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{{Protection}}{{MagicWords}}
{{Protection}}{{MagicWords}}{{Brawler Infobox|Rarity = Epic|Class = Assassin|MovementSpeed = 820 (Very Fast)<br>3500 (with Super)<br>1020 (after Super)|GadgetCharges = 3|HealthLabel = Health|Health = 3000|AttackLabel = Damage per punch|Attack = 540|AttackRange = 2|Reload = 0.7 seconds|AttackSuperCharge = 10.125%|SuperRange = 6.67|SuperSuperCharge = |VoiceActor=|AttackCooldown=|SuperDuration= |SuperMinionRange=|SuperReload=|SuperMovementSpeed=|Super=|SuperLabel=|AttackSpeed=3500|AttackWidth=2|SuperSpeed=|AttackBullets=2|AttackLabel2=Heal per punch|Attack2=135}}
 
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{{Brawler Infobox|Title = CEO of Brawl Stars|Rarity = Epic|Class = Assassin|MovementSpeed = 820 (Very Fast)<br>1017 (with Hypercharge)<br>3500 (with Super)<br>1020 (after Super)<br>1217 (after Super with Hypercharge)|HealthLabel = Health|Health = 3300|AttackLabel = Damage per punch|Attack = 540|AttackRange = 2 (Short)|Reload = 0.7 seconds (Very Fast)<br>0.35 seconds (with Hypercharge)|AttackSuperCharge = 8.37%<br>9.207% (with Super Charge Gear)<br>16.74% (with Hypercharge)<br>17.577% (with Super Charge Gear and Hypercharge)|SuperRange = 6.67 (Normal)|SuperSuperCharge = |VoiceActor=David Autovino|AttackCooldown=|SuperDuration= |SuperMinionRange=|SuperReload=|SuperMovementSpeed=|Super=|SuperLabel=|AttackSpeed=3500|AttackWidth=2|SuperSpeed=|AttackBullets=2|AttackLabel2=Heal per punch|Attack2=189|Gadget2Name=Hardcore|Gadget2=2640|Gadget2Label=Health|StarPower1Name=Hard Landing|StarPower1=1215|StarPower1Label=Damage|HyperchargeMultiplier=40%|HyperchargeSpeed=+24%|HyperchargeDamage=+15%|HyperchargeShield=+15%}}
{{Quote|Let's face it, this is an angry kid. He also loves parkour.}}
 
  +
{{Quote|Edgar believes nobody understands him. Certainly not his mom, who thinks he's going through a phase. Only he knows the darkness in his soul is eternal.}}
 
{{Portrait}}
 
{{Portrait}}
Edgar is an {{Rarity|Epic}} [[Brawler]] who could be unlocked for free as a Brawlidays 2020 gift from December 19th until January 7th. He has moderate damage and health, and he attacks with two quick punches with his scarf, with an extremely fast cooldown and reload speed. He also slightly heals per punch if he hits an enemy Brawler. His Super is a jump that can go over walls and allows him to get closer to enemies or escape them. His Gadget, Let's Fly, increases his Super auto-charge dramatically for a few seconds. His first Star Power, Hard Landing, deals 1000 damage to enemies in his Super's landing area of effect. His second Star Power, Fisticuffs, increases the amount he heals per punch.
+
Edgar is an {{Rarity|Epic}} [[Brawler]] who could be unlocked for free as a Brawlidays 2020 gift from December 19th through January 7th or can be unlocked from the Starr Road. He has moderate health, moderately high burst damage and great mobility with his Super and his very fast movement speed, but a short attack range. His Trait allows his Super and Hypercharge to charge itself over time. He attacks with two quick short-ranged punches with an extremely short cooldown and reload speed that also slightly heal him per hit on an enemy Brawler. His Super is a quick jump over obstacles that grants him a speed boost upon landing. His first Gadget, Let's Fly, drastically increases his Trait's Super-charge for a short period of time. His second Gadget, Hardcore, provides him a shield that absorbs damage and decays over time. His first Star Power, Hard Landing, allows his Super to deal moderate damage to enemies in his Super's landing area of effect. His second Star Power, Fisticuffs, increases the amount he heals per punch. His Hypercharge, Outburst, increases his Super charge rate and reload speed after using his Super.
  +
  +
==Trait==
  +
{{Quote|This Brawler charges Super over time.}}Edgar's Super and Hypercharge charge automatically over time, similar to [[Darryl]]. It takes 30 seconds to fully charge his Super without other Super-charging abilities, as well as 1 minute and 16 seconds to fully charge his Hypercharge.
   
 
==Attack: Fight Club==
 
==Attack: Fight Club==
{{Quote|Hits enemies with quick punches, healing himself for each landed punch.}}Edgar throws out two piercing punches from his scarf at a very short range, healing himself for 25% of the damage dealt per hit against enemy Brawlers. The attack takes 0.35 seconds to complete, in part because of his extremely short cooldown. The amount healed does scale with [[Showdown|Power Cubes]].
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{{Quote|Hits enemies with quick punches from his scarf, healing himself for each landed punch.}}Edgar throws out two short-ranged, piercing punches from his scarf, healing himself for 35% of the damage dealt per punch. The attack cooldown is extremely short, and it takes 0.4 seconds to complete. The amount healed scales with [[Showdown|Power Cubes]] or other outside buffs such as [[Ruffs]]'s power-up, [[8-Bit]]'s Super or [[Belle]]'s Super.
   
 
==Super: Vault==
 
==Super: Vault==
{{Quote|Edgar jumps over any obstacle and gets a temporary speed boost. His Super will slowly charge over time.}}Edgar jumps into the air briefly before landing onto the ground wherever the Super was aimed. On landing, he boosts his movement speed by 200 points for 2.5 seconds. Edgar's Super charges automatically over 30 seconds.
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{{Quote|Edgar jumps over any obstacle and gets a temporary speed boost. His Super will slowly charge over time.}}Edgar jumps into the air and over obstacles briefly before landing onto the area where the Super was aimed. If there are lakes, his jump range is extended to the nearest ground. While in the air, Edgar is completely immune to all damage besides status effects and damage applied over time. On landing, he boosts his movement speed by 200 points for 2.5 seconds.
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  +
==Gadgets==
  +
===Let's Fly===
  +
{{Quote|Edgar's Super charges faster, 525% for 4 seconds.}}{{Gadget|1}}Edgar's Trait's Super charge speed is 525% faster for 4 seconds. This increases the charge speed per second from 3.33% to 20.8%. This Gadget charges 83.6% of his Super over its duration.
   
