget - Overcooked - Decreased damage - 33 → 25%
  • Piper
    • Decreased HP - 2400 → 2300
  • Colette
    • Decreased Hypercharge charge rate 40 → 30%
  • Leon
    • Proximity damage - Decreased damage at max range 40 → 30%
Ranked Changes[]
  • Solo players facing teams now receive Ranked Points as if they are playing against similarly Ranked players
  • Wins now always give a minimum amount of Ranked Points, and the maximum amount of Ranked Points gained for losses has been reduced
  • Made general changes to Ranked Point distribution to reduce inflation
Bug Fixes[]
  • Fixed the final number of Trophies in Trophy Escape after players eliminate each other simultaneously
  • Fixed the issue in Trophy Escape where the last player standing was shown a different amount of Trophies in the battle end screen
  • Fixed the issue where some Clubs were showing up in local Club Leaderboards with the wrong ranking
Optional Update![]

An optional update for iOS & Android is now available with the following fixes:

  • Fixed the issue causing Friendly Ranked matches to crash
  • Fixed a visual issue affecting a few Pins
  • Fixed an issue in the Catalog causing the game to crash
  • Fixed a few issues with the physics effects on some of the Brawlers

To apply these fixes, make sure to download the latest version of the game!

Maintenance Break - March 6th[]

  • Optimizing Matchmaking servers so they can run smoothly
  • Quickfire modifier - ammo gain per projectile nerfed by 50%
  • Queueing as a duo in Ranked should now be working again

After maintenance, we'll monitor the stability of Ranked matchmaking and if it looks good we'll turn the Reputation and Report Systems back on

Also, we have been getting a lot of questions regarding Fame Backgrounds for your Battle Card so here are some pointers:

  • The Fame Pins and Profile icons are delivered to your inbox and then get added to your library
  • The Fame Background is added directly to your Brawler Battle Card screen (under the default tab)

Maintenance Break - March 4th[]

  • Applied server changes to improve Ranked matchmaking
  • Fixed an issue with Doug that caused his basic attacks to heal double the intended amount

Maintenance Break - February 29th[]

  • Fixed the matchmaking issue for the Hypercharge Unleashed event that prevented players from entering a match
  • Fixed the issue that prevented players from switching to unlock Kit on the Starr Road
  • Fixed an issue that showed players being incorrectly placed in a Ranked Tier before the start of the Ranked Season
  • Fixed an issue with Willow that caused a mind-controlled Mico not to be able to move
  • Fixed an issue with Doug's Healing scaling improperly

Hypercharge Unleashed will also be back after maintenance and we'll extend the duration of the event and Quest for a few extra days!

Patch notes: Ranked Update 27/02/24[]

New Brawler: Angelo (Epic)[]

Type: Sharpshooter

  • Trait: Can move over water
  • Attack: Take Aim
    • Angelo charges his attack and shoots an arrow on release. The longer his attack holds, the higher the damage he deals
  • Super: Welcome to the Swamp
    • Angelo creates a toxic puddle that damages enemies in it and grants him empowered arrows that deal poison damage over time
  • Gadget: Stinging Flight
    • Angelo flies higher in the air and drains 660 Health from nearby enemies when taking off
  • Gadget: Master Fletcher
    • Angelo's next main attack pierces walls and enemies
  • Star Power: Empower
    • Welcome to the Swamp now also heals Angelo while inside
  • Star Power: Flow
    • Angelo gains 25% movement speed after entering water
New Brawler: Melodie (Mythic)[]

Type: Assassin

  • Attack: Monster Notes
    • Melodie throws her Mic at an enemy. If it hits, a Note appears spinning around her for a short duration. Melodie can have up to 3 Notes active at the same time
  • Super: Catchy Chorus
    • Melodie dashes in a straight line. Melodie can dash 3 times total before super is exhausted
  • Gadget: Interlude
    • Melodie gains a shield for 15% of her max HP per note she has active
  • Gadget: Perfect Pitch
    • Melodie's Notes orbit 25% faster and 60% wider for 5 seconds
  • Star Power: Fast Beats
    • Melodie's movement speed increases by 8% per note
  • Star Power: Extended Mix
    • Melodie Notes last for 25% longer before vanishing
New Hypercharges[]
  • Cordelius - Complete Darkness
    • Now Cordelius also slows enemies in the Shadow Realm
  • Buzz - Buzzwatch
    • Buzz's Super resets after each use during Hypercharge
  • El Primo - Gravity Leap
    • Super impact area increased significantly, and it now pulls enemies in rather than knocking them away
  • Belle - Magnetic
    • Belle's Super now homes in on enemies
  • Sprout - Thorns
    • Sprout's Super now does area damage near the bush
  • Bibi - Out of bounds
    • Bibi's Super splits into two after hitting a Brawler
New Skins[]

