"Tara's triple tarot card attack pierces through enemies. Her Super is a black hole that sucks in all nearby enemies, causing damage!"
Tara Portrait

Tara is a Mythic Brawler who has a moderate amount of hitpoints. She attacks by throwing tarot cards that pierce through her enemies and deal each a moderate amount of damage. For her Super, she throws a special illusory card that quickly pulls in enemies within a short range, then explodes, dealing a large amount of damage if you can pull in multiple brawlers. Both of her Star Powers summons a shadowy version of herself that can either attack enemies or heal her and her team when she uses her Super.

Attack: Triple Tarot

"Tara flicks her wrist, snapping off three tarot cards that pierce through enemies. Quite a trick!"
Tara throws three tarot cards simultaneously that are able to pierce through other brawlers. This attack has a long range and a slight spread.

Super: Gravity

"Tara conjures up a mind-boggling gravity well! Enemies in the area of effect get pulled in, crashing together painfully hard."
Tara throws a card that becomes a black hole that attracts every enemy in a small area. After a brief moment, it will explode, dealing moderate damage to all enemies caught in the explosion. This also breaks walls.

Star Powers

Black Portal

"Tara's Super cracks open a dimensional portal! A shadowy version of Tara appears and attacks her enemies."
When Tara uses her Super, she summons a shadowy, smaller version of herself. This minion is similar to Nita's bear, but with lower health and higher damage. This minion has 3000 health and deals 600 damage with a fast hit speed. It has a fast movement speed, making it an immediate threat to enemy Brawlers.

Healing Shade

"Tara's Super cracks open a dimensional portal! A shadowy version of Tara appears to heal Tara and her teammates."
When Tara uses her Super, she summons yet another shadowy, smaller version of herself. This minion has 2400 health and heals 400 health per second to a single-target ally nearby. When nobody with missing health is nearby, it will run to the nearest injured teammate. Note that the shadow only heals the ally that's closest to her, not the ally with the least health. Also note that this doesn't do damage to enemy brawlers, but serves as a healing shadow that can soak up damage.


  • Her main attack can be really useful when many rival Brawlers are gathered in a small area since it not only deals damage to more than one enemy but helps to build up her Super faster.
  • If you're being pursued by fast Brawlers like El Primo or Crow, it might be wise to throw the Super behind them to slow them so that Tara can escape.
  • Once you get Tara's Super, try to pull in as many enemies as you can - and if you hit enough brawlers, you can instantly regain your Super.
  • In Showdown, a strategy that can be used is that hide in the bush. After a while, if you find 2 brawlers fighting each other, it is your time to strike. Use your super to gather them together and finish them off with the cards.
  • Tara can be effective in Brawl Ball if she has her Super after a goal has been scored, as she can take out the whole enemy team when they are clustered at the start of a round.
  • Tara's Gravity is very useful if paired with other Supers, such as Dynamike's Big Barrel o' Boom, Frank's Stunning Blow, or Spike's Stick Around!.
  • If there was a cluster of power cubes, find a bush nearby and use it as bait. Wait until an enemy comes to collect them, use your super to pull them away from the power cubes by a little. By the time you collected the power cubes, you finish them off with your main attack.
  • Tara's Black Portal has low health and damage output, but can run extremely fast, and can detect brawlers hiding in bushes, making it more of a scouting tool rather than an offensive Star Power.
  • Tara's shots drop off at a distance, dealing only one card worth of damage. However, aiming slightly to the left or right at max range allows Tara to hit two cards instead.
  • Try to use Tara's super when you are near your teammates to maximize your chance to take out the entire enemy team. Doing so will open up huge opportunities especially in game modes such as Brawl Ball, Heist and Gem Grab.
  • In Duo Showdown, if you have your Super ready you can take out several teams at once (with the help of your teammate) if they are close together.
  • Using Tara's Super, you can pull everyone into a minecart which eliminates every enemy except maxed Frank and El Primo in Minecart Madness, Gem Grab.
  • If you have Healing Shade and your teammate(s) are low on health, it's better to throw a portal away from enemies, so that Tara's Shadow can heal longer. Throwing the portal into a crowd of people is always a great technique, but the Shadow will die much faster.
  • Use the Super in Brawl Ball to pull enemies away from the Ball Carrier or when all the enemies are close together to get an easy team wipe.

Voice Lines

Start Of Battles When In The Lead Once Hurt Getting A Kill When Dying When Attacking When Using A Super
Tara start vo 01
Tara laughs
Tara lead vo 01
Tara laughs
Tara hurt vo 01
Tara shrieks
Tara kill vo 01
Tara laughs
Tara die vo 01
Tara shrieks
Tara start vo 02
Tara laughs
Tara lead vo 02
Tara taunts
Tara hurt vo 02
Tara shrieks
Tara kill vo 02
Tara shrieks
Tara die vo 02
Tara shrieks
Tara start vo 03
Tara moans
Tara lead vo 03
Tara taunts
Tara hurt vo 03
Tara shrieks
Tara kill vo 03
Tara laughs
Tara die vo 03
Tara shrieks
Tara kill vo 04
Tara shrieks
Tara die vo 04
Tara shrieks


  • 4/9/17:
    • Tara was added to the game. Neutral Image
  • 12/9/17:
    • Tara's health was decreased to 700 (from 800). Nerf Image
    • Reload time increased to 2 seconds (from 1.8). Nerf Image
    • Range decreased by 0.67 tiles. Nerf Image
  • 5/10/17:
    • Tara's Super damage was increased to 140 (from 100). Buff Image
    • Her health was increased to 800 (from 700). Buff Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
  • 18/12/17:
    • Tara's Star Power companion health was increased to 2000 (from 1600). Buff Image
    • Also, her Star Power companion no longer scales with Showdown power-ups or when Tara is a big brawler in Big Game. Nerf Image
  • 16/1/18:
    • Tara's Super damage was increased to 800 (from 560). Buff Image
  • 21/3/18:
    • Tara's main attack projectile size was increased. Buff Image
  • 27/9/18:
    • Tara's main attack damage was decreased to 380 (from 400). Nerf Image
  • 5/12/18:
    • Tara's Super was changed to require 13 hits to fully charge (from 12). Nerf Image
  • 29/1/19:
    • Tara's Star Power companion's damage was increased to 400 (from 200), and its health was increased to 2400 (from 2000). Buff Image
  • 26/6/19:
    • Tara was remodeled and now has voice lines. Neutral Image
  • 17/7/19:
    • Tara's Star Power Healing Shade was added. Neutral Image
  • 29/8/19:
    • Tara's Healing Shade pet no longer heals brawlers that have full health. Neutral Image
    • Her Black Portal pet's health was increased to 3000 (from 2400). Buff Image
    • The Iris Tara skin was added. Neutral Image
  • 9/10/19:
    • Tara's main attack damage was increased to 420 (from 380). Buff Image
    • Her Black Portal pet's damage was increased to 600 (from 400). Buff Image
    • Her Healing Shade pet now heals invisible targets. Neutral Image


Community content is available under CC-BY-SA unless otherwise noted.