"Let's face it, this is an angry kid. He also loves parkour."
Edgar Portrait.png

Edgar is an Epic Brawler who could be unlocked for free as a Brawlidays 2020 gift from December 19th through January 7th or from Brawl Boxes. He has moderate damage, a very fast movement speed, but low health. His Trait makes his Super charge itself over time. His attacks throw two quick scarf punches at a very short range with an extremely fast cooldown and reload speed. He also simultaneously and slightly heals when he attacks an enemy Brawler. His Super is a quick jump over obstacles with a speed boost upon landing. His Gadget, Let's Fly, drastically increases his Super auto-charge for a period of time. His first Star Power, Hard Landing, allows his Super to deal moderate damage to enemies in his Super's landing area of effect. His second Star Power, Fisticuffs, increases the amount he heals per punch.

Trait

"This Brawler charges Super over time."

Edgar's Super will charge automatically over time, similarly to Darryl. It takes 30 seconds to fully charge his Super normally.

Attack: Fight Club

"Hits enemies with quick punches from his scarf, healing himself for each landed punch."

Edgar throws out two short-ranged piercing punches from his scarf, healing himself for 25% of the damage dealt per punch. The attack cooldown is extremely short, and the attack takes 0.35 seconds to complete. The amount healed scales with Power Cubes or other outside buffs such as Colonel Ruffs' or 8-BIT's Super.

Super: Vault

"Edgar jumps over any obstacle and gets a temporary speed boost. His Super will slowly charge over time."

Edgar jumps into the air and over obstacles briefly before landing onto the area where the Super was aimed, and when auto-aimed, he will jump to the nearest enemy. If there are lakes, his jump range will be extended to the nearest ground. While in the air, Edgar is completely immune to all damage besides status effects and damage applied over time. On landing, he boosts his movement speed by 200 points for 2.5 seconds. His Trait charges his Super over time.

Gadget: Let's Fly

"Edgar's Super charges faster, 525% for 4 seconds."

Edgar's Trait’s auto-charge speed for his Super is 525% faster for 4 seconds. This only increases the auto-charge speed per second from 3.333% to 17.5%, or 70% of his Super over the Gadget's duration.

Star Powers

Hard Landing

"Edgar's Super will also deal 1000 damage to nearby enemies upon landing."

When landing from his Super, Edgar deals 1000 damage in a 3 tile radius around him. In addition, an altered landing indicator shows the area-of-effect.

Fisticuffs

"Edgar receives 25% more healing from the damage he deals."

Edgar receives 25% more healing per punch. This increases his healing rate per punch from his base 25% to 31.25%, and excluding outside buffs, increases it from 189 to 236.

