"Shelly’s spread-fire shotgun blasts the other team with buckshot. Her Super destroys cover and keeps her opponents at a distance!"
Shelly Portrait

Shelly is a Common Brawler that is unlocked upon beginning the game. She has moderate health and damage output. Her shotgun deals more damage the closer Shelly is to her target, making her excellent for short to mid-range combat. Her attacks have a wide spread as well. Her Super can clear several obstacles and will also knockback and stun enemy Brawlers. Her Star Power "Shell Shock" can slow down enemies for a few seconds when they are hit by her Super.

Attack: Buckshot

"Shelly’s boomstick fires a wide spread of pellets to a medium range. The more pellets hit, the greater the damage."
Shelly fires a burst of shells dealing medium damage. The attack is more effective at close range since more of the shells will hit the opponent, but the maximum range of the attack is quite far. This makes Shelly excel in close quarters combat, especially against Brawlers with lower health.

Super: Super Shell

"Shelly's Super Shell obliterates both cover and enemies. Any survivors get knocked back."
Shelly's Super fires a highly damaging burst of shells which can not only destroy obstacles, but also stun and knock back enemy Brawlers. Super Shell can be used defensively to knock enemies away from Shelly and her teammate or to interrupt an enemy Super such as Colt's. Alternatively, you can use it to sweep bushes and destroy obstacles to uncover enemies.

Star Powers

Shell Shock

"Shelly's Super shells slow down enemies for 3.0 seconds!"
Brawlers caught in the range of Shelly’s Super Shell are slowed down by a considerable amount. This allows Shelly and her teammates to quickly catch up to enemies.


"When Shelly falls below 40% health, she instantly returns to full health. Band-Aid recharges in 20.0 seconds."
Shelly has a yellow bar similar to Bibi's home run bar, which takes 20 seconds to charge. If Shelly falls below 2016 health, she will instantly return to full health, and the yellow bar will be used up. However, if Shelly has over 2016 health but she is killed in one shot by high damage brawlers such as Bull, her star power will not kick in.

This only regenerates 1260 health in Big Game if she is the Big Brawler.


  • Shelly is amazing paired with maps with lots of bush and walls. However, you may have to be careful using her super as it does destroy walls and her bush, which could prove fatal to your own team.
  • Shelly is great for medium range combat and is deadly at close range.
  • The spread on Shelly's attacks allows her to easily sweep bushes and expose any enemies hiding in them.
  • Take advantage of walls when approaching long-range enemy Brawlers, such as Colt or Rico (for Rico, try to avoid walls he could bounce his projectiles on), since they can out-range and take down Shelly with ease.
  • Shelly is an excellent counter to El Primo. Shelly can out-damages El Primo and can knock him back with her Super if things get dicey. This can also be used to push him away from your safe in Heist.
  • Shelly is very excellent in Brawl Ball game since she can destroy the walls and boxes blocking the enemy's goal and allow your team to score more easily.
  • Super Shell can be a supporting move as well as an offensive move. Because of the ability to destroy obstacles, Shelly can destroy any enemy cover so her teammates can move in and finish them off. Some of the Super Shell pellets will also hit the enemy.
  • Shelly's Super has the ability to cancel other Brawlers' activated Supers because it pushes them back and stuns them. For example, she can stop Frank from using his Super if she hits him with her Super during his wind-up.
  • Shelly is capable of "Super Stacking", the others being Frank, Bo, Rico and Dynamike. This is done by using her Super against an enemy Brawler at point-blank range. This should fully charge your Super, allowing you to move on to the next Brawler to repeat the process. Super Stacking can only be done with brawlers that can do stun/slow and burst damage. Alternatively, Shelly could use her super on a group of brawlers, "Super Stacking" and preventing them from escaping.
  • A way to easily kill high health enemies is to use quick shot in close ranges. This will save time so you can attack faster.
  • Using her Star Power Shell Shock, she can slow down brawlers trying to escape, allowing her and/or her teammates to catch up and eliminate them.
  • Shelly is very good on specific Showdown maps, namely Cavern Churn, Feast or Famine, Eye of the Storm, and a few more. This is due to Shelly's ability to shred enemies at a close range, which is very easy on maps with a lot of bushes. On the more open Showdown maps, however, Shelly's only real strategy is to hide in a bush, wait for people to come by, and then walk up and kill them (“Bush Camping”). This is very effective in the lower trophy ranges (New players don't know to check the bushes). However, in the higher trophy ranges, this will almost never work.
  • In Duo Showdown, there can be a lot of useful teams combinations. Such as the Shelly and Tara team, and the Shelly and Gene team. If Tara spawns her super, Shelly (with a super) can advance toward the enemy and use her super. As for Gene and Shelly, if Gene pulls the enemy brawler towards the Shelly, Shelly can use her super to kill the enemy.
  • Shelly takes great advantage of big game as shelly can easily charge up super again with the method mentioned before (“Super Stacking”), especially with frank as the big boss. Shelly will finish up the game quite fast


  • 16/8/17:
    • Shelly's reload time was increased to 1.5s (from 1.25s). Nerf Image
    • Main attack range was decreased to 6.67 tiles (from 7.66 tiles). Nerf Image
    • Main attack shells are spread further apart. Nerf Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
  • 16/1/18:
    • Shelly’s star power slowdown was decreased to 2.5 sec (from 3 sec). Nerf Image
  • 21/3/18:
    • Shelly’s main attack damage was decreased to 300 (from 320). Nerf Image
  • 21/5/18:
    • Shelly’s health was increased to 3600 (from 3200). Buff Image
  • 29/5/18:
    • Shelly’s main attack range was increased to 7.33 tiles (from 6.67 tiles). Buff Image
  • 5/12/18:
    • Shelly and Bandita Shelly were remodeled and Star Shelly was released. Neutral Image
  • 12/12/18:
    • Star Shelly became available to every user until 1/1/19. Neutral Image
  • 15/4/19:
    • Shelly’s main attack range was increased to 7.67 tiles (from 7.33 tiles). Buff Image
    • Her main attack projectile speed was increased by 5%. Buff Image
  • 11/6/19:
    • Shelly's Star Power slow duration was increased to 3.0 seconds (from 2.5 seconds). Buff Image
  • 26/6/19:
    • Shelly's Star Power Band-Aid was added. Neutral Image


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