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"He's a Protector with a penchant for parties. Surge attacks foes with energy drink blasts that split in 2 on contact. His Super upgrades his stats in 3 stages and comes complete with totally awesome body mods!"
Surge Portrait.png

Surge is a Chromatic Brawler who could be unlocked as a Brawl Pass reward at Tier 30 from Season 2: Summer of Monsters or can be unlocked from Brawl Boxes. He has low health but high burst damage as he can fire his attacks rather quickly. His main attack fires a shot of juice that splits upon hitting an enemy. His Super is a vertical jump in the air that upon landing, deals damage, knocks enemies back, and grants him various upgrades to his attacks and movement speed. His first Gadget, Power Surge, temporarily gives Surge 1 upgrade. His second Gadget, Power Shield, partially protects Surge from a single projectile that is converted to reload all of his ammo. His first Star Power, To the Max! allows his projectiles to split when hitting a wall. Surge's second Star Power, Serve Ice Cold, makes Surge respawn with his Stage 1 upgrade instead of reverting back to his initial state.

Attack: Juice of Justice

"Surge serves a shot of Juice that splits in two on contact with enemies."

Surge fires a shot of juice that splits in two at right angles when it hits an enemy. Each of the split shots will deal half the damage and will have half the Super charge of the initial shot. When upgraded to Stage 2 with his Super, Surge's attack range increases. His attack splits into 6 projectiles instead of 2 at Stage 4, with 3 projectiles firing in a wide arc on each side. These split shots continue on their trail for an additional 4 tiles. His attack has a short cooldown and can be fired quickly, but reloads slowly.

Super: Party Tricks

"With each Super, Surge gets upgraded (MAX 3). Upgrades are lost when Surge is defeated."

Surge flies up into the air, traveling up to 2 tiles forward, knocking enemies back, and dealing damage in a small radius upon landing. While in the air, Surge is completely immune to all damage besides status effects and damage applied over time. In addition, Surge becomes upgraded and his appearance is altered each time he uses his Super. Surge's upgrades reset if he is defeated, a goal is scored in Brawl Ball, or a round is over in Knockout. Additionally, a military-like rank icon will appear beside his health bar that represents his current upgrade stage. This icon can be seen by all players in the game.

Stage Appearance Upgrade
Surge Stage1-Icon.png Surge New.png Default
Surge Stage2-Icon.png Surge Stage2 Skin-Default.png Boosted movement speed to 820 (Very Fast)
Surge Stage3-Icon.png Surge Stage3 Skin-Default.png Increased attack range to 8.67 tiles (Long)
Surge Stage4-Icon.png Surge Stage4 Skin-Default.png Main attack splits into 6 projectiles (from 2)


Power Surge

"Surge overloads his circuits and increases his upgrade level by 1 for 10 seconds."

Upon activation, Surge's Stage is instantly increased by 1 for the next 10 seconds. Surge cannot use this Gadget if he is at Stage 4.

Power Shield

"Within the next 5 seconds, Surge consumes 80% of the damage of the next incoming hit and uses the energy to reload 3 ammo."

When activated, Surge will gain a special shield that lasts for 5 seconds. The next time he takes damage, he only receives 20% of that damage and instantly reloads 3 ammo. Like Nani's Return to Sender Gadget, this effect only applies to one projectile (i.e. Power Shield only defends one projectile's damage from Shelly's Super or Colt's attack).

Star Powers

To the Max!

"Surge's main attack now splits when hitting walls."

Surge's main attack now also splits into 2 (or 6 if he's at Stage 4) if it hits an obstacle, such as walls and map borders.

Serve Ice Cold

"Surge keeps his STAGE 1 Super upgrade for the full match duration."

After using one Super, Surge will respawn with his Stage 1 upgrade (increased movement speed) instead of reverting back to his initial Stage if he gets defeated, when a goal is scored in Brawl Ball, or when a round is over in Knockout.


