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"Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself."
Edgar Portrait.png

Edgar is an Epic Brawler who could be unlocked for free as a Brawlidays 2020 gift from December 19th through January 7th or from Brawl Boxes. He has high and consistent burst damage and great mobility with his Super and his very fast movement speed, but low health and a short attack range. His Trait allows his Super to charge itself over time. His attacks throw two quick short-ranged punches with an extremely fast cooldown and reload speed that also slightly heal him per hit on an enemy Brawler. His Super is a quick jump over obstacles that grants him a speed boost upon landing. His first Gadget, Let's Fly, drastically increases his Trait’s Super-charge for a short period of time. His second Gadget, Hardcore, provides him a shield that absorbs damage and decays over time. His first Star Power, Hard Landing, allows his Super to deal moderate damage to enemies in his Super's landing area of effect. His second Star Power, Fisticuffs, increases the amount he heals per punch.


"This Brawler charges Super over time."

Edgar's Super charges automatically over time. It takes 30 seconds to fully charge his Super without other Super-charging abilities.

Attack: Fight Club

"Hits enemies with quick punches from his scarf, healing himself for each landed punch."

Edgar throws out two short-ranged, piercing punches from his scarf, healing himself for 35% of the damage dealt per punch. The attack cooldown is extremely short, and the attack takes 0.35 seconds to complete. The amount healed scales with Power Cubes or other outside buffs such as Colonel Ruffs's power-up, 8-BIT's Super or Belle's Super.

Super: Vault

"Edgar jumps over any obstacle and gets a temporary speed boost. His Super will slowly charge over time."

Edgar jumps into the air and over obstacles briefly before landing onto the area where the Super was aimed. If there are lakes, his jump range is extended to the nearest ground. While in the air, Edgar is completely immune to all damage besides status effects and damage applied over time. On landing, he boosts his movement speed by 200 points for 2.5 seconds.


Let's Fly

"Edgar's Super charges faster, 525% for 4 seconds."

Edgar's Trait’s Super charge speed is 525% faster for 4 seconds. This increases the charge speed per second from 3.33% to 17.5%. This Gadget charges 70% of his Super over its duration.


"Edgar gets a shield that protects him from the next 2000 damage. The shield gets weaker over time."

Edgar receives a shield that initially blocks the next 2000 damage dealt to him. The shield decays for 100 health every 0.5 seconds, so the damage it can block decreases over time. If an attack deals more damage than the shield's current health, the shield disappears and Edgar is damaged by the remaining damage. Colette's attack and Super will deal damage based on Edgar's max health when this shield is active. Enemies damaging Edgar with Hardcore can still charge their Supers.

Star Powers

Hard Landing

"Edgar's Super will also deal 1000 damage to nearby enemies upon landing."

Upon landing from his Super, Edgar deals 1000 damage in a 3-tile radius around him. In addition, an altered landing indicator shows the area-of-effect.


"Edgar receives 25% more healing from the damage he deals."

Edgar receives 25% more healing per punch. This increases his healing rate per punch from his base 35% to 43.75%.


