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"Content to work behind the scenes with her trusty mecha suit, Meg takes care of real problems, while Max and Surge are out entertaining the crowds."
Meg Portrait

Meg is a Legendary Brawler who has high health and damage in her advanced form but can attain her alternate form that has very low damage and health. Meg has a fast movement speed in her base form and a very long-ranged attack in both forms. Meg attacks by firing two bolts in quick succession that deal low damage to enemies. Her Super transforms her into a Mecha that momentarily increases her health and modifies Meg's attack and Super. The Mecha's attack fires two streams of bolts, while its Super deals high damage in a wide arc. Her first Gadget, Jolting Volts, momentarily heals her Mecha while it is active. Her second Gadget, Toolbox, places down a toolbox that grants Meg and allies a reload speed boost inside its area-of-effect. Her first Star Power, Force Field, grants her a long-lasting damage reduction shield after her Mecha is taken out. Her second Star Power, Heavy Metal, deals damage and knocks back nearby enemies when her Mecha gets destroyed.

Mecha

Meg starts a match or respawns in Advanced form. Once her health reaches 0, Meg will turn into Basic form with 1 ammo and have the same health as she did before using her Basic Super. Meg can only be taken out in Basic form.

Attacks

Basic: Target Acquired

"Meg fires a short burst from her blaster that pokes at her enemies' patience."

Meg fires two long-ranged bolts in quick succession that deal low damage to enemies. This attack takes 0.4 seconds to complete.

Advanced: Crowd Control

"A strong barrage of bullets that leaves nothing to chance. It's the quickest way to make crowds disperse!"

Meg's Mecha fires 16 bolts arranged in two staggered streams, which have a cone-shaped spread. This attack has a slow unload speed, taking 1 seconds to complete.

Supers

Basic: Mecha Machina

"Meg jumps into her Mecha for some colossal carnage!"

Meg's Super creates a Mecha after a 1-second delay. The Mecha has its own health and modifies Meg's attack and Super. However, Meg's movement speed, reload speed and range are reduced while she's controlling it. Meg's Super transformation can be cancelled if she is stunned, knocked back, or pulled, and she is unable to attack or move during the 1-second delay. If Meg is taken out, her Super charge will go to her Mech when she respawns.

Advanced: Feel the Steel

"The Mecha swings a formidable forearm that enemies will see and feel."

The Mecha's Super is a secondary attack that is a wide, piercing swing that deals high damage after a 0.6 second delay, similarly to Bibi's attack. If her Mecha is taken out while its Super is charged, Meg won't have its Super when she transforms back.

Gadgets

Jolting Volts

"Heal the Mecha by 518 health per second for 5 seconds."
GD-Meg1

This Gadget heals Meg's Mecha for 2590 health over 5 seconds, or 518 health per second. This Gadget cannot be activated if her Mecha is not active.

Toolbox

"Meg drops her toolbox, which increases the reload speed for nearby allies by 35% until it gets destroyed."
GD-Meg2

Meg puts down a turret that has 1500 health on deploy and decays 75 health per second. It increases the reload speed of all teammates within 2.67 tiles by 35%. Note that this Gadget does not affect the unload speed of a Brawler.

Star Powers

Force Field

"Meg is protected by a 25% shield for 10 seconds when her Mecha is destroyed."
SP-Meg1

This Star Power grants Meg a 25% shield for 10 seconds after her Mecha is taken out. The shield duration is cut short if Meg uses her Super again.

Heavy Metal

"Upon expiring, the Mecha suit explodes dealing 2400 damage to nearby opponents and pushing them away."
SP-Meg2

After Meg's Mecha is destroyed, it explodes in a 2.67-tile radius, dealing 2400 damage to nearby enemies and knocking them back up to 3 tiles.

Mutation

This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes.
"Meg adds 2 additional projectiles to her Target Acquired."
Mutation

With this Mutation, the number of projectiles that Meg can fire while in her Mecha was quadrupled. In addition, Meg fired three long-ranged bolts in the normal form.

