"Mr. P is a disgruntled luggage handler who angrily hurls suitcases at opponents. His Super calls robo-porters to help him."
Mr. P Portrait.png

Mr. P is a Mythic Brawler who uses a suitcase to throw at enemies. Mr. P has medium health and damage output. He attacks with suitcases that bounce and deal additional damage. His Super deploys a home base that periodically spawns robo-porters to attack enemies. His Gadget, Service Bell, significantly increases the damage and health of the current porter. Mr. P's first Star Power, Handle With Care, allows his main attack to bounce at the end of its range. His second Star Power, Revolving Door, makes his porters spawn sooner when the current one is destroyed.

Attack: Your Suitcase Sir!

"Mr. P throws a heavy suitcase with angry intent. If the suitcase hits an obstacle or an opponent, it bounces over them, lands with a bang and deals area damage."

Mr. P throws a suitcase at an enemy. If the suitcase hits a target or an obstacle, it bounces over them, dealing area damage upon hitting the ground. Bounces extend the attack's range by 3 tiles.

Super: Porters! Attack!

"Mr. P deploys the home base for his robo-porters. He has reprogrammed the small penguin-head robots to attack and harass opponents (and unruly guests)."

Mr. P throws a home base with moderate health. It can be thrown anywhere within a short distance from Mr. P. The home base is stationary and spawns robo-porters with very low health and damage to help Mr. P and his allies. The robo-porters will keep spawning until the home base is destroyed. However, there can only be one robo-porter on the battlefield at a time. The home base has a 4 second delay before it can spawn another robo-porter after the current one is destroyed.

Gadget: Service Bell

"Mr. P buffs his current porter by increasing its damage by 150 and health by 1000."

Mr. P increases the stats of his current porter by 150 damage and 1000 health. This only applies to the one porter on the battlefield. The buffed porter will appear bigger in size with a purple boosted effect on it (similar to the effect 8-BIT's Super gives). This will also heal the porter to maximum health. Mr. P must be within 12 tiles of his current porter to use this Gadget. Buffs are only applied to a porter once.

Star Powers

Handle With Care

"Mr. P's overstuffed suitcases bounce and burst even if they don't hit a target or obstacle."

This Star Power allows Mr. P's main attack to bounce even if it does not hit any target. This increases his maximum range to 10 tiles; however, there is a break-point after the bounce which slows down the attack.

Revolving Door

"The robo-porters spawn 3 seconds faster after being defeated."

This Star Power makes the porters spawn faster when the current one is defeated. Normally, after a porter is taken out it takes 4 seconds to respawn, but Revolving Door cuts it down by 3 seconds, so a new one spawns 1 second after the previous one is defeated.


  • Mr. P's attack is unique in that it bounces after hitting a wall or Brawler. If you throw attacks at walls, you can hit enemies behind them, like a thrower. This only works with one-tile-thick walls. If you hit a Brawler, the attack can hit them again if they stood still or are running away from you, effectively doubling your damage per hit against fleeing targets.
  • In the Events Boss Fight, Robo Rumble and Big Game, Mr. P's Super can prove very useful as the enemies can keep destroying the porters, but when one is destroyed, another one spawns to take its place.
  • Continue to set up a home base when taking control of lanes in battles. Mr. P's Super can be charged consistently which allows them to secure control faster using their Super. It also means its safe to bring the base further into the battlefield where it can be of more use.
  • Mr. P's first Star Power, Handle With Care, makes his suitcases bounce even if they do not hit an enemy or obstacle, making him more threatening in open areas and increasing his range.
  • Mr. P has an above average skill ceiling due to his pseudo-thrower attacks. Taking note of the enemy's movement and position can be vital when dealing maximum damage with the bounce portion of his attack.
  • In Siege, Mr. P's second Star Power, Revolving Door, allows you to utilize his home base and porters in order to get more attacks on the IKE turret. To do this, run into the IKE's range and as soon as you enter, throw down the home base. This will increase your relative health by a lot, giving you a much larger attack window against the IKE.
  • In a pinch, his porters can be used as a shield to hide behind and heal up or attack the enemy. This should only be used in situations like Showdown or the last few seconds in Bounty or Siege. Watch out for Penny and other piercing Brawlers though, since they can hit through spawnables, like Mr. P's porters.
  • Mr. P can be a real nuisance on maps with lot of bushes, Snake Prairie, as his porters can flush out hidden enemies. This strategy works even better with his Revolving Door Star Power because if one Porter is defeated, another one will quickly spawn and follow the enemy, giving away their position.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
Mr. P laughs
Mr. P laughs
Mr. P groans
Mr. P laughs
Mr. P whimpers
Mr. P cheers
Mr. P laughs
Mr. P laughs
Mr. P laughs
Mr. P whimpers
Mr. P laughs
Mr. P groans
Mr. P yells
Mr. P laughs
Mr. P laughs
Mr. P laughs
Mr. P groans
Mr. P laughs
Bell rattles
Mr. P yells
Mr. P laughs
Mr. P whimpers
Mr. P laughs
Mr. P yells
Bell chimes
Bell chimes


  • 23/1/20:
    • Mr. P was added to the game. Neutral
  • 5/2/20:
    • Mr. P's Star Power Tin Can was added. Neutral
  • 7/2/20:
    • The Agent P skin was added. Neutral
  • 19/2/20:
    • Mr. P's main attack range was decreased by 12.5%. Nerf
  • 17/3/20:
    • Mr. P's Super spawn delay was increased to 4 seconds (from 2 seconds). Nerf
    • His Gadget Service Bell was added. Neutral
  • 16/6/20:
    • Mr P's health was increased to 3200 (from 2900). Buff
  • 2/7/20:
    • Mr. P's second Star Power was renamed to Revolving Door (from Tin Can) and reworked. Neutral
  • 18/8/20:
    • Mr. P's home base's health was decreased to 2200 (from 2800). Nerf
    • His porter's health was decreased to 1400 (from 1500). Nerf
  • 10/9/20:
    • Mr. P's Super charge rate decreased from main attack, and from 16 to 18 Porter attack hits. Nerf
  • 11/11/20:
    • Mr. P's porters will now return to their home base if there are no enemies present on the battlefield. Neutral
  • 15/12/20:
    • Mr. P's main attack damage was increased to 760 (from 700). Buff


Mr. P


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