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"Stu is a stunt driver extraordinaire with gasoline in his veins! He makes a big entrance, burning serious rubber all over the stage."
Stu Portrait.png

Stu is a Common Brawler who is unlocked as a Trophy Road reward upon reaching 10000 Trophies. Stu has low health, moderate damage, high mobility with his Super, and the unique ability to charge his Super in one hit. He attacks with two fireworks, and his Super is a short dash that leaves a trail of burning rubber behind him, burning enemies if they touch it. His first Gadget, Speed Zone, drops a booster that increases the movement speed of himself and allies in a large area-of-effect around it. His second Gadget, Breakthrough, allows his next Super to destroy obstacles and send the debris of the destroyed obstacles to damage enemies. His first Star Power, Zero Drag, increases his Super's range. His second Star Power, Gaso-Heal, slightly heals Stu when his Super is used.

Attack: Razzle Dazzle

"Stu fires out two pyrotechnic shots that pack quite a wallop."

Stu fires two pyrotechnic fireworks linearly in quick succession that each charge one full Super. This attack has a fast unload speed, taking only 0.35 seconds to complete.

Super: Nitro Boost

"Hitting an opponent with Razzle Dazzle charges up Stu's Nitro Boost, a short dash that leaves a trail of burning rubber on the ground. The trail will set fire to any opponents that touch it."

Stu’s Super is a short dash forward, leaving a trail of burning rubber on the ground. Enemies who touch it are set on fire to burn over four seconds. If enemies touch it more than once, the burn duration doesn’t stack but resets. Stu can’t use his Super to dash over water, and the flames from his Super don’t recharge his Super.

Gadgets

Speed Zone

"Stu drops a booster that makes himself, his teammates, and other allies move faster while inside of it's area of effect."

When activated, Stu drops a turret with 1000 health that increases the movement speed of Stu and his teammates in a 6.67 tile radius around it by 100 points. This doesn’t stack with other speed-boost abilities and doesn’t affect spawnables like Nita's bear or Mr. P's porters.

Breakthrough

"Stu's next Super can bash through obstacles, making debris fly forward. Each piece of debris deals 200 damage to any opponent it hits."

If Stu's Super is charged up, then upon activation, the Super can destroy obstacles. For every wall tile destroyed, 3 pieces of non-piercing debris fly forward in a cone-shaped formation (like Penny's attack) for 6 tiles with each piece dealing 200 damage. A Gadget symbol will glow above Stu's head signaling this Gadget's usage, as well as a glowing Super joystick. This Gadget's cooldown starts after his Super is used.

Star Powers

Zero Drag

"Stu's Nitro Boost Super dash distance increases by 71%."

Stu's Super range is increased from 2.33 tiles to 4 tiles.

Gaso-Heal

"Using his Nitro Boost Super restores 400 of Stu's health."

Stu heals for 400 health when using his Super.

