
Meg is a Legendary Brawler who has moderate health and high damage in her advanced form but can attain her alternate form that has very low damage and health. Meg has a very fast movement speed in her base form and a very long-ranged attack in both forms. Meg attacks by firing two bolts in quick succession that deal low damage to enemies. Her Super transforms her into a Mecha that momentarily increases her health and modifies Meg's attack and Super. The Mecha's attack fires two streams of bolts, while its Super deals high damage in a wide arc. Her first Gadget, Jolting Volts, momentarily heals her Mecha while it is active. Her second Gadget, Toolbox, places down a toolbox that grants Meg and allies a reload speed boost inside its area-of-effect. Her first Star Power, Force Field, grants her a long-lasting damage reduction shield after her Mecha is taken out. Her second Star Power, Heavy Metal, deals damage and knocks back nearby enemies when her Mecha gets destroyed. Her Hypercharge, Tungsten Toughness, increases the range of her Mecha's Super, or grants her a shield that absorbs damage and decays over time after she creates her Mecha.
Mecha
Meg starts a match and respawns in Advanced form. Once her health reaches 0, Meg will turn into Basic form with 1 ammo and have the same health as she did before using her Basic Super. Meg can only be taken out in Basic form.
Attacks
Basic: Target Acquired
Meg fires two long-ranged bolts in quick succession that deal low damage to enemies. This attack has a very fast unload speed, taking only 0.4 seconds to complete.
Advanced: Crowd Control
Meg's Mecha fires 16 bolts arranged in two staggered streams, which have a cone-shaped spread. This attack has a slow unload speed, taking 1 second to complete.
Supers
Basic: Mecha Machina
Meg's Super creates a Mecha after a 1-second delay. The Mecha has its own health and modifies Meg's attack and Super. However, Meg's movement speed, unload speed and range are reduced while she's controlling it. Meg's Super transformation can be cancelled if she is stunned, knocked back, or pulled, and she is unable to attack or move during the 1-second delay. If Meg is taken out, her Super charge will go to her Mech when she respawns.
Advanced: Feel the Steel
The Mecha's Super is a secondary attack that is a wide, piercing swing that deals high damage after a 0.2-second delay, similarly to Bibi's attack. If her Mecha is taken out while its Super is charged, Meg won't have its Super when she transforms back.
Gadgets
Jolting Volts

This Gadget heals Meg's Mecha for 7% of its health over 5 seconds. This Gadget cannot be activated if her Mecha is not active. This Gadget's cooldown begins after the effect ends.
Toolbox

Meg puts down a turret that has 1500 health on deploy and decays 75 health per second. It increases the reload speed of all teammates within 2.67 tiles by 35%. Note that this Gadget does not affect the unload speed or cooldown time of a Brawler. This Gadget's cooldown begins after the turret is deployed.
Star Powers
Force Field

This Star Power grants Meg a 25% shield for 10 seconds after her Mecha is taken out. The shield duration is cut short if Meg uses her Super again.
Heavy Metal

After Meg's Mecha is destroyed, it explodes in a 2.67-tile radius, dealing 70.5% of the Super swing damage to nearby enemies and knocking them back 3 tiles.
Hypercharge: Tungsten Toughness


When activated, both of Meg's Supers get a buff depending on what form she is in when she uses the Super.
While in the Mecha, the Super's range is increased by 2.33 tiles. While outside the Mecha, when she enters it, the Mecha gains a shield that initially blocks the next 3000 damage dealt to it. The shield decays for 150 health every 0.5 seconds. If an attack deals more damage than the shield's current health, the shield disappears and Meg is damaged by the remaining damage. Colette's attack and Super will deal damage based on the Mecha's max health when this shield is active. Enemies damaging her with the shield on can still charge their Supers. Meg also gains a 20% speed boost, and a 5% damage and shield boost.
Mutation

With this Mutation, the number of projectiles that Meg can fire while in her Mecha was doubled with a slight spread. In addition, Meg fired three long-ranged bolts in the normal form.
Wasabi Power