  • Surge does not function well without his first upgrade. Whether or not you have his Serve Ice Cold Star Power, you should charge up your Super as soon as you can and use it to get the speed boost he needs to make up for his rather short range. Don't be hesitant to use his Super as a defensive tool, as without his first upgrade, Surge lacks any offensive ability due to his slow speed and short range. After getting his first upgrade, Supers can either be saved if you're playing against assassins or heavyweights who could ambush you at close range or used immediately if you're playing against longer-ranged Brawlers who could out-range you since his second upgrade increases his range. In Showdown, it's necessary to get his second upgrade because he'll need it match sharpshooters in more open maps. An effective Duo Showdown composition would be Surge and Bo as Bo can drop his Super Totem to charge up Surge's Super and allow Surge to get some of his much needed upgrades.
  • Surge can momentarily dodge any projectiles approaching him while using his Super. Use his Super at the right moment to avoid a potentially devastating projectile; for example, Surge can evade Frank's destructive Super by activating his Super right after Frank winds up his hammer. Alternatively, his Super can be used in close-ranged combat as landing his Super on an enemy within a small radius deals damage and also knocks them back. If a close-ranged Brawler is chasing Surge, his Super can be used to physically distance Surge from his enemy and to deter the enemy by dishing out some extra damage.
  • Once he reaches Stage 4, Surge's Super shouldn't be used immediately after charging it. It will not upgrade him any further, so it's better to save it until he needs it. It can later be used when he needs to dodge attacks or to escape from a Brawler that gets too close.
    • In Showdown, try saving your Super even if you're not at Stage 4. Surge's Super is a vital tool for him to survive in Showdown especially if you're up against assassins and other Brawlers that can get dangerously close to you.
  • At his initial stage, Surge is an easy target for throwers. Staying out of range or simply avoiding throwers increases Surge's chance of survival until he reaches Stage 1. After upgrading himself for the first time, Surge can counter their attacks with his very fast movement speed, which quickly turns him into a threat.
  • In 3v3 Events, such as Brawl Ball, conserving a charged Super until you respawn can provide a vital speed boost immediately, allowing Surge to easily get back into action. Speed is also required in this mode to score goals; Surge's Serve Ice Cold gives him the speed needed to dodge attacks, get close to enemies, and score goals.
  • When using Surge's first gadget Power Surge, your goal should be to get a Super during the time limit as to pump up when the duration is over, as well taking advantage of your new benefit while you can. An example would be to use your speed (If used in base stage) to aggressively pressure opponents.
  • Surge's To the Max! Star Power is particularly effective in Showdown. On certain Showdown maps such as Rockwall Brawl and Cavern Churn, there are long lanes and cramped walls that Surge can utilize to split his shots. To the Max! is extremely powerful if Surge is fully upgraded, as his shots split into 6 instead of 2, making him an immediate threat combined with his high burst damage and Power Surge Gadget. It’s mainly used to hit enemies at walls, and can deal extraordinary damage if all shots, main and split, hit.
    • His Serve Ice Cold Star Power is completely useless in Solo Showdown and dubious in Duo Showdown, because it is only activated once Surge is defeated. To the Max! gives better value overall because the split shots from hitting a wall can help aid Surge gain his Super quickly without having to use his Gadgets to gain his pivotal upgrades.
  • When fighting another Brawler as Surge, it's extremely important to consider what options they have to counter you. Surge is best played when he can achieve easy kills with 3 ammo, but Surge has relatively low health. Playing Surge opportunistically and making calculated decisions especially with his Power Surge Gadget results in Surge being very fearsome to fight against. Get close enough to enemies and only then attack, as Surge reloads painfully slow and has low health, so wasting ammo should be avoided.
  • In bush-filled maps like Snake Prairie, Surge can easily get Supers and dominate the match by bush-camping and bursting down enemies who approach the bush. Since his Super charges in three shots, he can continuously get Supers. He can also charge another Super faster if he hits an enemy with his Super.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super


  • 06/07/20:
    • Surge and his Mecha Paladin skin were added to the game. Neutral
  • 08/07/20:
    • Fixed a bug that allowed Surge to upgrade to Stage 4 on one Super charge. Neutral
  • 03/08/20:
    • Surge's Serve Ice Cold Star Power was added. Neutral
  • 18/08/20:
    • Surge's health was decreased to 2800 (from 3100). Nerf
    • His main attack projectile split range was decreased by 25%. Nerf
  • 10/09/20:
    • Surge's To the Max! Star Power no longer splits when reaching max distance. Nerf
  • 16/09/20:
    • Fixed a bug that caused Surge's face to revert to his pre-release texture. Neutral
  • 07/04/21:
    • Surge's main attack damage was increased to 1180 (from 1120). Buff
  • 10/06/21:
    • The DIY Surge skin was added. Neutral
  • 27/10/21:
    • Surge's class was changed to Damage Dealer (from Fighter). Neutral
  • 18/11/21:
    • The Surge Kong skin was added. It was featured as a Brawlywood skin. Neutral
  • 01/03/22:
    • Mecha Paladin Surge's attack and Super visual effects were reworked. Neutral
    • His True Silver and True Gold skins were added. Neutral
  • 27/04/22:
    • Surge's Super now makes him travel up to 2.67 tiles (from 0). Buff
    • Surge's Power Surge Gadget was reworked from making Surge teleport 3 tiles ahead of him to making Surge gain at most 2 upgrades for 10 seconds. Neutral
    • Surge's Power Shield Gadget was added. Neutral
  • 29/04/22:
    • Fixed a bug that allowed Surge to get his Power Surge upgrades after being defeated. Neutral
    • Fixed a bug that made Surge spawn in unintended locations after using Power Shield in Brawl Ball or Knockout. Neutral
  • 04/05/22:
    • Surge's Power Surge Gadget now makes him gain 1 upgrade for 10 seconds (from 2). Nerf
    • Surge's supercharge rate was decreased by 50%. Nerf