March Brawl Pass Season: Sands of Time

  • Shelly Dancer | Epic (Brawl Pass)
  • Shelly Dancer Iris & Shelly Dancer Dahlia Skin color variations | Epic (Brawl Pass Plus)
  • Dynasty Mike | Epic (Ranked)
  • Desert Scorpion Chuck | Legendary
  • Thief Edgar | Mythic
  • Surgenie | Epic

April Brawl Pass Season: Ragnarok

  • Fenrir Buzz | Epic (Brawl Pass)
    • Mørk Fenrir Buzz & Eldr Fenrir Buzz | Epic Skin color variations (Brawl Pass Plus)
  • Thor Bibi | Legendary
  • Odin Cordelius | Epic
  • Loki Chester | Epic (Ranked)
  • Skadi Jessi | Mythic
  • Sif Melodie | Rare

Mini-Theme: LINE FRIENDS

  • Fangirl Cony | Super Rare
  • Balloon Sally | Super Rare
  • Rocket Brown | Epic
      • The Line Friends Skins will be released in early March

Mini-Theme: MECHA SQUAD

  • Mecha Colt | Legendary
    • Paragon Mecha Colt & Renegade Mecha Colt Skin color variations | Legendary
  • Mecha Leon | Legendary
    • Shadow Mecha Leon & Radiant Mecha Leon Skin color variations | Legendary
      • The Mecha Squad Skins will be released in mid-April

Miscellaneous

  • Poop Spike | Mythic
  • El Baby Shark | Epic
  • Squeaky Note | Rare
  • Red Pitcher Fang & Blue Pitcher Fang | Epic
  • Elf Angelo | Rare

True Silver & True Gold Skins

  • Maisie
  • R-T
  • Cordelius
  • Doug
  • Pearl
Titles[]
  • Bloodthirsty - Angelo Mastery Title
  • Fearless - Melodie Mastery Title
  • Timeless - Sands of Time Brawl Pass Plus Title
  • Godlike - Ragnarok Brawl Pass Plus Title
Balance Changes[]

Buffs

  • Doug
    • Remove damage and healing fall-off depending on proximity
  • Griff
    • Increased main attack damage 260 → 280
  • Slightly increased Super charge rate
    • Gadget - Piggy bank - damage 1300 → 1400
  • Nita
    • Increased Bruce's HP - 4000 → 4300
  • Otis
    • Increased main attack damage 440 → 460
    • Gadget - Phat splatter - damage - 1100 → 1150
  • Ash
    • Increased rage gained from basics 130 → 150
  • Ruffs
    • Increased main attack damage 560 → 600
    • Gadget - Air support - Increased damage 1120 → 1200
  • El Primo
    • Increased main attack damage - 360 → 380
    • Gadget - Asteroid belt - Increased damage - 2880 → 3040
    • Star power - El fuego - Increased damage - 1692 → 1786
  • Gale
    • Increased Super damage 420 → 500
    • Slightly increased Super charge gained from Super
  • Barley
    • Increased Super damage 680 → 760
    • Slightly increased Super charge gained from Super
  • Gene
    • Increased main attack damage 960 → 1000
    • Gadget - Vengeful spirits - damage - 1536 → 1600
  • Penny
    • Increased main attack damage 940 → 980
    • Star Power - Master Blaster - damage - 1316 → 1372

Nerfs

  • Hypercharges
    • Hypercharge duration no longer gets extended by gaining Super charge during Hypercharge
  • Fang
    • Fresh kicks SP no longer charges hyper on kills
    • Hypercharge popcorn no longer gives Super charge
    • Reduced Hypercharge popcorn damage from 100 → 50% of Super damage
    • Decreased Hypercharge damage 20 → 15%
  • Pearl
    • Reduced HP 4200 → 3900
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Larry & Lawrie
    • Reduced main attack damage 840 → 700
    • Decreased throwing range 24 → 22
  • Amber
    • Reduced attack damage 220 → 210
    • Gadget - Dancing flames - damage - 2200 → 2100
  • Buster
    • Reduced main attack damage 1400 → 1380
  • Cordelius
    • Disable jump Gadget in the Shadow realm
  • Colette
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Maisie
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Lou
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Colt
    • Reduced Hypercharge multiplier 40 → 35%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 10 → 5%
  • Bull
    • Reduced Hypercharge multiplier 40 → 35%
    • Decreased Hypercharge damage 10 → 5%
    • Decreased Hypercharge shield 30 → 25%
  • Dynamike
    • Decreased Hypercharge multiplier 40 → 30%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge shield 15 → 5%