Meg's main attack had longer range in both her Mecha and normal forms.
Tips
- Meg is a dependable damage dealer when in her Mecha, making her particularly effective at dealing damage to the Heist safe or applying pressure in Duels. However, her reload speed and movement speed are reduced while in the Mecha. As a result, it’s advisable to avoid chasing down enemies in modes like Bounty or Knockout.
- Meg is an agile poker without her Mecha because of her fast movement speed and fast unload speed, but with it, she becomes a devastating fighter and control asset as she can deal high damage in large areas with her attack and secondary Super.
- There's a slight delay before Meg hops into her Mecha, and her Super can be cancelled if she dies, gets knocked back, or gets stunned. Make sure to activate her Super where you'll be safe from attacking enemies.
- In Brawl Ball, Meg can be very viable as a defense to oncoming opponents with the ball as her Mecha has a lot of health and can be used to significantly damage opponents. She can take enemy fire and provide some area denial to help the ball carrier score an easy goal.
- In Showdown, Meg can be a force to be reckoned with due to her starting in her much stronger Mecha form. Combined with her Jolting Volts Gadget, Meg can duel even longer range Brawlers due to the Mecha's high health. However, Meg becomes much weaker after it is destroyed. Prioritize picking up Power Cubes and use her Force Field Star Power to increase Meg's survivability outside her Mecha.
- When the various upgrades the Mecha gives Meg are needed more than usual, using Meg's Jolting Volts Gadget can keep Meg in her Mecha significantly longer against long range Brawlers that can prevent it from healing. This is useful in Heist because Meg will have a very low impact on the health of the Safe in her standard form, but can deal substantial damage onto the safe when inside her Mecha.
- Be mindful when taking on high-responsibility roles such as the Gem carrier in Gem Grab or the ball carrier in Brawl Ball, because if Meg's Mecha is taken out, she will become an easy target.
- Avoid close combat and engaging with aggressive Brawlers after her Mecha is destroyed. Either Star Power can help by shielding some damage or pushing away enemies near Meg, but those won't completely save her from taking damage or being defeated.
- Meg's advanced Super will cancel its main attack. Keep this in mind if you want to deal substantial long-range damage.
- In Ranked games with the Big Friend Modifier, both Meg and her Mecha will have their health scaled up. This makes her particularly difficult to fully take down and allows her to more easily recharge her Mecha once destroyed.
- In her Mecha form, Meg is able to deal a lot of damage and keep control of an area with her high-damaging attack and Super. This makes her an extreme menace in modes like Hot Zone and Brawl Ball. Since her range is shorter than most long-range Brawlers, she excels in maps that require mid-lane control.
Voice Lines
| Spawning/Mecha gets destroyed | In the Lead | Receiving Damage | Defeating An Enemy | Defeated | Attacking | Activating A Super |
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"Oh! Last time I fired my gun, I was at the academy!"
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"Tech for the win!"
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"Ugh! Incorrect!"
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"I did it!"
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"Ugh! I must improve!"
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"Meet Rob!"
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"I'm so, ready for this!"
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"Out of the lab and into the lead!"
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"Hmm! There must be a glitch!"
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"Textbook takedown!"
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"Wrong, wrong, wrong!"
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"Tech upgrade enabled!"
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"Woo-hoo!"
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"Numbers don't lie."
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"Debugging!"
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"Yeah!"
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"Violation!"
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"Engaging mech mode!"
