"Pam shoots from the hip, peppering targets with shrapnel. Her Super is a healing turret that restores her and teammates' health!"
Pam Portrait

Pam is an Epic Brawler whose Super places a device that heals nearby teammates. Her main attack shoots a burst of scrap metal in a sweeping pattern. She has high health and can deal damage in a large area. Her star power allows her to heal herself and her allies by 30 health if they are close to her healing radius. whenever Pam attacks.

Attack: Scrapstorm

"Pam sprays a large area with bursts of scrap metal. Safety goggles advised!"
Pam shoots nine pieces of scrap metal in a spread-out volley that sweeps back and forth twice, meaning that she may hit many enemies at once, but it is very inaccurate when dealing with only one enemy and does little damage, so Pam struggles to defeat Brawlers one-on-one from a distance.

Super: Mama's Kiss

"Pam's healing turret will fix up her and teammates who stay in its area of effect."
Pam's Super is a heal station that heals allies within a rather large range. The device can heal allies even if they're shooting, meaning that after it has been deployed, your teammates will probably gather around it. However, it cannot heal minions like Jessie's Scrappy, Nita's Overbearing, or another Pam's Mama's Kiss.

Star Power: Mama's Hug

"Whenever Pam hits enemies with Scrapstorm, she heals herself and nearby friendly Brawlers for 30 health."
Pam heals herself and nearby teammates by 30 each time a bullet of hers hits an enemy (270 health in total) . This includes hits on an enemy Jessie's Turret, Nita's Bear, an enemy Pam's Healing Station, or Tara's shadow.


  • Try to get close to enemy brawlers to deal damage because Pam's main attack is somewhat weak and innacurate if she’s attacking from a distance. If she doesn’t get close enough, she cannot easily defeat enemy Brawlers without help. However, if all of her bullets hit a single target, her main attack is very strong and it will most likely leave low HP brawlers with very low HP.
  • Charge Pam's Super as quickly as possible and try to keep a heal station on the field at all times.
  • Pam is mainly a defensive Brawler, healing teammates while providing cover fire.
  • Her healing turret is especially useful in Siege. When well-placed in the middle of the map, it allows Pam and her teammates to survive and control the middle to gain more bolts.
  • If you are doing a Showdown battle with the Angry Robo modifier, you can do Duo Showdown with an El Primo and a Pam. This is the best way to melt the Angry Robo and rack up the power cubes, as they drop 3 when destroyed.
  • Place Pam's healing turret behind walls/cover, as the healing turret's radius still works through walls. This can ensure plenty of healing while keeping the turret itself safe.
  • In tight situations, Pam's super can be quick-fired to serve as a meatshield, sacrificing it in the process to increase the chance of escape when being chased. Although this should be avoided when running from a Penny as her splash damage can deal even more damage than a normal attack.
  • Pam's Star Power, while not healing much, can still be a useful aspect in keeping teammates alive. Be sure to stay close to them to maximize healing.


  • 4/9/17:
    • Pam was added to the game. Neutral Image
  • 12/9/17:
    • Pam's main attack a spread reduction. Nerf Image
    • Her reload time decreased to 1.6 seconds (from 1.8). Buff Image
    • The number of hits necessary to charge her Super was decreased to 20 (from 21). Buff Image
    • Her Healing Station's healing radius was increased. Buff Image
    • Her Super's heal per second was increased to 80 (from 60). Buff Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
    • Pam's Healing Station's healing per second was increased to 400 (from 320). Buff Image
  • 18/12/17:
    • Pam's healing station heal amount reduced to 360 from 400. Nerf Image
    • Fixed bug which allowed the healing station to expire. Neutral Image
  • 16/1/18:
    • Pam's health was increased to 4200 (from 4000). Buff Image
    • Her reload speed was decreased to 1.2 seconds (from 1.6 sec). Buff Image
    • The' number of bullets in each main attack was decreased to 9 (from 11). Buff Image
    • Her healing station's health was decreased to 2800. Nerf Image
    • Her Super's heal per second was reduced to 320 (from 360). Nerf Image
  • 9/3/18:
    • Pam's main attack damage was increased to 180 (from 160). Buff Image
  • 23/3/18:
    • Pam's main attack damage was increased to 200 (from 180). Buff Image
  • 9/4/18
    • Pam's main attack damage was increased to 220 (from 200). Buff Image
  • 31/8/18:
    • Pam's main attack damage was increased to 240 (from 220). Buff Image
  • 27/9/18:
    • Pam's main attack damage was increased to 260 (from 240). Buff Image
    • The number of hits necessary to charge her super was decreased to 19 (from 20). Buff Image
    • Her flavor text was changed to "Pam shoots from the hip, peppering targets with shrapnel. Her Super is a healing turret that restores her and teammates' health!", from "Pam is an iron-willed lady who keeps the extended Junker family in order." Neutral Image
  • 5/12/18:
    • Pam's health was increased to 4400 (from 4200). Buff Image
  • 27/2/19:
    • Pam's reload speed was increased to 1.3 seconds (from 1.2 sec). Nerf Image
  • 15/4/19:
    • Pam's main attack damage was decreased to 240 (from 260). Nerf Image
    • Her health was decreased to 4300 (from 4400). Nerf Image
    • Her Super now counts in Nita's and Pam's Star Power. Nerf Image
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