Tips

  • Since Stu charges his Super with only one hit despite being the slowest assassin, he can easily escape with his Super in dangerous situations, which makes him highly mobile and allows him to dodge enemy fire with ease. Stu can use his Super to dodge an attack once, get another hit that recharges his Super, and use the Super again to escape unharmed.
  • Stu is outstanding in Brawl Ball/Trophy Thieves/Volley Brawl/Basket Brawl because of his high mobility with his Super. In addition, Stu can self-pass by kicking the ball/trophy ahead and dashing forward to retrieve it back, then continuously hitting the enemies from afar to recharge and chain Supers so he can dash towards the ball/trophy.
  • Stu’s Speed Zone Gadget should be kept behind obstacles so it’s protected from enemies. He can also use it at the team’s spawn point of the map to help him and his allies get back into action after being defeated or as a temporary shield to block shots from enemies that can’t hit multiple targets.
  • When Stu’s Super is auto-aimed, he dashes in the direction that he is facing. Thus, auto-aiming is useful to escape from enemies chasing you or to engage long-ranged Brawlers by dashing randomly and dodging their shots.
  • Stu can poke effectively by using his Super, his fast unload speed, and his attack’s fast Super charge rate. He can fire a shot at an enemy, then dash backwards to avoid their counter fire. This recharges Stu's Super if the shot lands, which allows him to continuously poke, and once they’re low on health, you can use your Super to get close to them and burst your attacks to finish them off.
  • Stu’s Super makes him an outstanding counter to close-ranged Brawlers because Stu can hit them once and dash away and out of their range, and then attack them with ease. Use this to your advantage when facing close-ranged Brawlers.
  • Stu’s Zero Drag Star Power increases his Super’s range. This makes self-passing and dodging shots easier and makes Stu harder to hit while dashing around. It also allows him to collect vital items such as Siege Bolts faster, to head into vital areas faster, or to better counter close-ranged Brawlers as he can dash out of their range more effectively.
  • Stu’s fast Super charge rate, his high mobility with his Super, and his quick burst attacks make him niche in offense-oriented modes such as Bounty. However, Stu's attack doesn’t pierce, so he does best in a 1v1 situation where he can continuously poke at the enemy and dodge their attacks.
  • With his Gaso-Heal Star Power, Stu can use his attack and Super in quick succession to quickly heal up in a pinch because of his fast Super charge rate and fast unload speed. You can dash around and heal and use this as an alternative to self-regeneration.
  • Stu is decent in Big Game because he can dash around and dodge enemy fire, and he can burn the enemies with his Super as the Big Boss. As a Hunter, he can use his Speed Zone Gadget for enhanced mobility and he can continuously poke the Big Boss while dashing unpredictably and quickly.
  • Stu is solid in Hot Zone. He can hit the enemies from afar and use his Super to dash towards zones. In addition, his quick burst attacks and his Super that allows him to dodge enemy fire make him a deadly and hard to hit target while fighting and allows him to gain better control of the zones.
  • Stu’s Breakthrough Gadget is helpful as it can destroy obstacles. He can use it to defeat enemies who are taking cover behind obstacles or to destroy the goalpost in Brawl Ball to score goals at ease.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
"Dah-da-da-da, ha-ha-ah-ha!"
"Who wa-wa-wants an au-au-autograph?"
"It's nothi-thi-thing."
"Ha-ha! I got-got-ga-got you!"
"Crash and burn, get fixed, return!"
"Wheeeee!"
"Safety last, ha-ha-ha-ha-ha!"
"Spectacular Stu merchandise now for sale. Si-si-side effects may include being awesome-"
Stu groans
"Oh, you get used to it."
"I'm oka-a-ay, I thi-i-i-ink."
"Spin-pin-pin to win, ba-ba-ba-baby!"
"I'll sh-sh-show you crazy!"
"Smell my fumes! Ha-ha!"
"If only I could feel-feel-feel pain."
"You failed the cra-a-ash test, ya dummy!"
"I'm-I'm-I'm only a bit-b-bi-bi-bit broken."
"Spin to win! 'Til you drop!"
"Hey, ki-ki-kiddos! W-w-w-watch this!"
"Winners munch on Col-Col-Colt Crunch. It's spectacular!"
"This machine is ge-ge-gettin' mean!"
"Spectacular Stu!"
"Time to wipe my tears and clean my gears!"
"Dash, bash, and crash!"
"Do-Do-Doin' it for all the lonely c-a-ats out there!"
"I'm one lean mean winnin' machi-i-ine!"
"Nerd alert."
"Kee-e-e-eep the tire marks as a souvenir..."
"Fa-a-ailure... Builds character!"
"Rush! Crush!"
"I'm cr-r-r-r-cruisin' for a bruisin'!"
"This mo-mo-mo-moment is sponsored by Colt Crunch cereal."
"Wow... Lo-o-ook at all those Starrs!"
"One wheel peel!"
"Time to bu-bu-bu-burn some rubber!"
"I'm ju-ju-just a hunk of junk..."
"Spectacular Stu is here...for — oh."
"I almost made that ju-ju-jump."
"Wa-a-a-asted! Ugh!"

History

  • 15/3/21:
    • Stu and his Superstar skin were added to the game. Neutral
  • 31/3/21:
    • Stu's Gaso-Heal Star Power was added. Neutral
  • 7/4/21:
    • Stu's main attack damage was decreased to 580 (from 600). Nerf
    • Stu's health was decreased to 3000 (from 3200). Nerf
  • 22/4/21:
    • Stu's health was decreased to 2800 (from 3000). Nerf
  • 16/6/21:
    • Stu’s Super can no longer knock enemies back. Nerf
  • 15/7/21:
    • Stu's Breakthrough Gadget was added. Neutral
  • 18/8/21:
    • The Wicked Stu skin was released. Neutral
  • 25/8/21:
    • Stu's Gaso-Heal healing was decreased to 400 (from 500). Nerf
    • Stu's Breakthrough damage was decreased to 200 (from 500) and now requires his Super to activate it. Nerf
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