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"Oh, this is so exciting! Ha-ha-ha!"
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"I'm winning!"
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"Hmm! Not part of the manual!"
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"Trust the process."
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"I'll get my bot!"
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"Tech support 2.0!"
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"Hey! Wait for me!"
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"Ugh! Need to recalibrate!"
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"Did I really do that?!"
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"Paralysis! Through analysis."
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"Robot rampage."
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"Good to go."
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"Time to reboot."
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"Rob don't stop."
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"Robot mode."
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History
- 28/09/21:
Meg was added to the game.
- 30/09/21:
Meg's Super is now lost if she is defeated while activating her Super.
Meg now spawns with no ammo after her Mecha is destroyed (from 3).
Meg now takes longer to start healing after her Mecha is destroyed.
- 06/10/21:
Fixed a bug where Meg's face texture would disappear when in her Mecha.
- 13/10/21:
Meg's Self Destruction Star Power was added.
- 27/10/21:
Meg now spawns with 1 ammo after her Mecha is destroyed (from 0).
Meg's second Star Power was renamed to Heavy Metal (from Self Destruction).
Fixed an issue where Meg could use a teleporter again after activating her Super.
- 25/01/22:
Meg's Heavy Metal Star Power damage was increased to 1500 (from 1000).
The number of hits necessary to charge Meg's Super was increased to 8 hits (from 6).
- 02/03/22:
Fixed a bug where Meg visually spawns as her Mecha after respawning.
- 17/03/22:
Fixed an issue where destroying Meg's Mecha could crash the game.
- 07/04/22:
The Beetle Meg skin was added. It was featured as a Biodome skin.
- 27/04/22:
Meg's Toolbox Gadget was added.
Meg's True Silver and True Gold skins were added.
- 06/05/22:
The Monster Truck Meg skin was added. It was featured as a Stunt Show skin.
- 29/06/22:
Meg's main attack and Super visual effects were slightly reworked.
- 31/08/22:
The number of hits necessary to charge Meg's Super was decreased to 7 hits (from 8).
- 25/10/22:
Meg's health was increased to 2300 while in her base form (from 2200).
- 12/12/22:
Meg and Monster Truck Meg's main attack visual effects were reworked.
Meg's flavor text was changed from "Meg has a basic form and an advanced form where she hops inside her trusted Mecha. The Mecha loses health over time and has low healing ability. Destroying the Mecha returns Meg to her basic form." to "Meg has a basic form and an advanced form where she hops inside her trusted Mecha suit. The suit gradually loses health, returning Meg to her basic form when the Mecha suit is destroyed."
- 28/02/23:
Meg's class was changed to Tank (from Damage Dealer).
- 25/04/23:
The health decay mechanic from the Mecha was removed.
Meg's Mecha can now regenerate health over time.
Meg's Mecha no longer receives reduced healing from outside healing sources.
Meg's Mecha health was decreased to 4000 (from 5000).
Meg's Mecha main attack damage was decreased to 210 (from 240) per bolt.
Meg's Mecha Super damage decreased to 1700 (from 2400).
The number of hits necessary to charge Meg's Super was increased to 8 hits while in her base form (from 7).
Meg now respawns with her Mecha.
Meg's Mecha Super was changed to require 11 hits to charge (from charging automatically over 5 seconds).
- 01/05/23:
The Jaguar Spirit Meg skin was added. It was featured as a Power League skin for Brawl Pass Season 18.
- 15/05/23:
Meg's Force Field Star Power damage reduction was decreased to 25% (from 35%).
Meg's Force Field Star Power duration was decreased to 10 seconds (from 30).
- 06/06/23:
Meg's Mecha health was decreased to 3700 (from 4000).
Meg's Jolting Volts Gadget healing was decreased to 300 (from 450) per second.
- 27/06/23:
Meg's flavor text was changed from "Meg has a basic form and an advanced form where she hops inside her trusted Mecha suit. The suit gradually loses health, returning Meg to her basic form when the Mecha suit is destroyed." to "Meg starts the game inside her trusty Mecha suit. Meg returns to her basic form when the Mecha suit is destroyed, but can use her Super to get back into it."
