"Jessie's Shock Rifle shoots energy orbs that bounce between enemies. Her Super deploys a cute but deadly gun turret!"
Jessie Portrait

Jessie is a Common Brawler who is unlocked as a Trophy Road reward upon reaching 500 Trophies. Her Super builds a dog-looking turret with moderate health and damage. It's an excellent support, whether it's attacking, distracting, or defending. Jessie herself has medium health and damage. Her mid-range Attacks have high damage potential because they can bounce when they hit an enemy and may hit other nearby enemies. Her star power allows her to heal her turret for 800 health by hitting her turret.

Attack: Shock Rifle

"Jessie fires off an energy orb. After hitting a target, the orb bounces at the next target in range, hitting up to three enemies."
Jessie's main Attack is a medium-range energy orb with moderate damage and a small radius. When the orb hits an enemy, it bounces toward the next nearest enemy. It can bounce up to 2 times and hit 3 enemies in total before disappearing.

Super: Scrappy!

"Jessie deploys a gun turret that automatically shoots at enemies. It's made of 100% recycled materials!"
When her Super is used, Jessie builds a turret with moderate damage and health. This turret can be thrown anywhere within a short distance from Jessie. The turret is stationary and fires rapidly at enemy Brawlers.

Star Power: Energize

"Jessie can repair her gun turret for 800 of its missing health by zapping it with her attack."
Jessie's Star Power allows her to hit her turret with her normal Attack to heal it. The Attack will still bounce towards the closest enemy like normal.


  • After hitting an enemy or friendly turret, Jessie's Attack will always bounce towards the nearest enemy which hasn't already been hit. This can be used to determine enemy positions, even if they are out of range and in a bush.
  • The bounce mechanic of Jessie's Attack can quickly cripple entire teams. Lock down choke-points or linear sections of the map to punish enemies who group up by dealing considerable damage to them and rapidly charging your Super.
  • Jessie's turret can do considerable damage if ignored, making it an excellent way to distract enemy Brawlers as they attempt to destroy it.
  • Jessie's turret deals small but noticeable damage that racks up quickly. Unfortunately, it can easily be avoided by running perpendicular to its Attack direction. Prevent enemies from dodging as effectively by building the turret in a place where it can cover a linear area.
  • While in a bush, Jessie's turret will be invisible to enemies unless they are also in the bush and right next to it. However, just like a player, the turret will become visible while attacking or taking damage.
  • In Heist, Jessie's turret can be placed in front of the safe to not only ward off enemies, but also to act as a shield.
  • If you have Jessie's Star Power, you can place her turret near an important choke point on the map and keep shooting her turret to heal it while your enemies are near it. This will keep healing her turret while it deals damage, while your regular attacks can also deal damage to the enemies too.
  • Jessie can charge her Super very quickly. 6 hits (or 2 perfect shots) are enough to charge her Super without any pre-existing charge.


  • 20/6/17:
    • The health decay mechanic was removed from the turret spawned by Jessie's Super. Buff Image
  • 27/6/17:
    • Jessie's base Attack damage was decreased from 160 to 140. Nerf Image
  • 11/8/17:
    • Jessie's super changed to charge 12.5% slower. Nerf Image
  • 16/8/17:
    • Jessie's main Attack damage was increased to 160 (from 140). Buff Image
    • Her Super's rate of fire improved to 0.25s (from 0.35s). Buff Image
    • The turret's bullet speed increased by 33%. Buff Image
  • 4/9/17:
    • Scrappy’s rate of fire was decreased (from 0.25s to 0.30s per shot). Nerf Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
    • Jessie's main Attack's damage was increased to 720 (from 640). Buff Image
  • 16/1/18:
    • Jessie’s health was increased to 3200 (from 2800) Buff Image
    • Her Star Power healing was increased to 800 (from 600). Buff Image
  • 21/3/18:
    • Jessie’s main Attack projectile size was increased. Buff Image
  • 9/4/18:
    • Jessie’s main Attack damage was increased to 780 (from 720). Buff Image
  • 5/21/18:
    • Jessie’s and Scrappy’s models were changed. Neutral Image
  • 31/8/18:
    • Jessie's main Attack damage was increased to 820 (from 780). Buff Image
  • 5/12/18:
    • Jessie's reload speed was decreased to 1.8s (from 2s). Buff Image
  • 29/1/19:
    • Jessie's projectile texture (energy orb) was given a retexture. Neutral Image


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