Changes

  • Charlie
    • Reduced Super Projectile Speed - 4200 → 3300
    • Increased Hypercharge Rate 40 → 60%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge Shield 10 → 5%
  • Edgar
    • Let's Fly Gadget no longer charges Hypercharge
    • Revert Hypercharge nerf (25 → 40%)
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge damage 25 → 15%
    • Decreased Hypercharge Shield 25 → 15%
  • Shelly
    • Reduced Hypercharge multiplier 40 → 30%
    • Decreased Hypercharge damage 25 → 5%
    • Increased Hypercharge shield 15 → 25%
  • Spike
    • Reduced Hypercharge multiplier 40 → 35%
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Jessie
    • Increased Hypercharge multiplier 40 → 60%
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Mico
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge shield 25 → 5%
  • Crow
    • Increased Hypercharge multiplier 40 → 60%
    • Decreased Hypercharge damage 30 → 25%
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge shield 25 → 5%
  • Jacky
    • Decreased Hypercharge damage 25 → 5%
    • Increased Hypercharge shield 15 → 25%
  • Rosa
    • Decreased Hypercharge damage 20 → 5%
    • Increased Hypercharge speed 20 → 25%
Maps, Game Modes & Rotation Changes[]

New Seasonal Game Modes

  • Trophy Escape
  • Hypercharge Unleashed
    • This event will now be Solo Showdown only but still featuring all the Brawler getting a Hypercharge
  • Community Slot
    • Hunters has been removed and Basket Brawl is back due to popular vote!
  • Environments
    • Removed:
      • Robot Factory (including Showdown)
      • Mr P's Snowtel
      • Fighting Game
    • Added:
      • Starrcade (including Rooftop for Basket Brawl)
      • Starrcade Showdown (New)
      • Tara's Bazaar
      • Tara's Bazaar Showdown (New)
      • Swamp of Love

Maps

  • Basket Brawl (4)
    • Dancing Roof
    • Basket Fort
    • Pick and Roll
    • Green Meadows
  • Bounty (4) | Not in rotation, only available in Friendly Battles + Ranked
    • Excel
    • Hideout
    • Shooting Star
    • Layer Cake
    • Brawl Ball (8)
    • Beach Ball
    • Center Stage
    • Pinball Dreams
    • Encirclement
    • Galaxy Arena
    • Off the Line
    • Retina
    • Goalkeeper's Dream (New)
    • Gem Grab (8)
    • Flooded Mine
    • Undermine
    • Rustic Arcade
    • Acute Angle
    • Double Swoosh
    • Hard Rock Mine
    • Minecart Madness
    • Open Space
  • Heist (4)
    • Bridge Too Far
    • Safe Zone
    • Pit Stop
    • G.G. Mortuary
    • Hot Zone (4)
    • Ring of Fire
    • Open Zone
    • Split
    • Dueling Beetles
  • Knockout (8)
    • Deep End
    • Flowing Springs
    • Belle's Rock (with modifications)
    • Flaring Phoenix
    • Goldarm Gulch
    • Healthy Middle Ground
    • Out on the Open
    • New Horizons (New)
  • Showdown (8)
    • Scorched Stone
    • Feast or Famine
    • Island Invasion
    • Double Trouble
    • Safety Center
    • Skull Creek
    • Stormy Plains
    • Marksman's Heaven (New)
  • Wipeout (4)
    • Infinite Doom
    • Slayer's Paradise
    • Shooting Star
    • Snake Prairie

Ranked (and Brawl Stars Championship)

  • Bounty
    • Shooting Star
    • Hideout
    • Excel
  • Brawl Ball
    • Center Stage
    • Pinball Dreams
    • Goalkeeper's Dream
  • Gem Grab
    • Minecart Madness
    • Double Swoosh
    • Rustic Arcade
  • Heist
    • Safe Zone
    • Bridge Too Far
    • Pit Stop
  • Hot Zone
    • Dueling Beetles
    • Ring of Fire
    • Split
  • Knockout
    • Belle's Rock
    • Out in the Open
    • New Horizons

Mega Pig

  • Brawl Ball
    • Encirclement
    • Goalkeeper's Dream
    • Beach Ball
  • Gem Grab
    • Hard Rock Mine
    • Open Space
    • Flooded Mine
  • Knockout
    • New Horizons
    • Out in the Open
    • Belle's Rock
  • Hot Zone
    • Ring of Fire
    • Dueling Beetles
    • Open Zone
Fame Rewards[]
  • Reaching a new Fame Rank now gives special rewards, including Pins, Player Icons, and a unique Battle Card background that looks different for every Fame Rank
  • The background will always be the one associated with your highest Fame achieved and can be toggled on or off from the Battle Card screen
New Mode: Ranked![]

Power League is dead. Ranked is here!

