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"Jacky is a miner who can't resist mouthing off about her wild work experiences using very colorful language! Luckily, the bad words are drowned out by the noise of her jackhammer"
Jacky Portrait

Jacky is a Super Rare Brawler with high health and a moderately high and consistent damage output. She has a Trait that allows her to charge her Super from enemies damaging her. She attacks with her jackhammer, which smashes the ground and instantly deals damage in a circular area around her. Her Super pulls in enemies in a large radius. Her first Gadget, Pneumatic Booster, briefly increases her movement speed. Her second Gadget, Rebuild, restores all destroyed obstacles in a small radius around Jacky. Her first Star Power, Counter Crush, reflects a portion of damage she receives in a medium-sized radius around her. Her second Star Power, Hardy Hard Hat, passively reduces all damage she takes for the entire duration of the match. Her Hypercharge, Seismic Event, temporarily slows the enemies down in the Super's radius.

Trait

"This Brawler charges Super from damage received."

Whenever Jacky takes damage from an enemy Brawler and the enemy Brawler's spawnables, she charges her Super. The Super charge rate depends on the damage the enemy deals. It takes 2.4x Jacky's max health of damage to charge her Super completely, and all damage is calculated after shielding and other effects.

Attack: Groundbreaker

"Jacky hops on her Jackhammer to shake the ground all around. Enemies caught too close will get a pounding!"

Jacky damages all enemies in a radius around her, including enemies behind walls. The damage is dealt immediately without any travel time, but Jacky has a relatively slow reload speed and attack cooldown. There is no direction of travel to this attack, so aiming is not required, though aiming can be used to show you the area-of-effect.

Super: Holey Moley!

"Jacky drills a hole in the ground, pulling in foes to introduce them to her Jackhammer! "

Jacky pulls in enemies in a radius around her. Just like Jacky's attack, aiming is not required, but there's an area-of-effect displayed if you aim. Enemies in bushes and invisible enemies like Leon will be revealed if they are pulled. If Jacky is moving while using her Super, enemies will only be pulled to the location at which she was when using her Super.

Gadgets

Pneumatic Booster

"Jacky gets a burst of energy and moves 25% faster for 4.0 seconds."
GD-Jacky1

This Gadget allows Jacky to move faster than usual for 4 seconds. This doesn't stack with other speed boosts.

Rebuild

"Jacky rebuilds the environment in a small radius around her."
GD-Jacky2

This Gadget restores all broken environment within a 3x3 tile area, including walls, bushes, fences, and even skulls or other with attack breakable objects.

Star Powers

Counter Crush

"When receiving damage, Jacky returns the favor by converting 30% of the damage into a Groundbreaker counterattack."
SP-Jacky1

Any time Jacky is damaged, she will spontaneously perform a counterattack similar to her attack. It has a radius of 4 tiles, and it damages for 30% of the damage Jacky received. This won't consume ammo, and Counter Crush doesn't trigger Counter Crush on an opposing Jacky.

Hardy Hard Hat

"Jacky's Hard Hat protects her by reducing any damage she takes by 20%."
SP-Jacky2

This Star Power passively reduces all damage she takes by 20% for the full duration of the match.

Hypercharge: Seismic Event

"Holey Moley slows down nearby enemies for 1.5 seconds."
Jacky-Hypercharge

When activated, enemies that are pulled inside Jacky's Super radius will be slowed for 1.5 seconds. She also gains a 25% speed and shield boost, as well as a 5% damage boost.

Tips

Game Modes and Maps

  • Due to Jacky's short range, she isn't ideal for extremely open maps such as Purple Paradise in Bounty, where long-ranged Brawlers will outrange her and fend Jacky off. If playing Jacky on an open map, use her Hardy Hard Hat Star Power because she can rush enemies and dodge their shots, and she can withstand more damage. Her Counter Crush Star Power is less useful since its range won't be enough to defeat long-ranged Brawlers from a range, and is used to engage in close-ranged combat.
  • In Showdown, Jacky's circular area damage mechanics along with her high damage is useful in some maps to destroy large groups of Power Cube Boxes in maps like Feast or Famine, Dark Passage, Two Thousand Lakes and Acid Lakes. However, since her range is short like other heavyweights, she should prioritize getting Power Cubes and should avoid immediate conflict with other Brawlers.
  • In Brawl Ball, if an enemy holding the Ball gets caught in her Super, the Ball drops. This allows teammates to quickly steal the Ball or prevent an enemy from scoring. In addition, Jacky has a high damage output, high health, and a fast movement speed, which is better justified with her Pneumatic Booster Gadget, making Jacky very viable in this event.
  • Jacky has the same movement speed as other heavyweights. This means that she can catch up to Brawlers that are escaping from her. If she has her Pneumatic Booster Gadget, this can be useful when chasing other fast Brawlers like Max and will help in game modes like Brawl Ball, Bounty and Showdown. With her high health as well, she can rush enemies and defeat them easily. However, be wary of slowing Gadgets and Supers like Bea's and Emz's Super since they will slow Jacky down, making them outrange Jacky.

