"Shelly's spread-fire shotgun blasts the other team with buckshot. Her Super destroys cover and keeps her opponents at a distance!"
Shelly Portrait.png

Shelly is a Common Brawler that is unlocked upon beginning the game. She has moderate health and damage output. Her shotgun deals more damage the closer she is to her target, making her excellent for short to mid-range combat. Her attacks have a wide spread as well. Her Super can clear several obstacles and will also knock back enemy Brawlers. Her first Gadget, Fast Forward, allows her to dash a few tiles in the direction she is facing. Her second Gadget, Clay Pigeons, narrows and increases the range of her next shot. Her first Star Power, Shell Shock, makes her Super momentarily slow down enemies. Her second Star Power, Band-Aid, gives her a bar that partially heals Shelly when her health falls below 40%.

Attack: Buckshot

"Shelly's boomstick fires a wide spread of pellets to a medium range. The more pellets hit, the greater the damage."

Shelly fires a burst of shells that deal medium damage. The attack is more effective at close range since more of the shells will hit the enemy, but the range of her attack is quite far. This allows Shelly to excel in close-quarters combat, especially against Brawlers with lower health and/or short-ranged attacks.

Super: Super Shell

"Shelly's Super Shell obliterates both cover and enemies. Any survivors get knocked back."

Shelly's Super fires a highly damaging burst of shells which can not only destroy obstacles but also knock back enemy Brawlers. Super Shell can be used defensively to knock enemies away from Shelly and her teammate or to interrupt an enemy Super such as Frank's or Rico's. Alternatively, you can use it to sweep bushes and destroy obstacles to uncover enemies.


Fast Forward

"Shelly dashes ahead, skipping a few unnecessary steps!"

Shelly dashes 3 tiles in the direction she is facing when she uses this Gadget. This makes it so that using her Super is much easier and can be saved for a crucial moment. Be careful when using it near walls and rivers. Charging into a wall or river will cut the dash short.

Clay Pigeons

"On activation, Shelly's next main attack focuses the fire to a smaller area and increases the range."

Shelly's next main attack will have its spread decreased by one third and its range increased to 10 tiles. A Gadget symbol will glow above Shelly's head signaling this Gadget's usage, as well as a glowing attack joystick. This Gadget's cooldown starts after this attack is shot.

Star Powers

Shell Shock

"Shelly's Super shells slow down enemies for 4.0 seconds!"

Enemies hit by Shelly's Super Shell are slowed down by a considerable amount for 4 seconds. This allows Shelly and her teammates to quickly catch up to enemies.


"When Shelly falls below 40% health, she instantly heals for 1800 health. Band-Aid recharges in 15.0 seconds."

Shelly gains a bar similar to Bibi's Home Run bar, which takes 15 seconds to charge completely. If Shelly falls below 40% health, she instantly heals for 1800 health, and the bar resets. However, if Shelly has over 40% health and gets defeated in one blow by a high-damage Brawler like Bull, her Star Power will not activate, and she will have to wait another 15 seconds to get Band-Aid back after respawning, regardless of if it was charged or not. The amount of health healed from Band-Aid is not affected by Showdown Power Cubes.


  • Shelly is amazing in maps with lots of bushes and walls. However, be careful when using her Super, as it does destroy walls and bushes, which could prove fatal to teammates if they need the cover to hide behind.
  • The spread on Shelly's attacks allows her to sweep bushes and expose any enemies hiding in them.
  • Take advantage of walls when approaching long-range enemy Brawlers, such as Colt or Rico (for Rico, try to avoid having a large assortment of walls by and behind you that he could bounce his projectiles on), since they can out-range and take down Shelly with ease in the open.
  • Shelly is an excellent counter to El Primo and other close-range Brawlers. Shelly out-damages El Primo and can knock him back with her Super if things get fierce. This can also be used to push him away from your safe in Heist or Siege.
  • Shelly's Clay Pigeons Gadget can be used directly after using her Super at mid-range. While the enemy gets knocked back, Shelly is able to hit all bullets with her Gadget to provide maximum value.
  • Shelly is moderately good in Brawl Ball. She can destroy walls blocking the enemy's goal and allow your team to score more easily. A tactic some people use is shooting the ball and immediately using her Super to break any obstacles that can block the ball from getting into the goal, surprising the defending enemies.
  • Shelly's Super has the ability to interrupt other Brawlers' Supers because it knocks them back. For example, she can stop Frank from using his Super if she hits him with her Super during his wind-up. This can be made more deadly by waiting in a bush and ambushing.
  • Shelly is capable of chaining her Super. This is done by using her Super against an enemy Brawler at point-blank range. This will charge her Super such that she needs only one more main attack to have her Super ready again, allowing her to move on to the next Brawler to repeat the process, gaining and using Supers in quick succession. This proves to be an effective counter against tanks like Frank and El Primo.
  • Using her Shell Shock Star Power, she can slow down Brawlers trying to escape, allowing her and/or her teammates to catch up and eliminate them.
  • In Duo Showdown, there are a lot of useful team combinations, like the Shelly and Tara team and the Shelly and Gene team. If Tara uses her Super to drag enemies toward her, Shelly (with Super) can advance toward the disabled enemies and use her Super. As for Gene and Shelly, if Gene pulls the enemy Brawler towards Shelly, Shelly can use her Super to defeat the enemy.
  • If Shelly is at low health and is being chased by a Brawler, she can use her Super to knock back the Brawler and gain a bit more time to escape. This works even better if she has Shell Shock since that way, she can also slow them down for a few seconds.
  • Shelly's Clay Pigeons Gadget channels her shot making it easier to charge Supers. In mirror matches or against medium-ranged Brawlers this can be helpful, but her Fast Forward Gadget gives Shelly more opportunities. It allows her to get in close range to enemies and ambush them, potentially surprising enemies if she dashes from a bush. Sometimes though, you will find yourself using Clay Pigeons in situations where an enemy on low health is out of your normal range and you desperately need to finish them off (like when they have a countdown or you need just a few stars in Bounty.)

