Pam is an Epic Brawler whose Super places a device that heals nearby teammates. Her main attack shoots a burst of scrap metal in a sweeping pattern. She has high health and can deal damage in a large area. Her Gadget, Pulse Modulator, triggers her turret to emit a pulse healing 1200 health. Her first Star Power, Mama's Hug, allows her to heal herself and her allies by 40 health if they are close to her healing radius whenever Pam attacks and her second Star Power, Mama's Squeeze, allows her healing turret to do 500 damage per second to enemies, while healing her and her allies.
Attack: ScrapstormPam shoots nine pieces of scrap metal in a spread-out volley that sweeps back and forth twice, meaning that she may hit many enemies at once, but it is very inaccurate when dealing with only one enemy and does little damage, so Pam struggles to defeat Brawlers one-on-one from a distance.
Super: Mama's KissPam's Super deploys a heal station that heals allies within a rather large range. However, it cannot heal minions like Jessie's turret, Nita's bear, or another Pam's healing station.
Gadget: Pulse ModulatorPam will instantaneously heal any allies and herself in her healing turret's area of effect for 1200 health. She may use it even if she is not presently standing in the turret's area of effect. However, Pam has to be within 12 tiles of the turret to activate this Gadget.
Mama's HugPam heals herself and nearby teammates by 40 each time a bullet of hers hits any enemy (360 health in total). This includes hits on an enemy Jessie's turret, Nita's bear, an enemy Pam's healing station, Tara's shadow, and Mr. P's robo-porters.
Mama's SqueezeThis allows her turret to do 500 damage per second if an enemy Brawler stands within the healing station. It does 500 damage per second as well as letting her do damage to enemy Brawlers.
- Try to get close to enemy Brawlers to deal damage because Pam's main attack is somewhat weak and inaccurate if she’s attacking from a distance. If she doesn’t get close enough, she cannot easily defeat enemy Brawlers without help. However, if all of her bullets hit a single target, her main attack is very strong and it will most likely leave brawlers with very low HP.
- Charge Pam's Super as quickly as possible and try to keep a heal station on the field at all times.
- Pam is mainly a defensive Brawler, healing teammates while providing cover fire.
- Her healing turret is especially useful in Siege. When well-placed in the middle of the map, it allows Pam and her teammates to survive and control the middle to gain more bolts.
- If you are doing a Showdown battle with the Angry Robo modifier, you can do Duo Showdown with El Primo and Pam. This is the best way to melt the Angry Robo and rack up the power cubes, as they drop 3 when destroyed.
- Place Pam's healing turret behind walls/cover, as the healing turret's radius still works through walls. This can ensure plenty of healing while keeping the turret itself safe.
- In tight situations, Pam's Super can be quick-fired to serve as a meatshield, sacrificing it in the process to increase the chance of escape when being chased. Although this should be avoided when running from Penny as her splash damage or Jessie's bounce orbs can deal even more damage than a normal attack.
- Pam's Mama's Hug, while not healing much, can still be a useful aspect in keeping teammates alive. Be sure to stay close to them to maximize healing.
- Pam, with her Mama's Squeeze, can now be especially useful in Siege, since her turret can now do damage per second. Pam's damage up-close plus her turret can be dangerous in siege now.
- Pam is also very useful in Boss Fight, Robo Rumble and Super City Rampage both for the damage she can do from a safe range and for her healing turret and Mama's Hug.
- Pam's Mama's Hug Star Power can easily counter tick damage, such as Crow's poison. If you can consistently land your shots, your health will regenerate faster than Crow's poison decay.
|Spawning||In The Lead||Receiving Damage||Defeating An Enemy||Defeated||Attacking||Activating A Super|
"My tools, ain't for fools!"
"Top of the scrap heap."
"Oh, you'll pay for this!"
"Don't be crying."
"I'll fix you up!"
"Let's get scrappy!"
"This is my scrap yard."
"Nuts and bolts!"
"Nothing to salvage."
"Ah, scrap it."
"Repair, reuse, recycle!"
"Wham bam, here comes Pam!"