  +
===Hardcore===
==Gadget: Let's Fly==
 
  +
{{Quote|Edgar gets a shield that protects him from the next 3300 damage. The shield gets weaker over time.}}{{Gadget|2}}[[File:Hardcore Icon.png|left|40x40px|link=]]Edgar receives a shield that initially blocks the next 3300 damage dealt to him. The shield decays for 165 health every 0.5 seconds, so the damage it can block decreases over time. If an attack deals more damage than the shield's current health, the shield disappears and Edgar is damaged by the remaining damage. [[Colette]]'s attack and Super will deal damage based on Edgar's max health when this shield is active. Enemies damaging Edgar with Hardcore can still charge their Supers.
{{Quote|Edgar's Super charges faster, 525% for 4 seconds.}}Edgar's Super charge speed is 525% faster for 4 seconds. This increases the auto-charge speed per second from 3.3% to 17.5%, or 70% over the Gadget's duration, but does not affect the Super charge rate from his attack.
 
   
 
==Star Powers==
 
==Star Powers==
 
===Hard Landing===
 
===Hard Landing===
{{Quote|Edgar's Super will also deal 1000 damage to nearby enemies upon landing.}}When landing from his Super, Edgar deals 1000 damage in a 3 tile radius around him. In addition, an altered landing indicator shows the area-of-effect.
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{{Quote|Edgar's Super will also deal 1350 damage to nearby enemies upon landing.}}{{StarPower|1}}Upon landing from his Super, Edgar deals 1350 damage in a 3-tile radius around him. In addition, an altered landing indicator shows the area-of-effect.
   
 
===Fisticuffs===
 
===Fisticuffs===
{{Quote|Edgar receives 25% more healing from damage he deal.}}Edgar gets 25% more healing per punch. This increases his healing rate from his base 25% to 31.25%.
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{{Quote|Edgar receives 25% more healing from the damage he deals.}}{{StarPower|2}}Edgar receives 25% more healing per punch. This increases his healing rate per punch from his base 35% to 43.75%.
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  +
==Hypercharge: Outburst==
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{{Quote|After using Super gain charging speed and reload speed for few seconds.}}{{Hypercharge}}
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When activated, after using his Super, Edgar turns red, doubling his Super charge rate and reload speed for 5 seconds. He also gains a 15% damage boost, a 15% shield boost, as well as a 24% speed boost.
   
 
==Tips==
 
==Tips==
  +
*Although he's able to counter high-health Brawlers with slow unload speeds such as [[8-Bit]], [[Pam]], and [[Frank]], Edgar doesn't have the health to easily outmatch tanks. Because of that, it's better to focus on other targets, specifically weaker ones like throwers and sharpshooters.
*Edgar does not have the health to outmatch heavyweights or other high-health Brawlers. Focus on weaker targets such as throwers and sharpshooters. When using his Super, especially with Hard Landing, throwers and sharpshooters can be countered very effectively.
 
  +
**His healing however, along with his Fisticuffs Star Power (if you have it equipped), greatly help him take on tanks. It's still best to take caution when fighting them since they can 2-shot or 3-shot Edgar's low health, so be sure to use your Super to avoid some attacks and land as much punches so as to out-heal the tanks' damage.
*Edgar can dribble the ball in [[Brawl Ball]] since he can use his Super to jump to the ball and grab it, similar to [[El Primo]] and [[Darryl]].
 
  +
*Edgar is an incredibly great ambusher and camper in offense-oriented modes like [[Showdown]]. Though he has low health, he heals each time he lands a successful punch, and his reload and unload speed are extremely fast. When playing Edgar, it's best to use him in enclosed maps such as [[Cavern Churn]], in which these are what he dominates in. In [[Duo Showdown]], he can be paired up with healers like [[Byron]], similarly to with tanks and other assassins to increase the chances of victory.
*Since he has a speed boost after using his Super, it can be good to use for stealing gems in [[Gem Grab]] or bolts in [[Siege]] and quickly retreating.
 
  +
*Edgar is an outstanding choice in speed-based modes like [[Brawl Ball]] because of his very fast movement speed and great mobility. He can kick the ball/trophy ahead of him and then use his Super to jump to the ball/trophy and grab it again (self-passing), similarly to [[El Primo]]. After self-passing, he can then quickly shoot the ball/trophy into the designated area. Edgar is also aided by the speed boost that he gains after his Super. Keep in mind that Edgar has low health so be careful while performing this.
*With his Gadget, Edgar can quickly charge his Super to make a quick getaway or to ambush a low-health target.
 
  +
*His speed boost after his Super can also be utilized well in [[Gem Grab]] or [[Siege]] as he can jump onto the Gem mine or into the Bolt spawns, which then he can steal Gems or Bolts and quickly retreat. He can also use this to escape more effectively when he's in danger.
*Since Edgar has the shortest range in the game, it is important to utilize his auto-charging Super and cover to get close to enemies. If you walk directly at an enemy, you will most likely be outranged and defeated before you can deal any damage. You can avoid this by jumping directly on an enemy to lower the risk of dying.
 