  • Only Brawlers Power Level 9 and above are allowed!
  • From Bronze to Gold III, matches will be in a best-of-1 format without a ban phase
  • Diamond I and above continue having a best-of-3 format with a ban phase
  • To play in Diamond I and above, you will need at least 12 Brawlers at Power Level 9
  • Players in Diamond I and above will not be able to team up or get matched with players from Gold III and below
  • Seasons now last about 1 month, coinciding with Brawl Pass Seasons
  • All players will be reset to Bronze I at the start of each new Season
  • All players will also receive a Rank Boost that lasts until the previous Season's Rank
  • New Quests added, exclusive for Ranked!

Ranked Score & Tiers

  • Ranks are still organized in the same way as in Power League, but now you can see how many points you've gained or lost after a match, and earning points will increase your Ranked Score, which determines which Rank you are in.
  • The amount of Ranked points you gain or lose is relative to the Ranked Score of the opponents you face
  • This means you gain a higher score from winning against higher-ranked players (and lose less from defeats) and earn less when playing against lower-ranked players
  • Draws will no longer require matches to be replayed, instead, points will be distributed among all players, depending on the difference in Ranked Scores
  • Once you reach a new major Ranked Tier, you cannot get demoted below that Rank
  • For example, once you get to Mythic I, you cannot drop to Diamond III, but you can still be demoted from Mythic II to Mythic I
  • If you reach Masters Rank, you will have an absolute Rank number, based on your Rank Score, and your name will show up in the Global leaderboard of the current Season for all players in Masters

Ranked Matchmaking

  • Players now can only team up in Duos with other players that have a Rank difference of 3 minor Ranks or less
  • For example, a player in Mythic I can only team up with another player from Diamond I to Legendary I
  • Also, teams can only be matched when they are within 2 minor Rank Tiers or less
  • Solo and team queues have been removed, so now you can play solo, as a duo, or in a team of 3
  • But if you end up playing solo against a team, matchmaking will adapt to make the match more balanced

New Ranked Starr Drops!

  • Ranked Starr Drops are the new type of reward coming with the Ranked mode!
  • They contain Bling, Cosmetics, Skins from previous Power League seasons, and Skins from future Ranked seasons!
  • Each new Season will bring a new Skin and Cosmetics to the rewards pool
  • The initial reward pool of Skins will include the Power League Skins from last year, starting with Mariposa Piper
  • Ranked Starr Drops will be obtainable from the new Ranked rewards track, together with an Epic Starr Drop, Mythic Starr Drops, and Legendary Starr Drops

New Battle Card Ranked Backgrounds!

  • You can now show off your Ranked Tier with the new Ranked Battle Card Backgrounds!
  • Battle Card Backgrounds are visible in your Battle Card, and your Frame changes depending on your current Ranked Tier
  • These Ranked Backgrounds carry over to the following Season, but for one Season only
  • Because of this, To keep your Background, you need to continue playing Ranked each Season
  • Ranked Backgrounds can also be upgraded each Season if you finish in the same Rank up to 7 times
  • If you don't want to show your Rank, these Backgrounds can also be hidden by toggling them off from the Battle Card screen

Ranked Modifiers

  • Ranked matches now feature Modifiers!
  • The idea for Ranked Modifiers is to spice up competitive gameplay while maintaining fairness for both teams, so there won't be any random element associated with them, and any gameplay changes from these Modifiers will affect both teams equally.
  • Each Ranked Season will feature 4 Modifiers, and these will rotate every season, starting with the following:
    • March Season
      • Quickfire - Brawlers reload 10% of their ammo when hitting a target
      • Big Friend - All Brawlers have their HP equal to the highest Brawler on the team
      • Timed Detonation - Terrain gets progressively destroyed
    • April Season
      • Barbed Ammo - All damage leaves a dot for 10% of damage dealt
      • Sick Beats - All Brawlers are immune to all forms of crowd control
  • One Modifier will carry one over from the March Season
    • Persistent Modifier
      • Classic - Standard match without any Modifiers