"Not tough enough!"
"It's just a scratch."
"Come on, we can do this!"
"Come to mama!"
"Who's your mama?"
"You got scrapped."
"Ooh, mama's gotta rest."
"Time to fix this mess!"
"Aw, banana oil."
- Pam was added to the game.
- Pam's main attack's spread was decreased.
- Her reload time decreased to 1.6 seconds (from 1.8).
- The number of hits necessary to charge her Super was decreased to 20 (from 21).
- Her Healing Station's healing radius was increased.
- Her Super's heal per second was increased to 80 (from 60).
- The health and damage statistics of all Brawlers were multiplied by 4.
- Pam's Healing Station's healing per second was increased to 400 (from 320).
- Pam's healing station heal amount reduced to 360 (from 400).
- Fixed a bug which allowed the healing station to expire.
- Pam's health was increased to 4200 (from 4000).
- Her reload speed was decreased to 1.2 seconds (from 1.6 sec).
- The number of bullets in each main attack was decreased to 9 (from 11).
- Her healing station's health was decreased to 2800.
- Her Super's heal per second was reduced to 320 (from 360).
- Pam's main attack damage was increased to 180 (from 160).
- Pam's main attack damage was increased to 200 (from 180).
- Pam's main attack damage was increased to 220 (from 200).
- Pam's main attack damage was increased to 240 (from 220).
- Pam's main attack damage was increased to 260 (from 240).
- The number of hits necessary to charge her Super was decreased to 15 (from 16).
- Her flavor text was changed to "Pam shoots from the hip, peppering targets with shrapnel. Her Super is a healing turret that restores her and teammates' health!", from "Pam is an iron-willed lady who keeps the extended Junker family in order."
- Pam's health was increased to 4400 (from 4200).
- Pam's reload speed was increased to 1.3 seconds (from 1.2 sec).
- Pam's main attack damage was decreased to 240 (from 260).
- Her health was decreased to 4300 (from 4400).
- When Nita and her Bear and Pam attack Pam’s Healing Stations they now receive the Mama's Hug healing effect.
- Pam's Star Power Mama's Squeeze was added.
- Pam's Mama's Squeeze damage was increased to 500 (from 300).
- Her Mama's Hug healing was increased to 40 (from 30).
- Pam's main attack damage was increased to 260 (from 240).
- Pam's health was increased to 4500 (from 4300).
- Pam's class was changed to Support (from Healer).
- Pam's health was increased to 4800 (from 4500).
- Pam's Gadget Pulse Modulator was added.
- Pam and her turret were remodeled.
- The Holiday Pam skin was added.
- Pam's healing turret visual healing area has been adjusted to match the effective healing area (visual area is now slightly smaller).
- Her Gadget Pulse Modulator healing area was also reduced, resulting in a slight nerf.
|General||Home • Beginner's Guide • Game Version History|
|Brawlers||Common||Shelly • Nita • Colt • Bull • Jessie • Brock • Dynamike • Bo • Tick • 8-BIT • Emz|
|Rare||El Primo • Barley • Poco • Rosa|
|Super Rare||Rico • Darryl • Penny • Carl • Jacky|
|Epic||Piper • Pam • Frank • Bibi • Bea • Nani|
|Mythic||Mortis • Tara • Gene • Max • Mr. P • Sprout|
|Legendary||Spike • Crow • Leon • Sandy|
|Chromatic||Gale • Surge • Colette|
|Events||3v3||Bounty • Gem Grab • Heist • Brawl Ball • Siege • Hot Zone • Present Plunder|
|Solo||Showdown • Takedown • Lone Star|
|Special||Big Game • Robo Rumble • Boss Fight • Super City Rampage|
|Competitive||Power Play • Championship Challenge|
|Items||Coins • Tokens • Power Points • Gems • Trophies • Experience • Star Points • Tickets|
|Gameplay||Modifiers • Maps • Loading Screen Hints • Training Cave • Brawl Pass • Pins|
|Available content appears in blue. Unavailable or removed content appears in gray and are kept for historical purposes.|