  +
**However, his low health and lack of range diminish his viability in the above modes due to his inability to deal with long-ranged enemies with control abilities that are versatile in the above modes. With his Hardcore Gadget and a Shield [[Gears|Gear]], Edgar can take more damage before having to retreat.
  +
*With his Let's Fly Gadget, Edgar can quickly charge his Super to make a quick getaway or to ambush a target. It can also be used to get a Super when Supers are most necessary such as at the beginning of a match.
  +
*Edgar is a niche asset in [[Heist]] due to his consistent and high burst damage, allowing him to rapidly damage the safe with his punches along with his Hard Landing Star Power.
  +
*Edgar has the shortest attack range in the game, so it's necessary to maintain close range with enemies. If you don't have your Super, you can utilize cover to steadily advance to enemies. If you do have your Super charged up, use it to jump directly onto (ambush) an enemy. It's also niche to bush-camp and wait for an enemy to head near the bush, and then quickly exit the bush and attack them.
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*If fighting against Frank, it's recommended to attack and use Edgar's speed to your advantage. Each time Frank attacks, there's a delay, where Edgar can move behind Frank and deal damage while taking none and healing. You may also use your Super to evade Frank's devastating Super, therefore wasting it. Attacking works better with his Fisticuffs Star Power because of the boosted healing.
  +
*Brawlers with slow unload speeds like Pam and 8-Bit can be defeated by Edgar at close-quarters combat despite their high health since Edgar can unload all his attacks much quicker than them and heal himself in the process. Due to their slow unload and Edgar's speed boost after his Super, Edgar can strafe away from the majority of the fire. However, note that if Edgar incorrectly strafes, he might take the attack's full damage, dealing immense damage to him if not defeating him. Because of this, it's necessary to analyze all of your options and the enemy's before committing a jump on them.
  +
*In [[Boss Fight]], Edgar can utilize his mechanics (his sheer burst damage/healing and great mobility) to provide nearly-unparalleled offense/defense. In this mode, he's best used as the Power Cube carrier since it grants him more survivability along with his healing and amplifies his already high damage. His Fisticuffs Star Power is more effective in this mode since he can dive into swarms of bots and heal more effectively than he already would and overall survive longer whereas Hard Landing, even with the additional damage it dishes out, it's still insufficient against higher-health entities.
  +
**Aside from Power Cubes and Fisticuffs, additional buffs will also benefit Edgar; 8-Bit, [[Ruffs]], Pam, and [[Max]] all amplify Edgar's effectiveness in Boss Fight.
  +
*Though he has low health and short range, Edgar is decent in [[Super City Rampage]] and his viability is amplified with his Fisticuffs Star Power. He can stall the Boss for a long while, dealing a plethora of damage to it while also healing in the process. Edgar pairs best with healers like Byron in this mode as they can boost his healing and allow him to bring the Boss to low health without dying, even allowing him to defeat it.
  +
*Edgar is not often recommended in [[Bounty]] since long-ranged Brawlers dominate the mode and his short range makes him disadvantageous. If playing him in Bounty, focus on pressuring enemies in the back of the map, and perform hit-and-run attacks using your Super. However, don't play him in open Bounty maps like [[Purple Paradise]] as he's more vulnerable to longer-ranged Brawlers.
  +
*Edgar vs. Edgar matchups are quite common in Showdown due to Edgar's viability in the game mode. Since Edgar can heal from punches and displace others with his Super, the outcome of an Edgar vs. Edgar fight is usually unpredictable. However, there are some tactics you can perform to typically guarantee yourself a victory (unless the opposing Edgar does the same or has an advantage that you don't).
  +
**The first tactic is to run away from the enemy while attacking to "extend" your attack's range. Due to Edgar's quick unload speed and reload speed, the enemy will be low on health, if not dead, before realizing their mistake. Conversely, when facing another Edgar performing this tactic, use your Super to jump ahead of the enemy (if the opposing Edgar doesn't have their Super) or retreat (allowing you to use the same strategy in case the enemy Edgar follows you).
  +
**The second tactic is to auto-aim your Super in the middle of the fight to avoid a few punches. In an Edgar vs Edgar matchup, every ammo counts and therefore avoiding a few punches gives you an advantage. If the Edgar uses this strategy against you, either use your Super to escape or perform the first tactic.
  +
*Edgar is vulnerable to Brawlers with high burst damage or knockback abilities like [[Surge]], [[Shelly]], or [[Brock]] because they can use those abilities to evade Edgar and/or easily defeat him. When facing these Brawlers, it's best to use his Hardcore Gadget to reduce their damage once they use their defensive ability on him so he can survive longer and won't be easily defeated.
  +
*When trying to fight high-damaging Brawlers like Shelly or [[Spike]], wait for them to use some of or all of their ammo, and then jump on them. Since they have the disadvantage of little to no ammo, Edgar can attack them with ease without taking much damage. Even if he takes damage when the enemy reloads, his attack heals him and offsets the enemy's previous damage, allowing him to secure a defeat. His Hardcore Gadget allows him to survive longer if he takes more damage.
   
  +
==Voice Lines ==
{{Clr}}
 
 
==Voice Lines==
 
 
{| class="article-table"
 
{| class="article-table"
 
!Spawning
 
!Spawning
Line 39: Line 64:
 
!Activating A Super
 
!Activating A Super
 
|-
 
|-
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|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 01.ogg|Filedescription = "This is so lame."}}
 
|{{Ogg|Filename = Edgar lead vo 01.ogg|Filedescription = "Don't, look at me!"}}
+
{{Ogg|Filename = Edgar start vo 01.ogg|Filedescription = "This is so lame."}}'''Mecha:'''
|{{Ogg|Filename = Edgar hurt vo 01.ogg|Filedescription = "Leave me alone!"}}
+
{{Ogg|Filename = Mech edgar start vo 01.ogg|Filedescription = "This is so lame."}}
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar kill vo 01.ogg|Filedescription = "Lul."}}
 
|{{Ogg|Filename = Edgar die vo 01.ogg|Filedescription = "This is so unfair!"}}
+
{{Ogg|Filename = Edgar lead vo 01.ogg|Filedescription = "Don't look at me!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar lead vo 01.ogg|Filedescription = "Don't look at me!"}}
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|'''Normal:'''
  +
{{Ogg|Filename = Edgar hurt vo 01.ogg|Filedescription = "Leave me alone!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 01.ogg|Filedescription = "Leave me alone!"}}
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|'''Normal:'''
  +
{{Ogg|Filename = Edgar kill vo 01.ogg|Filedescription = "Lul."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar kill vo 01.ogg|Filedescription = "Lul."}}
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|'''Normal:'''
  +
{{Ogg|Filename = Edgar die vo 01.ogg|Filedescription = "This is so unfair!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 01.ogg|Filedescription = "This is so unfair!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar ulti vo 01.ogg|Filedescription = Edgar screams}}
 
  +
{{Ogg|Filename = Edgar ulti vo 01.ogg|Filedescription = Edgar screams}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar ulti vo 01.ogg|Filedescription = Edgar screams}}
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 02.ogg|Filedescription = "Huh, can't believe I have to do this."}}
 
|{{Ogg|Filename = Edgar lead vo 02.ogg|Filedescription = "CEO of Brawl Stars."}}
+
{{Ogg|Filename = Edgar start vo 02.ogg|Filedescription = "Huh, can't believe I have to do this."}}'''Mecha:'''
|{{Ogg|Filename = Edgar hurt vo 02.ogg|Filedescription = "Get away from me!"}}
+
{{Ogg|Filename = Mech edgar start vo 02.ogg|Filedescription = "Huh, can't believe I have to do this."}}
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar kill vo 02.ogg|Filedescription = "So awesome."}}
 
|{{Ogg|Filename = Edgar die vo 02.ogg|Filedescription = "What?"}}
+
{{Ogg|Filename = Edgar lead vo 02.ogg|Filedescription = "CEO of Brawl Stars."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar lead vo 02.ogg|Filedescription = "CEO of Brawl Stars."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar hurt vo 02.ogg|Filedescription = "Get away from me!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 02.ogg|Filedescription = "Get away from me!"}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar kill vo 02.ogg|Filedescription = "So awesome."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar kill vo 02.ogg|Filedescription = "So awesome."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar die vo 02.ogg|Filedescription = "What?"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 02.ogg|Filedescription = "What?"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar ulti vo 02.ogg|Filedescription = Edgar screams}}
 