Recommended Build

  • The quick burst of speed from her Pneumatic Booster Gadget is helpful to position Jacky quickly, escape in dangerous situations or when low on health, hunt enemies down, or secure vital items like Bolts in Siege or Gems in Gem Grab.

Strategies

  • Jacky can use her Super to pull in enemies before using her attack since she requires to be close to enemies to damage them. Note that her ammo won't recharge during her Super, so make sure to reload all your ammo before you use her Super. Jacky's Super can also be used to interrupt potentially dangerous Supers (like Carl's or Frank's), or to drag away enemies from the goal in Brawl Ball to her. Pairing her with a Brawler that deals area damage is very effective when you use her Super, like Dynamike. First, pull the enemies in with your Super. Then, the other Brawler can attack the pulled in enemies with their Super, dealing massive damage and leading to a potential team-wipe, which can be devastating to enemies.

Other

  • Jacky's short range limits her offensive capabilities, but she has enough range to attack enemies that are at most a tile behind walls, which she can use to her advantage by attacking enemies behind walls. This strictly limits throwers that can otherwise take cover behind walls.
  • Jacky's attack circles around her, which means that she can attack behind her, so if an enemy approaches you from behind, you can still hit them, as long as they are close to you. However, keep in mind that her attack is instantaneous, so you cannot run to extend your range.
  • Jacky's attack is unique; auto-aiming or manually aiming renders the same attack direction and range. Because of this, players can focus on other aspects of the match such as dodging attacks and positioning, although players can still aim to see the attack range when they need to.
  • Jacky, despite being a tank, can't outmatch other tanks. This is because she reloads rather slowly and doesn't deal enough damage to eliminate such Brawlers with three ammo. Since all other heavyweights reload faster and/or deal more damage than her (like Bull), she can neither defeat heavyweights in three shots nor can she reload fast enough to get a fourth one before getting eliminated. When facing Bull, Shelly, or Darryl, try to stay out of their range as much as possible while attacking them. Using your Pneumatic Booster Gadget to escape from them is also possible.
  • Jacky should focus on picking on low to medium health Brawlers or low-damaging and slow-reloading ones. If a Brawler reloads slower or deals less damage, Jacky can eliminate them easily as she has high health and high health and can withstand three to five of their shots. In addition, make sure that the enemy has exhausted all their ammo so you can get close to them without taking major damage from being out-ranged.
  • When trying to pull an enemy with your Super, try to drag the joystick to know if the enemy is in your Super range or not.
  • Remember that Jacky does have a 1.8 second reload speed, so after attacking or defeating an enemy, you would want to stay out of the battle and heal up or reload your ammo, instead of going too aggressive on enemies.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller:
Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal:
"*drill* and *drill*, and *drill*, and also *drill*!"
Ultra Driller:
"*drill* and *drill*, and *drill*, and also *drill*!"
Normal: Ultra Driller:
Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal:
"Ha! I got plenty more where that came from."
Ultra Driller:
"Ha! I got plenty more where that came from."
Normal: Ultra Driller: Normal: Ultra Driller:
Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller:
Normal: Ultra Driller: Normal: Ultra Driller: Normal: Ultra Driller:
Normal: Ultra Driller: Normal: Ultra Driller:

History

  • 17/03/20:
    • Neutral Jacky was added to the game.
    • Neutral Jacky's facial animations were slightly tweaked.
  • 25/03/20:
    • Neutral Jacky's Hardy Hard Hat Star Power was added.
  • 26/03/20:
    • Nerf Jacky's main attack damage was decreased to 1200 (from 1300) and delay between attacks was increased by 25%.
    • Nerf Her Pneumatic Booster Gadget speed boost was decreased to 30% (from 38%).
  • 07/04/20:
    • Nerf Jacky's health was decreased to 5200 (from 5500).
    • Neutral Fixed a bug that sometimes allowed Jacky to kick the ball in Brawl Ball while using her Super.
  • 12/06/20:
    • Neutral The Constructor Jacky skin was added.
  • 16/06/20:
    • Nerf Jacky's Pneumatic Booster Gadget charges were decreased to 2 (from 3).
  • 02/07/20:
    • Buff Jacky's Pneumatic Booster Gadget charges were increased to 3 (from 2).
    • Nerf Jacky's health was decreased to 5000 (from 5200).
    • Nerf Her Pneumatic Booster Gadget speed boost was decreased to 20% (from 30%).
  • 07/08/20:
    • Neutral The Ultra Driller Jacky skin was added.
  • 10/09/20:
    • Buff Jacky's Counter Crush Star Power radius was increased by 50%.
  • 15/12/20:
    • Buff Jacky's main attack damage was increased to 1280 (from 1200).
    • Buff Her Counter Crush Star Power efficiency was increased to 30% (from 15%).
  • 27/01/21:
    • Neutral Jacky's Counter Crush no longer triggers an opposing Jacky's Counter Crush to remove damage loops.
    • Neutral Jacky and Constructor Jacky's received facial animations.
  • 15/03/21:
    • Neutral Jacky's walking effects were slightly reworked.
  • 07/04/21:
    • Buff Jacky's Counter Crush Star Power radius was increased by 33%.
  • 16/06/21:
    • Buff Jacky gained a Trait where she can now charge her Super from receiving damage.
    • Nerf Her Hardy Hard Hat Star Power damage reduction was decreased to 10% (from 15%).
  • 17/06/21:
    • Nerf The Super charge rate from her Trait was decreased to 20% (from 30%).
  • 21/06/21:
    • Neutral The Jet Ski Jacky skin was added. It was featured as a Power League exclusive skin for Brawl Pass Season 7.
  • 25/08/21:
    • Neutral The Super charge rate from her Trait is now based on Jacky's max health.
  • 28/09/21:
    • Buff Jacky's Super activation delay was removed.
    • Buff Jacky's Super no longer stops her from moving and she can attack earlier after using it.
  • 30/09/21:
    • Buff Jacky's Hardy Hard Hat Star Power damage reduction was increased to 15% (from 10%).
    • Nerf Jacky's health was decreased to 4600 (from 5000).
    • Nerf Jacky's main attack damage was decreased to 1160 (from 1280).
    • Nerf The number of hits necessary to charge Jacky's Super was increased to 5 hits (from 4).
  • 27/10/21:
    • Buff Jacky's health was increased to 5000 (from 4600).
    • Buff The number of hits necessary to charge Jacky's Super was decreased to 4 hits (from 5).
    • Nerf Jacky's Super no longer provides her damage reduction.
    • Neutral Jacky's class was changed to Tank (from Heavyweight).
  • 16/12/21:
    • Neutral Jacky's True Silver and True Gold skins were added.
    • Neutral Fixed an issue where Jacky was doing 1 damage at the very edge of her attack.
  • 21/12/21:
    • Neutral The Gift Express Jacky skin was added. It was featured as a Brawlidays 2021 skin.
  • 01/03/22:
    • Buff Jacky's Hardy Hard Hat Star Power damage reduction was increased to 20% (from 15%).
  • 27/04/22:
    • Neutral Jacky's Rebuild Gadget was added.
  • 29/07/22:
    • Neutral The Jacky Cooky skin was added. It was featured as a BT21 skin.
  • 31/08/22:
    • Buff Jacky's main attack damage was increased to 1240 (from 1160).
  • 12/12/22:
    • Neutral Jet Ski Jacky's main attack visual effects were slightly reworked.
    • Neutral Jacky's Counter Crush Star Power visual effects when she's damaged were slightly reworked.
  • 25/04/23:
  • 15/08/23:
    • Buff Jacky's Pneumatic Booster Gadget speed boost was increased to 25% (from 20%), and its duration was increased to 4 seconds (from 3).
  • 05/09/23:
    • Neutral All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
  • 22/09/23:
    • Neutral Jacky's Seismic Event Hypercharge was added.
  • 24/10/23:
    • Neutral Fixed an issue with tooltips on upgrading Jacky.
    • Neutral Jacky's flavor text was changed from "Jacky works her Jackhammer to shake up the ground and nearby enemies. Her Super pulls in nearby foes, leaving them in the dust!" to "Jacky is a miner who can't resist mouthing off about her wild work experiences using very colorful language! Luckily, the bad words are drowned out by the noise of her jackhammer"
  • 27/02/24:
    • Buff Jacky Seismic Event Hypercharge shield boost was increased to 25% (from 15%).
    • Nerf Jacky Seismic Event Hypercharge damage boost was decreased to 5% (from 25%).
    • Neutral All Brawlers' Hypercharges duration can no longer be extended.

Cosmetics

Skins (7)

Pins

Jacky
Skin Pins
Jacky Skin-Default
Jacky Pin-Neutral

Neutral

Free
Jacky Pin-Happy

Happy

Common
Jacky Pin-Sad

Sad

Common
Jacky Pin-Angry

Angry

Common
Jacky Pin-GG

GG

Rare
Jacky Pin-Clap

Clap

Rare
Jacky Pin-Thanks

Thanks

Epic
Jacky Pin-Phew

Phew

Epic
Jacky Pin-Special

Special

Epic
Jacky Pin-Facepalm

Facepalm

Exclusive
Jacky Pin-Hypercharge

Hypercharge

Exclusive
Jacky Skin-Gift Express
Jacky Gift Express Pin-Happy

Happy

Exclusive
Jacky Gift Express Pin-Happy

Happy

Exclusive
Jacky Skin-Jacky Cooky
Jacky Jacky Cooky Pin-Neutral

Neutral

Exclusive
Jacky Skin-Ultra Driller
Jacky Ultra Driller Pin-Neutral

Neutral

Exclusive
Jacky Skin-Jet Ski
Jacky Jet Ski Pin-Neutral

Neutral

Exclusive

Sprays

Jacky-Spray

Jacky

Common
Jacky Hypercharge-Spray

Jacky Hypercharge

Exclusive
Jacky Cooky-Spray

Jacky Cooky

Common

Profile Icons

Jacky1-pfp

Jacky

Jacky2-pfp

Jacky

Jacky Hypercharge-pfp

Jacky Hypercharge

Jacky Cooky-pfp

Jacky Cooky

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