Tips

  • Meg is a reliable damage dealer in her Mecha, so it is best utilized to deal damage to the Heist safe or to pressure the enemy in Duels. However, her reload speed as well as movement speed is decreased in her Mecha. Because of this, it's better not to chase down enemies in Bounty or Knockout.
  • Meg is an agile poker without her Mecha because of her fast movement speed and fast unload speed, but with it, she becomes a devastating fighter and control asset as she can deal high damage in large areas with her attack and secondary Super.
  • There's a slight delay before Meg hops into her Mecha, and her Super can be cancelled if she dies, gets knocked back, or gets stunned. Make sure to activate her Super where you'll be safe from attacking enemies.
  • In Brawl Ball, Meg can be very viable as a defense to oncoming opponents with the ball as her Mecha has a lot of health and can be used to significantly damage opponents. She can take enemy fire and provide some area denial to help the ball carrier score an easy goal.
  • In Showdown, Meg can be a force to be reckoned with due to her starting in her much stronger Mecha form. Combined with her Jolting Volts Gadget, Meg can duel even longer range Brawlers due to the Mecha's high health. However, Meg becomes much weaker after it is destroyed. Prioritize picking up Power Cubes and use her Force Field Star Power to increase Meg's survivability outside her Mecha.
  • When the various upgrades the Mecha gives Meg are needed more than usual, using Meg's Jolting Volts Gadget can keep Meg in her Mecha significantly longer against long range Brawlers that can prevent it from healing. This is useful in Heist because Meg will have a very low impact on the health of the Safe in her standard form, but can deal substantial damage onto the safe when inside her Mecha.
  • Be mindful when taking on high-responsibility roles such as the Gem carrier in Gem Grab or the ball carrier in Brawl Ball, because if Meg's Mecha is taken out, she will become an easy target.
  • Avoid close combat and engaging with aggressive Brawlers after her Mecha is destroyed. Either Star Power can help by shielding some damage or pushing away enemies near Meg, but those won't completely save her from taking damage or being defeated.
  • Meg's advanced Super will cancel its main attack. Keep this in mind if you want to deal substantial long-range damage.
  • In Ranked games with the Big Friend Modifier, both Meg and her Mecha will have their health scaled up. This makes her particularly difficult to fully take down and allows her to more easily recharge her Mecha once destroyed.

Voice Lines

Spawning/Mecha gets destroyed In the Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
"Oh! Last time I fired my gun, I was at the academy!"