  +
{{Ogg|Filename = Edgar ulti vo 02.ogg|Filedescription = Edgar shrieks}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar ulti vo 02.ogg|Filedescription = Edgar shrieks}}
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 03.ogg|Filedescription = "Boring."}}
 
|{{Ogg|Filename = Edgar lead vo 03.ogg|Filedescription = "I low-key wanna win this game."}}
+
{{Ogg|Filename = Edgar start vo 03.ogg|Filedescription = "Boring."}}'''Mecha:'''
|{{Ogg|Filename = Edgar hurt vo 03.ogg|Filedescription = "Don't touch the scarf!"}}
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{{Ogg|Filename = Mech edgar start vo 03.ogg|Filedescription = "Boring."}}
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar kill vo 03.ogg|Filedescription = "Whatever."}}
 
|{{Ogg|Filename = Edgar die vo 03.ogg|Filedescription = "No way!"}}
+
{{Ogg|Filename = Edgar lead vo 03.ogg|Filedescription = "I low-key wanna win this game."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar lead vo 03.ogg|Filedescription = "I low-key wanna win this game."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar hurt vo 03.ogg|Filedescription = "Don't touch the scarf!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 03.ogg|Filedescription = "Don't touch the scarf!"}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar kill vo 03.ogg|Filedescription = "Whatever."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar kill vo 03.ogg|Filedescription = "Whatever."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar die vo 03.ogg|Filedescription = "No way!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 03.ogg|Filedescription = "No way!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar ulti vo 03.ogg|Filedescription = Edgar screams}}
 
  +
{{Ogg|Filename = Edgar ulti vo 03.ogg|Filedescription = Edgar screams}}
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 04.ogg|Filedescription = "Yolo! Wooh!"}}
 
|{{Ogg|Filename = Edgar lead vo 04.ogg|Filedescription = "Great. Now everyone hates me."}}
+
{{Ogg|Filename = Edgar start vo 04.ogg|Filedescription = "Yolo! Wooh!"}}'''Mecha:'''
|{{Ogg|Filename = Edgar hurt vo 04.ogg|Filedescription = "Ew!"}}
+
{{Ogg|Filename = Mech edgar start vo 04.ogg|Filedescription = "Yolo! Wooh!"}}
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar kill vo 04.ogg|Filedescription = "Eh."}}
 
|{{Ogg|Filename = Edgar die vo 04.ogg|Filedescription = "So much tryharding."}}
+
{{Ogg|Filename = Edgar lead vo 04.ogg|Filedescription = "Great. Now everyone hates me."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar lead vo 04.ogg|Filedescription = "Great. Now everyone hates me."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar hurt vo 04.ogg|Filedescription = "Ew!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 04.ogg|Filedescription = "Ew!"}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar kill vo 04.ogg|Filedescription = "Eh."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar kill vo 04.ogg|Filedescription = "Eh."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar die vo 04.ogg|Filedescription = "So much tryharding."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 04.ogg|Filedescription = "So much tryharding."}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar ulti vo 04.ogg|Filedescription = Edgar cries}}
 
  +
{{Ogg|Filename = Edgar ulti vo 04.ogg|Filedescription = Edgar cries}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar ulti vo 02.ogg|Filedescription = Edgar cries}}
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 05.ogg|Filedescription = "Uh, back on the grind."}}
 
  +
{{Ogg|Filename = Edgar start vo 05.ogg|Filedescription = "Uh, back on the grind."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar start vo 05.ogg|Filedescription = "Uh, back on the grind."}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar hurt vo 05.ogg|Filedescription = "Don't be salty."}}
 
|{{Ogg|Filename = Edgar kill vo 05.ogg|Filedescription = "Wow, hardcore."}}
+
{{Ogg|Filename = Edgar hurt vo 05.ogg|Filedescription = "Don't be salty."}}'''Mecha:'''
|{{Ogg|Filename = Edgar die vo 05.ogg|Filedescription = "Wow you're so awesome."}}
+
{{Ogg|Filename = Mech edgar hurt vo 05.ogg|Filedescription = "Don't be salty."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar kill vo 05.ogg|Filedescription = "Wow, hardcore."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar kill vo 05.ogg|Filedescription = "Wow, hardcore."}}
  +
|'''Normal:'''
  +
{{Ogg|Filename = Edgar die vo 05.ogg|Filedescription = "Wow, you are so awesome."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 05.ogg|Filedescription = "Wow, you are so awesome."}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar ulti vo 05.ogg|Filedescription = Edgar screams}}
 
  +
{{Ogg|Filename = Edgar ulti vo 05.ogg|Filedescription = Edgar screams}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar ulti vo 04.ogg|Filedescription = Edgar screams}}
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 06.ogg|Filedescription = "Pssh, I can do this if I wanted to!"}}
 
  +
{{Ogg|Filename = Edgar start vo 06.ogg|Filedescription = "Pssh, I could do this if I wanted to!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar start vo 06.ogg|Filedescription = "Pssh, I could do this if I wanted to!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar hurt vo 06.ogg|Filedescription = "Big yikes!"}}
 
  +
{{Ogg|Filename = Edgar hurt vo 06.ogg|Filedescription = "Big yikes!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 06.ogg|Filedescription = "Big yikes!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar die vo 06.ogg|Filedescription = "So lame."}}
 
  +
{{Ogg|Filename = Edgar die vo 06.ogg|Filedescription = "So lame."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 06.ogg|Filedescription = "So lame."}}
 
|
 
|
 
|
 
|
 
|-
 
|-
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar start vo 07.ogg|Filedescription = "You can't make me!"}}
 
  +
{{Ogg|Filename = Edgar start vo 07.ogg|Filedescription = "You can't make me!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar start vo 07.ogg|Filedescription = "You can't make me!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar hurt vo 07.ogg|Filedescription = "I'm lagging!"}}
 
  +
{{Ogg|Filename = Edgar hurt vo 07.ogg|Filedescription = "I'm lagging!"}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar hurt vo 07.ogg|Filedescription = "I'm lagging!"}}
 
|
 
|
  +
|'''Normal:'''
|{{Ogg|Filename = Edgar die vo 07.ogg|Filedescription = "I'm shook."}}
 