Tips

  • Although he’s able to counter high-health Brawlers with slow unload speeds such as Pam and Frank, Edgar doesn’t have the health to easily outmatch heavyweights. Because of that, it’s better to focus on weaker targets such as throwers and sharpshooters, or fighters and support Brawlers with low health or mediocre damage at close range such as Emz.
    • However, his Fisticuffs Star Power greatly helps to take on heavyweights. Still, take caution when approaching them.
  • Edgar is an incredibly great ambusher and camper in Showdown, Knockout, and Duo Showdown, and Lone Star. Though he has low health, he has high burst damage, and he regains some health every time he lands a successful punch, and coupled with the fact that his reload and unload speed is extremely fast, this makes him a menace. In Showdown, maps with lots of walls such as Cavern Churn are what he dominates in. In Knockout, cover and his Let’s Fly Gadget aid him greatly to get quick knockouts. In Duo Showdown, just like other short-range Brawlers such as El Primo, he can be paired up with strong healers like Poco and Pam to increase the chances of victory.
  • Edgar is a outstanding choice in Brawl Ball and Trophy Thieves because of his speed and abilities. He can kick the ball or trophy ahead of him and then use his Super to jump to and grab the ball or trophy again (self-passing), similar to El Primo, Darryl, Bull, Crow, Stu, and Mortis. After self-passing, he can then quickly shoot the respective item in the designated area. Edgar is also aided by the speed boost that he gains after his Super. Keep in mind that Edgar has low health so be careful while performing this.
  • His speed boost after his Super can also be utilized well in Gem Grab or Siege as he can jump onto the gem mine or into the center of the Siege Map. Then he can steal gems or Bolts and quickly retreat. He can also use this to escape more effectively when he’s in danger.
  • Lou and Byron have a great synergy with Edgar, especially in Duo Showdown. Lou can stun the enemies with his attack (or Super with Lou's Star Power Supercool) and slow enemies with his Super, allowing Edgar to jump onto the affected enemies and quickly eliminate them. Meanwhile, Byron can continuously heal Edgar while Edgar plays aggressively and ambushes enemies.
  • With his Let's Fly Gadget, Edgar can quickly charge his Super to make a quick getaway or to ambush a low-health target. He can also quickly charge his Super to jump towards or onto a hot zone in Hot Zone and get some quick capturing. Another way to utilize it is to get a quick defeat in Knockout.
  • In Siege, Edgar can utilize his Super and his Superspeed boost to steal Bolts quickly, giving you a Siege Bot easily. Similar to El Primo, he can also jump past the enemy IKE walls in Siege, and with his Hard Landing Star Power and his extremely fast reload and unload speed in his attack, this can allow him to deal high damage to the enemy IKE, though it’s better to damage the IKE behind and with a Siege Bot. He can also use these techniques in Heist, but more effectively, and start rapidly damaging the safe with his punches along with his Super.
  • Edgar has the shortest attack range in the game, so you must maintain close range with your enemies. If you don’t have your Super, you can utilize cover and obstacles to steadily advance to enemies. If you do have your Super charged up, use it to jump directly on (ambushing) an enemy. You may also bush-camp and wait for an enemy to walk near the bush, and then quickly get out of the bush and attack them.
  • When facing Brawlers with high burst damage and high or moderately high health, such as Shelly, Bull, or Jacky, or other heavyweights who might be able to 2-shot or 3-shot Edgar's low health, use cover, Power Cubes, or your Super to your advantage and attempt to dodge their attacks.
  • Stu is a major counter to Edgar because once you jump onto Stu, he can hit you once and dash away with his Super, more detrimental with his Zero Drag Star Power. If facing him, use your Super speed boost after your Super to catch up to Stu, but be wary of his Super’s trail of fire.
  • If fighting against Frank, it is recommended to attack and use Edgar's speed to your advantage. Each time Frank attacks, there’s a delay, which Edgar can move behind Frank and deal damage while taking none, and healing if needed. You may also use your Super jump to jump over his Super stun, therefore leaving it to waste. Attacking works better with his Fisticuffs Star Power because of the boosted healing.
  • Brawlers with slow attack unload speeds like Pam and 8-BIT can be defeated by Edgar at close range despite their high health since Edgar can unload all his attacks extremely quickly, also healing himself in the process. Due to their slow unload and Edgar's speed after a Super, Edgar will be able to strafe away from the majority of the fire. However, note that if Edgar incorrectly strafes, he might take the full damage of the attack which might deal high damage to him, even defeat him. If you can, bush-camping is almost always a better option. Still, make sure to analyze all of your options and the enemy's before committing a jump on them.
  • In Boss Fight, Edgar can utilize his mechanics to provide nearly-unparalleled offense/defense. It is recommended for him to be the Power Cube carrier. With his Hard Landing Star Power, he can dish out 1000 additional damage to bot swarms; with Fisticuffs, he can dive into swarms of bots, and heal extremely effectively, but this is only effective when he has at least 20 or more Power Cubes (depending on the difficulty).
    • Additional buffs will also benefit Edgar; 8-BIT, Colonel Ruffs, Pam, and Max all make Edgar more menacing in Boss Fight.
  • Though with low health and short range, Edgar still does decent in other Boss Events such as Big Game, Robo Rumble, and Super City Rampage, and Takedown, and he does better in these events with his Fisticuffs Star Power. He can stall the Bosses or robots long enough to deal lots of damage. In Big Game as the Big Boss, use your speed to your advantage to evade the Hunter’s shots and even though this is less effective as a Big Boss, you can use your healing and Fisticuffs to stay in the game longer. In Takedown, ignore player conflict and focus on collecting Power Cubes and attacking the Boss.
  • Edgar is mediocre in Bounty since long-range Brawlers dominate the mode. To play him in Bounty, focus on pressuring enemies in the back of the map, and do a hit-and-run attack using your Super. However, don’t play him in open maps like Purple Paradise as he’s more vulnerable to longer-range Brawlers.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super
"This is so lame."
"Don't look at me!"
"Leave me alone!"
"Lul."
"This is so unfair!"
Edgar screams
"Huh, can't believe I have to do this."
"CEO of Brawl Stars."
"Get away from me!"
"So awesome."
"What?"
Edgar screams
"Boring."
"I low-key wanna win this game."
"Don't touch the scarf!"
"Whatever."
"No way!"
Edgar screams
"Yolo! Wooh!"
"Great. Now everyone hates me."
"Ew!"
"Eh."
"So much tryharding."
Edgar cries
"Uh, back on the grind."
"Don't be salty."
"Wow, hardcore."
"Wow, you are so awesome."
Edgar screams
"Pssh, I could do this if I wanted to!"
"Big yikes!"
"So lame."
"You can't make me!"
"I'm lagging!"
"I'm shook."

History

  • 19/12/20:
    • Edgar was added to the game. Neutral
  • 14/1/21:
    • Edgar's Let's Fly Gadget Super charge speed was decreased to 525% (from 700%). Nerf
    • His Let's Fly Super Gadget charge duration was increased to 4 seconds (from 3 seconds). Neutral
  • 18/1/21:
    • Edgar's Star Power Fisticuffs was added. Neutral
  • 8/2/21:
    • The number of hits necessary to charge his Super was increased to 12 (from 10). Nerf
  • 15/3/21:
    • Edgar's health was decreased to 2800 (from 3000). Nerf
  • 7/5/21:
    • The Quickdraw Edgar skin was added. Neutral
  • 16/6/21:
    • Edgar received animated pins. Neutral

Skins

Community content is available under CC-BY-SA unless otherwise noted.