The map's design is circular. All of the map's features are concentrated in concentric circles. There are jumpers, situated on the outer edges of all circles which lead to the map's center, in which there is a pile of boxes containing power cubes. The inner circle is octagonal and has four openings on the diagonals.
- Jumping straight into the middle is both extremely risky and extremely rewarding, that is, if you manage to crawl out alive. However, you should only rush if you are a tankier brawler like Bull, El Primo or Rosa.
- Also, Piper with either Star Power (preferably Ambush) is a good brawler for this map.