  +
{{Ogg|Filename = Edgar die vo 07.ogg|Filedescription = "I'm shook."}}'''Mecha:'''
  +
{{Ogg|Filename = Mech edgar die vo 07.ogg|Filedescription = "I'm shook."}}
 
|
 
|
 
|
 
|
Line 98: Line 192:
 
==History==
 
==History==
 
*19/12/20:
 
*19/12/20:
**Edgar was added to the game. {{Balance|Neutral}}
+
**{{Balance|Neutral|Edgar was added to the game and was available for every user to claim for free until 07/01/21.}}
*14/1/21:
+
*14/01/21:
**Edgar's Let's Fly Super charge speed was decreased from 700% to 525%. {{Balance|Nerf}}
+
**{{Balance|Buff|Edgar's Let's Fly Gadget Super charge duration was increased to 4 seconds (from 3).}}
**Edgar's Let's Fly Super charge duration was increased from 3 to 4 sec. {{Balance|Buff}}
+
**{{Balance|Nerf| Edgar's Let's Fly Gadget Super charge speed was decreased to 525% (from 700%).}}
*18/1/21:
+
*18/01/21:
**Edgar's Fisticuffs Star Power was added. {{Balance|Neutral}}
+
**{{Balance|Neutral|Edgar's Fisticuffs Star Power was added.}}
  +
*08/02/21:
  +
**{{Balance|Nerf|The number of hits necessary to charge Edgar's Super was increased to 12 hits (from 10).}}
  +
* 15/03/21:
  +
**{{Balance|Nerf|Edgar's health was decreased to 2800 (from 3000).}}
  +
*07/05/21:
  +
**{{Balance|Neutral|The Quickdraw Edgar skin was added.}}
  +
*08/07/21:
  +
**{{Balance|Neutral|Edgar's Hardcore Gadget was added.}}
  +
**{{Balance|Neutral|Fixed a bug that Edgar would remain in the battle after the round is over when using his Hardcore Gadget.}}
  +
*25/08/21:
  +
**{{Balance|Buff|Edgar's main attack healing was increased to 35% (from 25%).}}
  +
*28/09/21:
  +
**{{Balance|Neutral|Fixed an issue where Edgar's Fisticuffs Star Power increases his movement speed after jumping.}}
  +
*27/10/21:
  +
**{{Balance|Neutral|Edgar's flavor text was changed from "Let's face it, this is an angry kid. He also loves parkour." to "Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself."}}
  +
*17/12/21:
  +
**{{Balance|Neutral|Fixed a bug where Edgar's eyes turned yellow.}}
  +
*26/01/22:
  +
**{{Balance|Neutral|The Orochi Edgar skin was added. It was featured as a Year of the Tiger skin.}}
  +
*10/03/22:
  +
**{{Balance|Neutral|The Doctor Edgar skin was added. It was featured as a Biodome skin.}}
  +
*29/07/22:
  +
**{{Balance|Neutral|The Edgar Tata skin was added. It was featured as a BT21 skin.}}
  +
*31/08/22:
  +
**{{Balance|Neutral|Edgar's True Silver and True Gold skins were added.}}
  +
*25/04/23:
  +
**{{Balance|Buff|Edgar's health was increased to 3000 (from 2800).}}
  +
*11/05/23:
  +
**{{Balance|Neutral|The Blackbird Edgar skin was added.}}
  +
*05/09/23:
  +
**{{Balance|Edgar's health was increased to 3300 (from 3000).}}
  +
**{{Balance|Neutral|All Brawlers' health and damage were increased from 5% to 10% with each Power Level.}}
  +
*06/10/23:
  +
**{{Balance|Neutral|The Mecha Edgar skin was added. It was featured as a Mecha Squad skin.}}
  +
*24/10/23:
  +
**{{Balance|Buff|Edgar's Hardcore Gadget health was increased to 2640 (from 2000) and now scales with Power Levels.}}
  +
**{{Balance|Buff|Edgar's Hard Landing Star Power damage was increased to 1215 (from 1000) and now scales with Power Levels.}}
  +
**{{Balance|Neutral|The Mecha Edgar Unit-00 and Unit-01 skins were added. They were featured as Mecha Squad skins.}}
  +
**{{Balance|Neutral|Edgar's flavor text was changed from "Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself." to "Edgar believes nobody understands him. Certainly not his mom, who thinks he's going through a phase. Only he knows the darkness in his soul is eternal."}}
  +
*12/12/23:
  +
**{{Balance|Neutral|Edgar's Outburst Hypercharge was added.}}
  +
*18/12/23:
  +
**{{Balance|Nerf|Edgar's Outburst Hypercharge charge rate was decreased by 62.5%.}}
  +
*27/02/24:
  +
**{{Balance|Buff|Edgar's Outburst Hypercharge charge rate was increased by 62.5%.}}
  +
**{{Balance|Buff|Edgar's Outburst Hypercharge multiplier was increased to 40% (from 25%).}}
  +
**{{Balance|Buff|Edgar's Outburst Hypercharge speed boost was increased to 24% (from 20%).}}
  +
**{{Balance|Nerf|Edgar's Let's Fly Gadget no longer charges his Hypercharge.}}
  +
**{{Balance|Nerf|Edgar's Outburst Hypercharge damage boost was decreased to 15% (from 25%).}}
  +
**{{Balance|Nerf|Edgar's Outburst Hypercharge shield boost was decreased to 15% (from 25%).}}
  +
**{{Balance|Neutral|All Brawlers' Hypercharges duration can no longer be extended.}}
  +
*14/03/24:
  +
**{{Balance|Neutral|The Thief Edgar skin was added. It was featured as a Sands of Time skin.}}
   
== Trivia ==
+
==Cosmetics==
  +
===Skins (11)===
  +
{{Skin Gallery
  +
|Name1=Blackbird|Cost1=29 Gems or 1000 Bling|Rarity1=Rare
  +
|Name2=Mecha (Unit-00)|Cost2=49 Gems, available after purchasing Mecha Edgar|Campaign2=Mecha Squad|Rarity2=Legendary
  +
|Name3=Mecha (Unit-01)|Cost3=49 Gems, available after purchasing Mecha Edgar|Campaign3=Mecha Squad|Rarity3=Legendary
  +
|Name4=Quickdraw|Cost4=79 Gems or 2750 Bling|Campaign4=Outlaws|Rarity4=Super Rare
  +
|Name5=Orochi|Cost5=149 Gems|Campaign5=Lunar Brawl|Rarity5=Epic
  +
|Name6=Doctor|Cost6=149 Gems or 5000 Bling|Campaign6=Biodome|Rarity6=Epic
  +
|Name7=Edgar Tata|Cost7=149 Gems|Campaign7=BT21|Rarity7=Epic
  +
|Name8=Thief|Cost8=199 Gems|Campaign8=Sands of Time|Rarity8=Mythic
  +
|Name9=Mecha|Cost9=299 Gems|Campaign9=Mecha Squad|Rarity9=Legendary
  +
|Name10=True Silver|Cost10=10000 Coins|Campaign10=True Silver
  +
|Name11=True Gold|Cost11=25000 Coins|Campaign11=True Gold}}
   