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
"Let's go!"
Shelly whimpers
"¡Así me gusta!"
Shelly laughs
"Let's go get 'em."
"Bling bling."
Shelly whimpers
"Let's do this."
Shelly whimpers
Shelly groans
Shelly laughs
Shelly groans
Shelly groans
Shelly laughs
Shelly groans
Shelly laughs


  • 16/8/17:
    • Shelly's reload time was increased to 1.5 seconds (from 1.25 seconds). Nerf
    • Her main attack range was decreased to 6.67 tiles (from 7.67 tiles). Nerf
    • Her main attack shells have a larger spread. Neutral
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral
    • Shelly's Shell Shock Star Power was added. Neutral
  • 16/1/18:
    • Shelly's Shell Shock Star Power slowdown was decreased to 2.5 sec (from 3 sec). Nerf
  • 21/3/18:
    • Every Brawler's movement speed was increased by 70 points, increasing Shelly's movement speed to 720 (from 650). Neutral
    • All Brawlers' projectile speeds are increased by 9%. Neutral
    • Shelly's main attack damage was decreased to 300 (from 320). Nerf
  • 21/5/18:
    • Shelly's health was increased to 3600 (from 3200). Buff
  • 29/5/18:
    • Shelly's main attack range was increased to 7.33 tiles (from 6.67 tiles). Buff
  • 5/12/18:
    • Shelly and Bandita Shelly were remodeled, and the Star Shelly skin was released. Neutral
  • 12/12/18:
    • Star Shelly became available to every user until 1/1/19. Neutral
  • 15/4/19:
    • Shelly's main attack range was increased to 7.67 tiles (from 7.33 tiles). Buff
    • Her main attack projectile speed was increased by 5%. Buff
  • 11/6/19:
    • Shelly's Shell Shock Star Power slow duration was increased to 3.0 seconds (from 2.5 seconds). Buff
  • 26/6/19:
    • Shelly's Band-Aid Star Power was added. Neutral
  • 29/8/19:
    • Shelly's Band-Aid healing was decreased to 2000 (from 5040). Nerf
  • 18/9/19:
    • Shelly's Band-Aid healing was decreased to 1800 (from 2000). Nerf
  • 23/10/19:
    • Shelly's animations were reworked. Neutral
  • 24/10/19:
    • The Witch Shelly skin was added. It was featured as a Brawl-o-ween skin. Neutral
  • 17/3/20:
    • Shelly's Gadget Fast Forward was added. Neutral
  • 19/3/20:
    • The PSG Shelly skin was unlockable by winning the PSG Cup in-game challenge. Neutral
  • 2/7/20:
    • Shelly's facial animations were reworked. Neutral
    • Shelly's True Silver and True Gold skins were added. Neutral
  • 9/9/20:
    • Shelly's Gadget Clay Pigeons was added. Neutral
  • 10/9/20:
    • Shelly's health was increased to 3800 (from 3600). Buff
    • The number of hits necessary to charge her Super was decreased to 2 (from 3). Buff
    • Also, her Super charge rate was decreased slightly from her Super attack. Nerf
  • 15/12/20:
    • Shelly's Shell Shock slow duration was increased to 4 seconds (from 3). Buff
    • Shelly's Band-Aid now charges in 15 seconds (from 20 seconds). Buff
  • 27/1/21:
    • Bandita Shelly and Witch Shelly received facial animations. Neutral


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