- 08/08/23:
The Megalodon skin was added. It was featured as a Cursed Pirates skin.
- 05/09/23:
All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
Fixed an issue with Megalodon's losing animation.
- 24/10/23:
Meg's Jolting Volts Gadget healing was increased to 415 (from 300) per second and now scales with Power Levels.
Meg's Heavy Metal Star Power damage was increased to 2160 (from 1500) and now scales with Power Levels.
Meg's flavor text was changed from "Meg starts the game inside her trusty Mecha suit. Meg returns to her basic form when the Mecha suit is destroyed, but can use her Super to get back into it." to "Content to work behind the scenes with her trusty mecha suit, Meg takes care of real problems, while Max and Surge are out entertaining the crowds."
- 29/04/24:
Meg's Mutation was added for a limited time.
- 20/05/24:
Meg's Mutation was removed from the game.
- 25/06/24:
Meg's Mecha health was increased to 4000 (from 3700).
Meg's Mecha now fires 16 projectiles (from 8).
Meg's Mecha reload time was decreased to 1.1 seconds (from 1.5).
Meg's Jolting Volts Gadget healing was increased to 448 (from 415) per second.
Meg's Mecha attack range was decreased to 7.33 tiles (from 9).
Meg's Mecha attack damage was decreased to 170 (from 210) per projectile.
The number of hits required to charge Meg's Super while in Mecha form was increased to 14 (from 11).
Meg's Metal Heavy Star Power explosion animation was reworked.
- 27/08/24:
Meg's Mecha attack damage was decreased to 150 (from 170) per projectile.
The number of hits required to charge Meg's Super while in Mecha form was increased to 15 (from 14).
- 04/10/24:
Meg's Mecha health was decreased to 3500 (from 4000).
Meg's Jolting Volts Gadget healing was decreased to 392 (from 448) per second.
- 25/02/25:
All Gadgets no longer have 3 charges and now have cooldowns.
All True Gold skins were slightly remodeled.
- 24/03/25:
Meg's Tungsten Toughness Hypercharge was added.
- 27/03/25:
Meg's Tungsten Toughness Hypercharge multiplier was decreased to 35% (from 40%).
- 30/04/25:
Meg's movement speed was increased 820 (from 770) while in her base form.
- 01/05/25:
Meg's Wasabi Power was added for a limited time.
- 30/05/25:
Meg's Wasabi Power was removed from the game.
- 23/06/25:
The Whisked Meg skin was added. It was featured as a Starry Meal skin.
- 17/07/25:
The Martyr Meg skin was added. It was featured as an Angels vs. Demons skin.
- 03/09/25:
Meg's Tungsten Toughness Hypercharge Super recharge rate was increased by 100%.
- 28/10/25:
All Hypercharges now give a 20% speed boost, decreasing Meg's Tungsten Toughness Hypercharge speed boost in her base form from 24%. This does not affect Meg in her Mecha form.
All Hypercharges now give a 5% damage boost, decreasing Meg's Tungsten Toughness Hypercharge damage boost in her base form from 15%. This does not affect Meg in her Mecha form.
All Hypercharges now give a 5% shield boost, decreasing Meg's Tungsten Toughness Hypercharge shield boost in her base form from 15%. This does not affect Meg in her Mecha form.
- 12/11/25:
Meg's Tungsten Toughness Hypercharge speed boost in her Mecha form was increased to 20% (from 15%).
Meg's Tungsten Toughness Hypercharge damage boost in her Mecha form was decreased to 5% (from 10%).
Meg's Tungsten Toughness Hypercharge shield boost in her Mecha form was decreased to 5% (from 25%).
Meg's Hypercharge charge rate Power Cards were replaced with the movement speed Power Cards.
- 16/12/25:
Meg's health was increased to 2400 (from 2300).
Meg's Mecha health was increased to 3700 (from 3500).
Meg's Jolting Volts Gadget healing was increased to 414 (from 392) per second.
Cosmetics
Skins (8)
Meg
Mecha
Pins
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Sprays
Profile Icons
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| v - e Wiki Navigation | |
|---|---|
| General | |
| e Brawlers | |
|---|---|
| Starting | |
| Rare | |
| Super Rare | |
| Epic | |
| Mythic | |
| Legendary | |
| Ultra Legendary | |
| Time Limited | |
| e Events | |
|---|---|
| 3v3 | |
| Showdown | |
| Solo | |
| Special | |
| Competitive | |
| e Others | |
|---|---|
| Items | |
| Gameplay | |
| Abilities | |
| Season Events | |
| Cosmetics | |
| Crossovers | |
| Items in gray indicate content that has been removed from the game. |












































