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"Piper's sniper shots do more damage the farther they travel. Her Super drops grenades at her feet, while Piper herself leaps away!"
Piper Portrait

Piper is an Epic Brawler with low health but the potential to do very high damage to her targets. Her single-shot main attack does more damage the further the projectile travels, so she excels at supporting her team at range. Her Super allows her to drop grenades at her feet before jumping away from her enemies, dealing damage to enemies when the grenades explode. Her Gadget, Auto Aimer, allows her to fire a bullet from a pistol towards the closest enemy, pushing it back and slowing it down. Her first Star Power, Ambush, allows her to do 800 extra damage at max range when she is in a bush and her second Star Power, Snappy Sniping, reloads 0.3 ammo when she hits an enemy.

Attack: Gunbrella

"Piper fires a sniper shot from the tip of her parasol. The shot gains more oompf the farther it flies!"
Piper shoots a single bullet from her parasol that travels very quickly. The longer the bullet travels, the more damage the bullet will inflict, so Piper is less effective against enemies near her. Piper's attack has a very slow reload speed.

Super: Poppin'

"Piper hops away to avoid pushy suitors. She leaves them a lady's favor though: live grenades from her garter!"
When her Super is used, Piper will jump up into the air and throw 4 grenades below her that deal heavy damage to any enemies near them when they detonate. While in the air, Piper is completely immune to all damage besides damage applied over time. The grenades will knock Brawlers back.

Gadget: Auto Aimer

"Piper pops a defensive shot at the closet enemy, dealing 100 damage, while also pushing them back and slowing them down."
Piper pulls out a pistol and fires a single small bullet aimed towards the nearest enemy. The bullet will push the target back and temporarily decrease their movement speed if hit. The Gadget can trigger her Star Power, Snappy Sniping.

Star Powers

Ambush

"Piper's attack deals +800 extra damage (at max range) when she's hidden in a bush."
When Piper is hidden within a bush, her main attack gains 800 bonus damage, making her already devastating shots even more deadly doing 2928 damage at max range. The bullet also gets a rainbow trail replacing the standard rings. Also, if Piper is hidden in a bush, her ammunition bar looks yellow instead of the usual orange. The sound of the shot also changes, with a somewhat layered sound of her normal shots place on top of it.

Snappy Sniping

"When Piper hits an enemy with her attack, she reloads 0.3 ammo instantly."
When Piper hits an enemy, she quickly reloads 0.3 ammo, increasing her reload speed. If Piper hits opponents besides brawlers (for example, Nita's bear), it will also activate. This also includes the hits from her Gadget, Auto Aimer.

Tips

  • Piper is effective when hidden inside bushes (with or without Ambush) in open areas because she can utilize her high range.
  • Piper can be overwhelmed and defeated easily if she is unprotected. Piper is most effective when she is covered by other Brawlers on her team. If enemies do get too close, it may be a good idea to use Piper's Super to escape if the Super is charged. You need to aim too because otherwise, you land in the place from where you jumped.
  • Try to predict your target's movement when firing. Piper's shots are narrow, so you will need to aim ahead of your targets if they are moving so that they do not move out of the way of the shot.
  • Piper has a very defensive Super since it only affects the area right near her, but it can also be used offensively in a riskier play. Piper can rush the enemy team, drop the grenades, and fly away. In addition, she can use her Super to destroy enemy cover to open up the map. This plays to her advantage because her long range is more effective in open maps.
  • Piper's Super can be used to shape the map to your advantage, destroying walls which your opponents would otherwise be hiding behind.
  • Charge up Piper's Super as a priority, as there are Brawlers that can dash right in such as Darryl and Mortis. Her Super is highly needed for escaping.
  • Think carefully when it comes to the position of Piper's landing after her Super. Since it takes a long time for her to land, it is easy for the enemy to predict where she will. Try going to places that the enemy will take a long time to reach such as across water regions or behind walls.
  • Never auto-aim with Piper as it is very likely to miss, unless you are attacking Heist safes at a safe distance, etc.
  • Piper's Auto Aimer Gadget can be used to stop Brawlers who are pursuing her at close range since her main attack does very little damage at close range.