  • Although he’s able to counter high-health Brawlers with slow unload speeds such as 8-BIT, Pam, and Frank, Edgar doesn’t have the health to easily outmatch tanks. Because of that, it’s better to focus on other targets, specifically weaker ones like throwers and sharpshooters.
    • His healing however, along with his Fisticuffs Star Power (if you have it equipped), greatly help him take on tanks. It’s still best to take caution when fighting them since they can 2-shot or 3-shot Edgar's low health, so be sure to use your Super to avoid some attacks and land as much punches so as to out-heal the tanks’ damage.
  • Edgar is an incredibly great ambusher and camper in offense-oriented modes like Showdown. Though he has low health, he heals each time he lands a successful punch, and his reload and unload speed are extremely fast. When playing Edgar, it’s best to use him in enclosed maps such as Cavern Churn, in which these are what he dominates in. In Duo Showdown, he can be paired up with healers like Byron, similarly to with tanks and other assassins to increase the chances of victory.
  • Edgar is an outstanding choice in speed-based modes like Brawl Ball because of his very fast movement speed and great mobility. He can kick the ball/trophy ahead of him and then use his Super to jump to the ball/trophy and grab it again (self-passing), similarly to El Primo. After self-passing, he can then quickly shoot the ball/trophy into the designated area. Edgar is also aided by the speed boost that he gains after his Super. Keep in mind that Edgar has low health so be careful while performing this.
  • His speed boost after his Super can also be utilized well in Gem Grab or Siege as he can jump onto the Gem mine or into the Bolt spawns, which then he can steal Gems or Bolts and quickly retreat. He can also use this to escape more effectively when he’s in danger.
    • However, his low health and lack of range diminish his viability in the above modes due to his inability to deal with long-ranged enemies with control abilities that are versatile in the above modes. With his Hardcore Gadget and a Shield Gear, Edgar can take more damage before having to retreat.
  • With his Let's Fly Gadget, Edgar can quickly charge his Super to make a quick getaway or to ambush a target. It can also be used to get a Super when Supers are most necessary such as at the beginning of a match.
  • Edgar is a niche asset in Heist due to his consistent and high burst damage, allowing him to rapidly damage the safe with his punches along with his Hard Landing Star Power.
  • Edgar has the shortest attack range in the game, so it’s necessary to maintain close range with enemies. If you don’t have your Super, you can utilize cover to steadily advance to enemies. If you do have your Super charged up, use it to jump directly onto (ambush) an enemy. It’s also niche to bush-camp and wait for an enemy to head near the bush, and then quickly exit the bush and attack them.
  • If fighting against Frank, it's recommended to attack and use Edgar's speed to your advantage. Each time Frank attacks, there’s a delay, where Edgar can move behind Frank and deal damage while taking none and healing. You may also use your Super to evade Frank's devastating Super, therefore wasting it. Attacking works better with his Fisticuffs Star Power because of the boosted healing.
  • Brawlers with slow unload speeds like Pam and 8-Bit can be defeated by Edgar at close-quarters combat despite their high health since Edgar can unload all his attacks much quicker than them and heal himself in the process. Due to their slow unload and Edgar's speed boost after his Super, Edgar can strafe away from the majority of the fire. However, note that if Edgar incorrectly strafes, he might take the attack's full damage, dealing immense damage to him if not defeating him. Because of this, it’s necessary to analyze all of your options and the enemy's before committing a jump on them.
  • In Boss Fight, Edgar can utilize his mechanics (his sheer burst damage/healing and great mobility) to provide nearly-unparalleled offense/defense. In this mode, he's best used as the Power Cube carrier since it grants him more survivability along with his healing and amplifies his already high damage. His Fisticuffs Star Power is more effective in this mode since he can dive into swarms of bots and heal more effectively than he already would and overall survive longer whereas Hard Landing, even with the additional damage it dishes out, it's still insufficient against higher-health entities.
    • Aside from Power Cubes and Fisticuffs, additional buffs will also benefit Edgar; 8-BIT, Colonel Ruffs, Pam, and Max all amplify Edgar's effectiveness in Boss Fight.
  • Though he has low health and short range, Edgar is decent in Super City Rampage and his viability is amplified with his Fisticuffs Star Power. He can stall the Boss for a long while, dealing a plethora of damage to it while also healing in the process. Edgar pairs best with healers like Byron in this mode as they can boost his healing and allow him to bring the Boss to low health without dying, even allowing him to defeat it.
  • Edgar is not often recommended in Bounty since long-ranged Brawlers dominate the mode and his short range makes him disadvantageous. If playing him in Bounty, focus on pressuring enemies in the back of the map, and perform hit-and-run attacks using your Super. However, don’t play him in open Bounty maps like Purple Paradise as he’s more vulnerable to longer-ranged Brawlers.
  • Edgar vs. Edgar matchups are quite common in Showdown due to Edgar's viability in the game mode. Since Edgar can heal from punches and displace others with his Super, the outcome of an Edgar vs. Edgar fight is usually unpredictable. However, there are some tactics you can perform to typically guarantee yourself a victory (unless the opposing Edgar does the same or has an advantage that you don't).
    • The first tactic is to run away from the enemy while attacking to "extend" your attack's range. Due to Edgar's quick unload speed and reload speed, the enemy will be low on health, if not dead, before realizing their mistake. Conversely, when facing another Edgar performing this tactic, use your Super to jump ahead of the enemy (if the opposing Edgar doesn't have their Super) or retreat (allowing you to use the same strategy in case the enemy Edgar follows you).
    • The second tactic is to auto-aim your Super in the middle of the fight to avoid a few punches. In an Edgar vs Edgar matchup, every ammo counts and therefore avoiding a few punches gives you an advantage. If the Edgar uses this strategy against you, either use your Super to escape or perform the first tactic.
  • Edgar is vulnerable to Brawlers with high burst damage or knockback abilities like Surge, Shelly, or Brock because they can use those abilities to evade Edgar and/or easily defeat him. When facing these Brawlers, it’s best to use his Hardcore Gadget to reduce their damage once they use their defensive ability on him so he can survive longer and won’t be easily defeated.
  • When trying to fight high-damaging Brawlers like Shelly or Spike, wait for them to use some of or all of their ammo, and then jump on them. Since they have the disadvantage of little to no ammo, Edgar can attack them with ease without taking much damage. Even if he takes damage when the enemy reloads, his attack heals him and offsets the enemy’s previous damage, allowing him to secure a defeat. His Hardcore Gadget allows him to survive longer if he takes more damage.

Voice Lines

Spawning In The Lead Receiving Damage Defeating An Enemy Defeated Attacking Activating A Super


  • 19/12/20:
    • Edgar was added to the game and was available for every user to claim for free until 07/01/21. Neutral
  • 14/01/21:
    • Edgar's Let's Fly Gadget Super charge speed was decreased to 525% (from 700%). Nerf
    • Edgar's Let's Fly Gadget Super charge duration was increased to 4 seconds (from 3 seconds). Buff
  • 18/01/21:
    • Edgar's Fisticuffs Star Power was added. Neutral
  • 08/02/21:
    • The number of hits necessary to charge his Super was increased to 12 (from 10). Nerf
  • 15/03/21:
    • Edgar's health was decreased to 2800 (from 3000). Nerf
  • 07/05/21:
    • The Quickdraw Edgar skin was added. Neutral
  • 08/07/21:
    • Edgar's Hardcore Gadget was added. Neutral
    • Fixed a bug that Edgar would remain in the battle after the round is over when using his Hardcore Gadget. Neutral
  • 25/08/21:
    • Edgar's main attack healing was increased to 35% (from 25%). Buff
  • 27/10/21:
    • Edgar's flavor text was changed from "Let's face it, this is an angry kid. He also loves parkour." to "Edgy and with a hands-off attitude, Edgar prefers to throw punches with his scarf. With his Super, Edgar jumps into the fray swinging his scarf around himself." Neutral
  • 17/12/21:
    • Fixed a bug where Edgar's eyes turned yellow. Neutral
  • 26/01/22:
    • The Orochi Edgar skin was added. It was featured as a Year of the Tiger skin. Neutral
  • 10/03/22:
    • The Doctor Edgar skin was added. It was featured as a Biodome skin. Neutral