Ranked Games Reporting and Penalties

  • We're introducing a new Reporting system for Ranked matches! At the end of each match, players will be able to report other players who have behaved dishonorably during the match.
  • There are 3 types of reports that you can make after matches: Grief Play, Cheating and Bad Random
  • To avoid abusing the report tool, every player is limited to making 10 reports a day
  • When a player you reported is penalized, you will be notified by in-game mail
  • And how does reporting change things now? To start off, every player will now have a reputation meter:
  • Getting reported will make your Rep decrease
  • Once your Rep has dropped enough, you'll get a Yellow Card warning you that more penalties will result in suspension from Ranked matches.
  • Going too low will earn you a Red Card, preventing you from playing Ranked matches for some time
  • You can only recover Rep for each Ranked game you play where you didn't get reported
  • Your Reputation meter is only visible to you on your profile screen, other players cannot see it
Other Changes[]
  • Added physics effects to Brawler's lobby animations – try spinning them around and see how they look!
  • XP Doublers base price reduced for 1,000 XP Doublers from 40 Gems to 25 Gems
  • Added a Thumbs Up/Down vote at the end of matches
  • Extended the Trophy Road from 50,000 Trophies to 70,000
Bug Fixes[]
  • Fixed an issue preventing players from switching Brawlers in the Starr Road
  • Leon's Clone will not show a Hypercharge icon around him anymore
  • Fixed Spawn Points not showing up in Map Maker
  • Fixed the issue where Mico could be damaged while in the air
  • Fixed the visual issue causing Larry & Lawrie's Skins to overlap in the Catalog
  • The torture is over – you can now skip the animation when receiving Power Points
  • Fixed a localization issue with Kit's attack values
  • Fixed a mistake with Heist's description
  • Fixed an issue where the Skin W Otis' was causing the Gadget "Dormant Star" not to silence enemies

Maintenance - February 7th[]

Balance Changes[]

Nerfs

  • Maisie
    • Increased the number of Basic attacks needed to charge Super 3 → 4
  • Larry & Lawrie
    • Increased the number of Basic attacks needed to charge Super 5 → 8
    • Reduced Base HP 3400 → 3000 (for both Larry and Lawrie)
    • Star Power - Protocol: Protect - Reduced transferred damage 100% → 30%
    • Star Power - Protocol: Assist - Now ammo is only reloaded when hitting Brawlers

We are also exploring removing the ability of Gadgets to charge Hypercharges (which contributed to making Fang and Edgar stronger), but it still needs more testing, and it should happen with the next update.

Maintenance - January 18th[]

  • Applying general server fixes and improvements

Maintenance - January 11th[]

Balance Changes[]

Buffs

  • Rico
    • Increased Super damage from 320 → 360
    • Slightly increased Super charge gained from Super damage
  • Surge
    • Increased Base HP 3000 → 3300
  • Darryl
    • Increased base attack projectile speed 3044 → 4000
  • Buzz
    • Increased HP 4400 → 4800

Nerfs

  • Bo
    • Reduced base damage 700 → 640
    • Increased number of projectiles needed for Super 8 → 9
  • Kit
    • Reduced throwing attack damage when attached to friendly players from 2000 → 1600
    • Fixed the issue with the Super charge rate scaling with Power Cubes when attached to enemies
    • Fixed the issue with "Cardboard box" still charging the Super at a faster rate when moving
    • Kit can now be damaged while attached to enemy players
    • Fixed the issue where Kit could use his Super again if he detaches from a friendly player before the current Super is completely drained
    • Kit can no longer attach to recently spawned Brawlers
  • Rosa
    • Reduced Super charge 97 → 75 (3 → 4 ammo for super)
Bug Fixes and Other Changes[]
  • Removed the ice from Winter maps in 5v5
  • Fixed the issue in Brawl Ball where the ball could be locked behind a team's own goal
  • Mega Pig Changes
    • Reduced the number of tickets for each player to 15
    • Adjusted the necessary requirements to fill the Mega Pig as a result (it's slightly easier now!)

Maintenance - January 5th[]

We are fixing some issues related to the new monthly Brawl Pass:

  • Brawl Passes bought from Supercell Store (or partner web shops) before the current season and stored in Supercell Store inventory should now always give you a Brawl Pass Plus
  • Players who have received the basic Brawl Pass from those purchases will receive their Brawl Pass upgraded (most likely next week)
  • Fixed the exploit where you received a large amount of Gems for buying the Brawl Pass twice
  • We'll soon be removing the extra amount of Gems players received from the exploit (also probably next week)
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