Voice Lines

Start Of Battles When In The Lead Once Hurt Getting A Kill When Dying When Attacking When Using A Super
Piper start 01
"I'm sugar and spice."
Piper lead 01
"Oh my!"
Piper hurt 01
"Well, I do declare!"
Piper kill 01
"Bless your heart."
Piper die 01
"Goodness gracious!"
Piper ulti 01
Piper laughs
Piper start 02
"Come get it."
Piper lead 02
"Ha, kiss my grits."
Piper hurt 02
"Mind your manners!"
Piper kill 02
"Aw, sweetie?"
Piper die 02
"Ah, stick a fork in me, I'm done."
Piper ulti 02
Piper laughs
Piper start 03
"This ain't my first rodeo."
Piper lead 03
Piper cackles
Piper hurt 03
"Ah!"
Piper kill 03
"You're welcome."
Piper die 03
"Oh my stars."
Piper start 04
"Gimme some sugar!"
Piper hurt 04
"Ouch!"
Piper kill 04
"Ah, too bad."
Piper hurt 05
"Ouf."
Piper hurt 06
"Uh!"

History

  • 3/7/17:
    • Piper was added to the game. Neutral Image
  • 6/7/17:
    • Piper's Super was made to charge 25% slower. Nerf Image
  • 16/8/17:
    • Piper's main attack damage was decreased to 440 (from 460) at max range. Nerf Image
    • Her Super damage was decreased to 200 (from 300) per grenade. Nerf Image
  • 4/9/17:
    • Piper's main attack damage was decreased to 420 (from 440) at max range. Nerf Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
  • 27/1/18:
    • Piper's reload time was decreased to 2.5 secs (from 3.0). Buff Image
    • Her damage was decreased to 1480 (from 1680) at max range. Nerf Image
  • 21/3/18:
    • Piper's main attack damage was increased to 1560 (from 1480) at max range. Buff Image
    • Her main attack projectile size was increased. Buff Image
  • 23/3/18:
    • Piper's main attack projectile size was decreased by 33%. Nerf Image
    • Her main attack projectile speed was decreased by 3%. Nerf Image
  • 9/4/18:
    • Piper's cooldown between shots was increased to 0.5 secs (from 0.25 secs). Nerf Image
    • Her main attack damage increased to 1640 (from 1560) at max range. Buff Image
  • 29/5/18:
    • Piper's reload time was decreased to 2.3 secs (from 2.5). Buff Image
  • 15/4/19:
    • Piper's grenade count was increased to 4 (from 3). Buff Image
    • Piper's Super deals 900 damage per grenade (from 800). Buff Image
    • Piper's Super's grenades are placed further away from each other (10%). Buff Image
  • 14/8/19:
    • Piper's Star Power Snappy Sniping was added. Neutral Image
  • 29/8/19:
    • Piper's Snappy Sniping ammo was decreased to 0.4 (from 0.5). Nerf Image
    • Her Ambush bonus damage was increased to 500 (from 400). Buff Image
    • She was remodeled, and the Pink Piper skin was added. Neutral Image
  • 18/9/19:
    • Piper's Snappy Sniping ammo was decreased to 0.3 (from 0.4). Nerf Image
  • 9/10/19:
    • Piper's Ambush bonus damage was increased to 800 (from 500). Buff Image
    • Her Super now drops the grenades in a fixed pattern on the ground. Neutral Image
  • 23/10/19:
    • Piper's main attack damage was decreased to 1600 (from 1640) at max range. Nerf Image
  • 1/11/19:
    • The Calavera Piper skin was added. Neutral Image
  • 7/11/19:
    • Piper's main attack damage was decreased to 1520 (from 1600) at max range. Nerf Image
  • 14/2/20:
    • The Cupid Piper skin was added. It was featured as a Valentine's Day skin. Neutral Image
  • 17/3/20:
    • Piper's Gadget Auto Aimer was added. Neutral Image
  • 13/5/20:
    • Piper's Gadget Auto Aimer got a rework:
      • Gadget now only shoots one bullet. Nerf Image
      • Gadget damage was decreased to 100 (from 400). Nerf Image
      • Gadget now knocks back Brawlers and slows them. Buff Image

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