Poco is a Rare Brawler who has moderate-high health and a low damage output, but can provide immense healing to allies. For his attack, Poco plays his guitarrón, sending musical notes within an incredibly wide spread and range. His Super fires a larger musical wave, healing himself and any allies within its range. His first Gadget, Tuning Fork, heals him and nearby allies in a circular radius for a considerable duration. His second Gadget, Protective Tunes, cleanses all status effects and protects all allies from those effects momentarily. His first Star Power, Da Capo!, allows Poco’s attack to heal allies. His second Star Power, Screeching Solo, allows his Super to deal damage to enemies.
Attack: Power Chord
Poco releases a wave from his guitarrón that takes the appearance of musical notes. The attack has medium range, but it spreads out drastically as it travels, allowing it to cover a very large area in front of or behind Poco and pierce multiple enemies caught in the area, but deals minor damage. However, he cannot attack through walls.
When his Super is used, he shoots a larger musical wave from his guitarrón that heals him and any allies hit by the wave. The wave is much wider and longer than his attack, but is the same cone shape as his attack. This can travel through any Brawler or obstacle. Poco's Super will appear green regardless of their team.
Poco releases music in a 3.33 tile radius around him. Poco and allies that stand within that radius are healed 400 health per second even after they leave that radius. If it lasts for the entire 5 seconds, Poco and his teammates can heal a total of 2000 health.
Poco cleanses all allied Brawlers in a 6 tile radius. This removes poisons, burns, stuns, slows, and Lou's Frost. It doesn’t protect Brawlers from knockbacks and El Primo's Suplex Supplement Gadget. After Brawlers are cleansed, they will be immune to these effects for 1 second.
This allows Poco to only heal allied Brawlers for 700 health with his attack while simultaneously damaging enemy Brawlers, similar to Byron‘s attacks, but the attack’s healing isn’t affected by Power Cubes.
Poco's Super will deal 800 damage to enemy Brawlers in range, on top of the healing to allies. Auto-aiming your Super will still aim it towards allies instead of enemies.
- Poco is great at supporting other Brawlers that have more firepower due to his ability to heal them using his Super, his Tuning Fork Gadget, and his Da Capo! Star Power.
- Remember, Poco's attack has a wide spread but doesn’t deal much damage. This means he’s not used as a front line attacker, but rather used for effective support. The spread allows him to hit multiple targets at once and charge his Super quickly. The wide spread of his attack also allows him to check large bushes.
- When using Poco’s Da Capo! Star Power, try lining up his shots so you can chain attacks to heal allies and damage enemies simultaneously, similar to how you use Byron’s Injection Star Power. This is the best way to get the most value out of the Star Power, and gives your team more survivability whilst weakening enemies.
- Remember to fire Poco's Super toward teammates to heal them, or you’ll waste your Super to heal only yourself unless you have the Screeching Solo Star Power when you can use your Super offensively.
- Poco's attacks can be released in quick succession, allowing him to attack an enemy Brawler multiple times to charge his Super quickly before retreating to reload again, or heal a teammate in quick succession with his Da Capo! Star Power.
- Poco's healing abilities are more useful than Pam's in tight situations when you or your teammates have almost no health left, as Pam's Super takes time, while Poco's is almost instantaneous, not to mention in a larger area. This makes him considerably more useful than Pam in Brawl Ball and Bounty.
- Poco is amazing with high-health Brawlers such as heavyweights, as Poco can continuously replenish their health while they keep Poco safe from stronger Brawlers.
- It is advised to use Screeching Solo when playing Showdown, Lone Star, or Takedown due to the lack of teammates. This Star Power is especially effective if Poco has his Super charged while standing with multiple low-health enemies.
- Poco with other healers can be very good at healing. Poco could constantly heal Pam or Byron and vice versa.
|Spawning||In The Lead||Receiving Damage||Defeating An Enemy||Defeated||Attacking||Activating A Super|
"Feel the power of music!"
"Too bad, man."
"Let's get this party started!"
"I'm turning it up to eleven!"
"Wow! That sucks!"
"Hey! You broke my guitar!"
"Lead guitar for the win!"
"Gimme a beat!"
"Poco goes loco!"
"I got a bone to pick."
- Poco's attack range was decreased by 15%.
- His Super now passes through walls.
- Poco's main attack damage was decreased to 140 (from 160).
- Poco's was slightly retextured.
- His rarity was changed to Super Rare (from Rare).
- He no longer heals minions.
- The number of hits necessary to charge his Super was decreased to 5 (from 6).
- Poco's main attack damage was increased to 160 (from 140).
- His Super's healing was increased to 460 (from 400).
- The health and damage statistics of all Brawlers were multiplied by 4.
- Also, rapid attacks with Poco are now properly registered.
- Poco's Swan Song Star Power was added.
- Poco’s first Star Power was renamed to Da Capo! (from Swan Song) and reworked from healing nearby allies for 1000 health when Poco dies to making Poco's attack heal allies for 200 health.
- Poco's Da Capo! healing was increased to 300 (from 200).
- His reload time was decreased to 1.8 seconds (from 2.0 seconds).
- Poco's health was increased to 3800 (from 3200).
- Every Brawler's movement speed was increased by 70 points, increasing Poco's base movement speed to 720 (from 650).
- All Brawlers' projectile speeds are increased by 9%.
- Poco's Da Capo! healing was increased to 400 (from 300).
- Poco's main attack damage was increased to 700 (from 640).
- His rarity was changed to Rare (from Super Rare).
- Poco's reload speed was decreased to 1.6 seconds (from 1.8 seconds).
- Poco's main attack range was increased to 7 tiles (from 6.33).
- His main attack projectile speed was increased by 28%.
- His Super's projectile speed was increased by 92%.
- Poco's main attack damage was decreased to 660 (from 700).
- Poco's Da Capo! healing was increased to 500 (from 400).
- Poco was remodeled.
- The Serenade Poco skin was released. It was featured as a Valentine's Day skin.
- Poco's flavor text was changed from "After losing his fans to a rival band, Poco fills every waking moment trying to find the perfect riff to win it all back." to "Poco fires damaging sound waves at enemies. His Super can heal both Poco himself and his teammates!"
- Poco's Super's healing was increased to 2100 (from 1840).
- Poco's Screeching Solo Star Power was added.
- Poco's Screeching Solo damage was decreased to 1000 (from 1200).
- Poco's Da Capo! healing was increased to 600 (from 500).
- His Screeching Solo damage was decreased to 800 (from 1000).
- Poco's Da Capo! healing was increased to 800 (from 600).
- The Pirate Poco skin was released. It was featured as a Pirate Brawlidays skin.
- Poco's class was changed to Support (from Healer).
- Poco's health was increased to 4000 (from 3800).
- Poco's Da Capo! healing was decreased to 700 (from 800).
- Poco's Tuning Fork Gadget was added.
- Poco's main attack damage was increased to 700 (from 660).
- Poco's Tuning Fork healing per second was decreased to 400 (from 500).
- The Poco Starr skin was released. It is featured as a Brawl Pass Season 3 exclusive skin.
- Poco's Protective Tunes Gadget was added.
- Poco, Pirate Poco, Serenade Poco, and Poco Starr received facial animations.
- The number of hits necessary to charge Poco's Super was decreased to 4 (from 5).
- The number of hits necessary to charge Poco’s Super was increased to 5 (from 4).