  +
===Pins===
* Edgar is a worker in the gift shop, his silver badge indicates this.{{Navigation}}
 
  +
{| class="article-table" style="width: 100%;"
  +
!colspan="12" |Edgar
  +
|-
  +
!Skin
  +
!colspan="11" |Pins
  +
{{Pin Table}}
  +
{{Pin Table|Orochi|Happy}}
  +
{{Pin Table|Doctor}}
  +
{{Pin Table|Edgar Tata}}
  +
{{Pin Table|Quickdraw}}
  +
{{Pin Table|Mecha}}
  +
{{Pin Table|Mecha (Unit-00)}}
  +
{{Pin Table|Mecha (Unit-01)}}
  +
{{Pin Table|Thief|Special}}
  +
|}
  +
  +
===Sprays===
  +
{| class="article-table" style="width: 100%; text-align: center;" colspan="5"
  +
|-
  +
|{{Spray|Type = Edgar|Rarity = Common}}
  +
|{{Spray|Type = Edgar Hypercharge|Rarity = Exclusive}}
  +
|{{Spray|Type = Edgar Tata|Rarity = Common}}
  +
|{{Spray|Type = Mecha Edgar|Rarity = Common}}
  +
|{{Spray|Type = Thief Edgar|Rarity = Common}}
  +
|}
  +
  +
===Profile Icons===
  +
{|class="article-table" style="width: 100%; text-align: center;" colspan="5"
  +
|-
  +
|{{Pfp|Edgar1}}
  +
|{{Pfp|Edgar2}}
  +
|{{Pfp|Edgar3}}
  +
|{{Pfp|Edgar Tata}}
  +
|{{Pfp|Mecha Edgar}}
  +
|-
  +
|{{Pfp|Thief Edgar}}
  +
|}
  +
{{Navigation}}
 
[[pt:Edgar]]
 
[[pt:Edgar]]
 
[[ru:Эдгар]]
 
[[ru:Эдгар]]

Latest revision as of 15:09, 11 April 2024

"Edgar believes nobody understands him. Certainly not his mom, who thinks he's going through a phase. Only he knows the darkness in his soul is eternal."
Edgar Portrait

Edgar is an Epic Brawler who could be unlocked for free as a Brawlidays 2020 gift from December 19th through January 7th or can be unlocked from the Starr Road. He has moderate health, moderately high burst damage and great mobility with his Super and his very fast movement speed, but a short attack range. His Trait allows his Super and Hypercharge to charge itself over time. He attacks with two quick short-ranged punches with an extremely short cooldown and reload speed that also slightly heal him per hit on an enemy Brawler. His Super is a quick jump over obstacles that grants him a speed boost upon landing. His first Gadget, Let's Fly, drastically increases his Trait's Super-charge for a short period of time. His second Gadget, Hardcore, provides him a shield that absorbs damage and decays over time. His first Star Power, Hard Landing, allows his Super to deal moderate damage to enemies in his Super's landing area of effect. His second Star Power, Fisticuffs, increases the amount he heals per punch. His Hypercharge, Outburst, increases his Super charge rate and reload speed after using his Super.

Trait

"This Brawler charges Super over time."

Edgar's Super and Hypercharge charge automatically over time, similar to Darryl. It takes 30 seconds to fully charge his Super without other Super-charging abilities, as well as 1 minute and 16 seconds to fully charge his Hypercharge.

Attack: Fight Club

"Hits enemies with quick punches from his scarf, healing himself for each landed punch."

Edgar throws out two short-ranged, piercing punches from his scarf, healing himself for 35% of the damage dealt per punch. The attack cooldown is extremely short, and it takes 0.4 seconds to complete. The amount healed scales with Power Cubes or other outside buffs such as Ruffs's power-up, 8-Bit's Super or Belle's Super.

Super: Vault

"Edgar jumps over any obstacle and gets a temporary speed boost. His Super will slowly charge over time."

Edgar jumps into the air and over obstacles briefly before landing onto the area where the Super was aimed. If there are lakes, his jump range is extended to the nearest ground. While in the air, Edgar is completely immune to all damage besides status effects and damage applied over time. On landing, he boosts his movement speed by 200 points for 2.5 seconds.

Gadgets

Let's Fly

"Edgar's Super charges faster, 525% for 4 seconds."
GD-Edgar1

Edgar's Trait's Super charge speed is 525% faster for 4 seconds. This increases the charge speed per second from 3.33% to 20.8%. This Gadget charges 83.6% of his Super over its duration.

Hardcore

"Edgar gets a shield that protects him from the next 3300 damage. The shield gets weaker over time."
GD-Edgar2
Hardcore Icon

Edgar receives a shield that initially blocks the next 3300 damage dealt to him. The shield decays for 165 health every 0.5 seconds, so the damage it can block decreases over time. If an attack deals more damage than the shield's current health, the shield disappears and Edgar is damaged by the remaining damage. Colette's attack and Super will deal damage based on Edgar's max health when this shield is active. Enemies damaging Edgar with Hardcore can still charge their Supers.

Star Powers

Hard Landing

"Edgar's Super will also deal 1350 damage to nearby enemies upon landing."
SP-Edgar1

Upon landing from his Super, Edgar deals 1350 damage in a 3-tile radius around him. In addition, an altered landing indicator shows the area-of-effect.

Fisticuffs

"Edgar receives 25% more healing from the damage he deals."
SP-Edgar2

Edgar receives 25% more healing per punch. This increases his healing rate per punch from his base 35% to 43.75%.

Hypercharge: Outburst

"After using Super gain charging speed and reload speed for few seconds."
Edgar-Hypercharge

When activated, after using his Super, Edgar turns red, doubling his Super charge rate and reload speed for 5 seconds. He also gains a 15% damage boost, a 15% shield boost, as well as a 24% speed boost.