History

  • 28/09/21:
    • Neutral Meg was added to the game.
  • 30/09/21:
    • Nerf Meg's Super is now lost if she is defeated while activating her Super.
    • Nerf Meg now spawns with no ammo after her Mecha is destroyed (from 3).
    • Nerf Meg now takes longer to start healing after her Mecha is destroyed.
  • 06/10/21:
    • Neutral Fixed a bug where Meg's face texture would disappear when in her Mecha.
  • 13/10/21:
    • Neutral Meg's Self Destruction Star Power was added.
  • 27/10/21:
    • Buff Meg now spawns with 1 ammo after her Mecha is destroyed (from 0).
    • Neutral Meg's second Star Power was renamed to Heavy Metal (from Self Destruction).
    • Neutral Fixed an issue where Meg could use a teleporter again after activating her Super.
  • 25/01/22:
    • Buff Meg's Heavy Metal Star Power damage was increased to 1500 (from 1000).
    • Nerf The number of hits necessary to charge Meg's Super was increased to 8 hits (from 6).
  • 02/03/22:
    • Neutral Fixed a bug where Meg visually spawns as her Mecha after respawning.
  • 17/03/22:
    • Neutral Fixed an issue where destroying Meg's Mecha could crash the game.
  • 07/04/22:
    • Neutral The Beetle Meg skin was added. It was featured as a Biodome skin.
  • 27/04/22:
    • Neutral Meg's Toolbox Gadget was added.
    • Neutral Meg's True Silver and True Gold skins were added.
  • 06/05/22:
    • Neutral The Monster Truck Meg skin was added. It was featured as a Stunt Show skin.
  • 29/06/22:
    • Neutral Meg's main attack and Super visual effects were slightly reworked.
  • 31/08/22:
    • Buff The number of hits necessary to charge Meg's Super was decreased to 7 hits (from 8).
  • 25/10/22:
    • Buff Meg's health was increased to 2300 while in her base form (from 2200).
  • 12/12/22:
    • Neutral Meg and Monster Truck Meg's main attack visual effects were reworked.
    • Neutral Meg's flavor text was changed from "Meg has a basic form and an advanced form where she hops inside her trusted Mecha. The Mecha loses health over time and has low healing ability. Destroying the Mecha returns Meg to her basic form." to "Meg has a basic form and an advanced form where she hops inside her trusted Mecha suit. The suit gradually loses health, returning Meg to her basic form when the Mecha suit is destroyed."
  • 28/02/23:
    • Neutral Meg's class was changed to Tank (from Damage Dealer).
  • 25/04/23:
    • Buff The health decay mechanic from the Mecha was removed.
    • Buff Meg's Mecha can now regenerate health over time.
    • Buff Meg's Mecha no longer receives reduced healing from outside healing sources.
    • Nerf Meg's Mecha health was decreased to 4000 (from 5000).
    • Nerf Meg's Mecha main attack damage was decreased to 210 (from 240) per bolt.
    • Nerf Meg's Mecha Super damage decreased to 1700 (from 2400).
    • Nerf The number of hits necessary to charge Meg's Super was increased to 8 hits while in her base form (from 7).
    • Neutral Meg now respawns with her Mecha.
    • Neutral Meg's Mecha Super was changed to require 11 hits to charge (from charging automatically over 5 seconds).
  • 01/05/23:
    • Neutral The Jaguar Spirit Meg skin was added. It was featured as a Power League exclusive skin for Brawl Pass Season 18.
  • 15/05/23:
    • Nerf Meg's Force Field Star Power damage reduction was decreased to 25% (from 35%).
    • Nerf Meg's Force Field Star Power duration was decreased to 10 seconds (from 30).
  • 06/06/23:
    • Nerf Meg's Mecha health was decreased to 3700 (from 4000).
    • Nerf Meg's Jolting Volts Gadget healing was decreased to 300 (from 450) per second.
  • 27/06/23:
    • Neutral Meg's flavor text was changed from "Meg has a basic form and an advanced form where she hops inside her trusted Mecha suit. The suit gradually loses health, returning Meg to her basic form when the Mecha suit is destroyed." to "Meg starts the game inside her trusty Mecha suit. Meg returns to her basic form when the Mecha suit is destroyed, but can use her super to get back into it."
  • 08/08/23:
    • Neutral The Megalodon skin was added. It was featured as a Cursed Pirates skin.
  • 05/09/23:
    • Neutral All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
    • Neutral Fixed an issue with Megalodon's losing animation.
  • 24/10/23:
    • Neutral Meg's Jolting Volts Gadget healing was increased to 415 (from 300) per second and now scales with Power Levels.
    • Neutral Meg's Heavy Metal Star Power damage was increased to 2160 (from 1500) and now scales with Power Levels.
    • Neutral Meg's flavor text was changed from "Meg starts the game inside her trusty Mecha suit. Meg returns to her basic form when the Mecha suit is destroyed, but can use her super to get back into it." to "Content to work behind the scenes with her trusty mecha suit, Meg takes care of real problems, while Max and Surge are out entertaining the crowds."
  • 29/04/24:
    • Neutral Meg's Mutation was added for a limited time.
  • 20/05/24:
    • Neutral Meg's Mutation was removed from the game.
  • 25/06/24
    • Buff Meg's Mecha health was increased to 4000 (from 3700).
    • Buff Meg's Mecha now fires 16 projectiles (from 8).
    • Buff Meg's Mecha reload time was decreased to 1.1 seconds (from 1.5).
    • Nerf Meg's Mecha attack range was decreased to 7.33 tiles (from 9).
    • Nerf Meg's Mecha attack damage was decreased to 170 (from 210) per projectile.
    • Neutral Meg's Metal Heavy Star Power explosion animation was reworked.

Cosmetics

Skins (6)

Pins

Meg
Skin Pins

Sprays

Meg-Spray

Meg

Common
Megalodon-Spray

Megalodon

Common

Profile Icons

Meg1-pfp

Meg

Meg2-pfp

Meg

Megalodon-pfp

Megalodon

Jaguar Spirit Meg-pfp

Jaguar Spirit Meg

Monster Truck Meg-pfp

Monster Truck Meg

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