Tips

  • Although he's able to counter high-health Brawlers with slow unload speeds such as 8-Bit, Pam, and Frank, Edgar doesn't have the health to easily outmatch tanks. Because of that, it's better to focus on other targets, specifically weaker ones like throwers and sharpshooters.
    • His healing however, along with his Fisticuffs Star Power (if you have it equipped), greatly help him take on tanks. It's still best to take caution when fighting them since they can 2-shot or 3-shot Edgar's low health, so be sure to use your Super to avoid some attacks and land as much punches so as to out-heal the tanks' damage.
  • Edgar is an incredibly great ambusher and camper in offense-oriented modes like Showdown. Though he has low health, he heals each time he lands a successful punch, and his reload and unload speed are extremely fast. When playing Edgar, it's best to use him in enclosed maps such as Cavern Churn, in which these are what he dominates in. In Duo Showdown, he can be paired up with healers like Byron, similarly to with tanks and other assassins to increase the chances of victory.
  • Edgar is an outstanding choice in speed-based modes like Brawl Ball because of his very fast movement speed and great mobility. He can kick the ball/trophy ahead of him and then use his Super to jump to the ball/trophy and grab it again (self-passing), similarly to El Primo. After self-passing, he can then quickly shoot the ball/trophy into the designated area. Edgar is also aided by the speed boost that he gains after his Super. Keep in mind that Edgar has low health so be careful while performing this.
  • His speed boost after his Super can also be utilized well in Gem Grab or Siege as he can jump onto the Gem mine or into the Bolt spawns, which then he can steal Gems or Bolts and quickly retreat. He can also use this to escape more effectively when he's in danger.
    • However, his low health and lack of range diminish his viability in the above modes due to his inability to deal with long-ranged enemies with control abilities that are versatile in the above modes. With his Hardcore Gadget and a Shield Gear, Edgar can take more damage before having to retreat.
  • With his Let's Fly Gadget, Edgar can quickly charge his Super to make a quick getaway or to ambush a target. It can also be used to get a Super when Supers are most necessary such as at the beginning of a match.
  • Edgar is a niche asset in Heist due to his consistent and high burst damage, allowing him to rapidly damage the safe with his punches along with his Hard Landing Star Power.
  • Edgar has the shortest attack range in the game, so it's necessary to maintain close range with enemies. If you don't have your Super, you can utilize cover to steadily advance to enemies. If you do have your Super charged up, use it to jump directly onto (ambush) an enemy. It's also niche to bush-camp and wait for an enemy to head near the bush, and then quickly exit the bush and attack them.
  • If fighting against Frank, it's recommended to attack and use Edgar's speed to your advantage. Each time Frank attacks, there's a delay, where Edgar can move behind Frank and deal damage while taking none and healing. You may also use your Super to evade Frank's devastating Super, therefore wasting it. Attacking works better with his Fisticuffs Star Power because of the boosted healing.
  • Brawlers with slow unload speeds like Pam and 8-Bit can be defeated by Edgar at close-quarters combat despite their high health since Edgar can unload all his attacks much quicker than them and heal himself in the process. Due to their slow unload and Edgar's speed boost after his Super, Edgar can strafe away from the majority of the fire. However, note that if Edgar incorrectly strafes, he might take the attack's full damage, dealing immense damage to him if not defeating him. Because of this, it's necessary to analyze all of your options and the enemy's before committing a jump on them.
  • In Boss Fight, Edgar can utilize his mechanics (his sheer burst damage/healing and great mobility) to provide nearly-unparalleled offense/defense. In this mode, he's best used as the Power Cube carrier since it grants him more survivability along with his healing and amplifies his already high damage. His Fisticuffs Star Power is more effective in this mode since he can dive into swarms of bots and heal more effectively than he already would and overall survive longer whereas Hard Landing, even with the additional damage it dishes out, it's still insufficient against higher-health entities.
    • Aside from Power Cubes and Fisticuffs, additional buffs will also benefit Edgar; 8-Bit, Ruffs, Pam, and Max all amplify Edgar's effectiveness in Boss Fight.
  • Though he has low health and short range, Edgar is decent in Super City Rampage and his viability is amplified with his Fisticuffs Star Power. He can stall the Boss for a long while, dealing a plethora of damage to it while also healing in the process. Edgar pairs best with healers like Byron in this mode as they can boost his healing and allow him to bring the Boss to low health without dying, even allowing him to defeat it.
  • Edgar is not often recommended in Bounty since long-ranged Brawlers dominate the mode and his short range makes him disadvantageous. If playing him in Bounty, focus on pressuring enemies in the back of the map, and perform hit-and-run attacks using your Super. However, don't play him in open Bounty maps like Purple Paradise as he's more vulnerable to longer-ranged Brawlers.
  • Edgar vs. Edgar matchups are quite common in Showdown due to Edgar's viability in the game mode. Since Edgar can heal from punches and displace others with his Super, the outcome of an Edgar vs. Edgar fight is usually unpredictable. However, there are some tactics you can perform to typically guarantee yourself a victory (unless the opposing Edgar does the same or has an advantage that you don't).
    • The first tactic is to run away from the enemy while attacking to "extend" your attack's range. Due to Edgar's quick unload speed and reload speed, the enemy will be low on health, if not dead, before realizing their mistake. Conversely, when facing another Edgar performing this tactic, use your Super to jump ahead of the enemy (if the opposing Edgar doesn't have their Super) or retreat (allowing you to use the same strategy in case the enemy Edgar follows you).
    • The second tactic is to auto-aim your Super in the middle of the fight to avoid a few punches. In an Edgar vs Edgar matchup, every ammo counts and therefore avoiding a few punches gives you an advantage. If the Edgar uses this strategy against you, either use your Super to escape or perform the first tactic.
  • Edgar is vulnerable to Brawlers with high burst damage or knockback abilities like Surge, Shelly, or Brock because they can use those abilities to evade Edgar and/or easily defeat him. When facing these Brawlers, it's best to use his Hardcore Gadget to reduce their damage once they use their defensive ability on him so he can survive longer and won't be easily defeated.
  • When trying to fight high-damaging Brawlers like Shelly or Spike, wait for them to use some of or all of their ammo, and then jump on them. Since they have the disadvantage of little to no ammo, Edgar can attack them with ease without taking much damage. Even if he takes damage when the enemy reloads, his attack heals him and offsets the enemy's previous damage, allowing him to secure a defeat. His Hardcore Gadget allows him to survive longer if he takes more damage.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha:
Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha:
Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal:
Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha:
Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha: Normal: Mecha:
Normal: Mecha: Normal: Mecha: Normal: Mecha:
Normal: Mecha: Normal: Mecha: Normal: Mecha:

History

  • 19/12/20:
    • Neutral Edgar was added to the game and was available for every user to claim for free until 07/01/21.
  • 14/01/21:
    • Buff Edgar's Let's Fly Gadget Super charge duration was increased to 4 seconds (from 3).
    • Nerf Edgar's Let's Fly Gadget Super charge speed was decreased to 525% (from 700%).
  • 18/01/21:
    • Neutral Edgar's Fisticuffs Star Power was added.
  • 08/02/21:
    • Nerf The number of hits necessary to charge Edgar's Super was increased to 12 hits (from 10).
  • 15/03/21:
    • Nerf Edgar's health was decreased to 2800 (from 3000).
  • 07/05/21:
    • Neutral The Quickdraw Edgar skin was added.
  • 08/07/21:
    • Neutral Edgar's Hardcore Gadget was added.
    • Neutral Fixed a bug that Edgar would remain in the battle after the round is over when using his Hardcore Gadget.
  • 25/08/21:
    • Buff Edgar's main attack healing was increased to 35% (from 25%).
  • 28/09/21:
    • Neutral Fixed an issue where Edgar's Fisticuffs Star Power increases his movement speed after jumping.
  • 27/10/21:
    • Neutral Edgar's flavor text was changed from "Let's face it, this is an angry kid. He also loves parkour." to "Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself."
  • 17/12/21:
    • Neutral Fixed a bug where Edgar's eyes turned yellow.
  • 26/01/22:
    • Neutral The Orochi Edgar skin was added. It was featured as a Year of the Tiger skin.
  • 10/03/22:
    • Neutral The Doctor Edgar skin was added. It was featured as a Biodome skin.
  • 29/07/22:
    • Neutral The Edgar Tata skin was added. It was featured as a BT21 skin.
  • 31/08/22:
    • Neutral Edgar's True Silver and True Gold skins were added.
  • 25/04/23:
    • Buff Edgar's health was increased to 3000 (from 2800).
  • 11/05/23:
    • Neutral The Blackbird Edgar skin was added.
  • 05/09/23:
    • Neutral All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
  • 06/10/23:
    • Neutral The Mecha Edgar skin was added. It was featured as a Mecha Squad skin.
  • 24/10/23:
    • Buff Edgar's Hardcore Gadget health was increased to 2640 (from 2000) and now scales with Power Levels.
    • Buff Edgar's Hard Landing Star Power damage was increased to 1215 (from 1000) and now scales with Power Levels.
    • Neutral The Mecha Edgar Unit-00 and Unit-01 skins were added. They were featured as Mecha Squad skins.
    • Neutral Edgar's flavor text was changed from "Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself." to "Edgar believes nobody understands him. Certainly not his mom, who thinks he's going through a phase. Only he knows the darkness in his soul is eternal."
  • 12/12/23:
    • Neutral Edgar's Outburst Hypercharge was added.
  • 18/12/23:
    • Nerf Edgar's Outburst Hypercharge charge rate was decreased by 62.5%.
  • 27/02/24:
    • Buff Edgar's Outburst Hypercharge charge rate was increased by 62.5%.
    • Buff Edgar's Outburst Hypercharge multiplier was increased to 40% (from 25%).
    • Buff Edgar's Outburst Hypercharge speed boost was increased to 24% (from 20%).
    • Nerf Edgar's Let's Fly Gadget no longer charges his Hypercharge.
    • Nerf Edgar's Outburst Hypercharge damage boost was decreased to 15% (from 25%).
    • Nerf Edgar's Outburst Hypercharge shield boost was decreased to 15% (from 25%).
    • Neutral All Brawlers' Hypercharges duration can no longer be extended.
  • 14/03/24:
    • Neutral The Thief Edgar skin was added. It was featured as a Sands of Time skin.

Cosmetics

Skins (11)

Pins

Edgar
Skin Pins
Edgar Skin-Default
Edgar Pin-Neutral

Neutral

Free
Edgar Pin-Happy

Happy

Common
Edgar Pin-Sad

Sad

Common
Edgar Pin-Angry

Angry

Common
Edgar Pin-GG

GG

Rare
Edgar Pin-Clap

Clap

Rare
Edgar Pin-Thanks

Thanks

Epic
Edgar Pin-Phew

Phew

Epic
Edgar Pin-Special

Special

Epic
Edgar Pin-Facepalm

Facepalm

Exclusive
Edgar Pin-Hypercharge

Hypercharge

Exclusive
Edgar Skin-Orochi
Edgar Orochi Pin-Happy

Happy

Exclusive
Edgar Orochi Pin-Happy

Happy

Exclusive
Edgar Skin-Doctor
Edgar Doctor Pin-Neutral

Neutral

Exclusive
Edgar Skin-Edgar Tata
Edgar Edgar Tata Pin-Neutral

Neutral

Exclusive
Edgar Skin-Quickdraw
Edgar Quickdraw Pin-Neutral

Neutral

Exclusive
Edgar Skin-Mecha
Edgar Mecha Pin-Neutral

Neutral

Exclusive
Edgar Mecha Pin-Happy

Happy

Exclusive
Edgar Mecha Pin-Sad

Sad

Exclusive
Edgar Mecha Pin-Angry

Angry

Exclusive
Edgar Mecha Pin-GG

GG

Exclusive
Edgar Mecha Pin-Clap

Clap

Exclusive
Edgar Mecha Pin-Thanks

Thanks

Exclusive
Edgar Mecha Pin-Phew

Phew

Exclusive
Edgar Mecha Pin-Special

Special

Exclusive
Edgar Skin-Mecha (Unit-00)
Edgar Mecha (Unit-00) Pin-Neutral

Neutral

Exclusive
Edgar Skin-Mecha (Unit-01)
Edgar Mecha (Unit-01) Pin-Neutral

Neutral

Exclusive
Edgar Skin-Thief
Edgar Thief Pin-Special

Special

Exclusive

Sprays

Edgar-Spray

Edgar

Common
Edgar Hypercharge-Spray

Edgar Hypercharge

Exclusive
Edgar Tata-Spray

Edgar Tata

Common
Mecha Edgar-Spray

Mecha Edgar

Common
Thief Edgar-Spray

Thief Edgar

Common

Profile Icons

Edgar1-pfp

Edgar

Edgar2-pfp

Edgar

Edgar Hypercharge-pfp

Hypercharge

Edgar Tata-pfp

Edgar Tata

Mecha Edgar-pfp

Mecha Edgar

Thief Edgar-pfp

Thief Edgar