This article describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
Drum Roll is a Seasonal Event that was introduced during the June 2024 update for the Classic Brawl event. In this Event, there are 10 players playing individually, similar to Showdown. The objective is to eliminate opponents, with each elimination transforming your current Brawler to the next Brawler in the queue. Only the original 21 Brawlers can appear in this mode. All Brawlers are set to Power Level 9 and only the first Star Power is equipped, while Gadgets, Gears, and Hypercharges are disabled. Trophies cannot be lost or gained in this mode.
If no player has defeated 7 opponents after 3 minutes and 30 seconds, the player that has the foremost Brawler in the queue wins the match. If two or more players are tied for the lead at that point, the player who gained the lead first wins. The players who got eliminated can respawn in a few seconds, and their points do not reset.
Brawler Queues[]
There have been 17 different Brawler queues. All players start off with the same Brawler. The first player to defeat 7 opponents wins, their last takedown being with the final Brawler in the queue.
Queue 1 | Maps: Skull Creek • Rockwall Brawl | |||||
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Queue 2 | Map: Scorched Stone | |||||
Queue 3 | Map: Scorched Stone | |||||
Queue 4 | Map: Rockwall Brawl | |||||
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Queue 5 | Map: Feast or Famine | |||||
Queue 6 | Map: Scorched Stone | |||||
Queue 7 | Map: Skull Creek | |||||
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Queue 8 | Map: Scorched Stone | |||||
Queue 9 | Map: Rockwall Brawl | |||||
Queue 10 | Map: Feast or Famine | |||||
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Queue 11 | Map: Skull Creek | |||||
Queue 12 | Map: Scorched Stone | |||||
Queue 13 | Map: Feast or Famine | |||||
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Queue 14 | Map: Skull Creek | |||||
Queue 15 | Map: Scorched Stone | |||||
Queue 16 | Map: Skull Creek | |||||
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Queue 17 | Map: Scorched Stone | |||||
Voice Overs[]
An announcer would announce when the first takedown was made, when a player only needed four more takedowns or one more takedown to win, and when a player defeated two, three, or four opponents in a row.
Announcer's Voice Over | |||||||
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"First Takedown!"
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"Four Takedowns Left!"
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"One Takedown Left!"
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"Double Takedown!"
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"Triple Takedown!"
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"Quadruple Takedown!"
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"Victory!"
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"Defeat!"
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Tips[]
- Winning your first 1v1 early in the round is the most important. The first Brawler in the queue tends to be a vulnerable target, so if you can transform before others, you will likely be able to make another quick takedown with ease. As you rapidly cycle through different Brawlers, catching opponents off-guard with changing attacks, you can create enough of an advantage to cruise you to victory.
- In Drum Roll, when you defeat an enemy and switch Brawlers, you regain full health. Because of this, don't be afraid to play aggressively and commit to finishing off weakened opponents, even if you lose a lot of health in the process. As soon as you secure that takedown, you will instantly become strong enough again to fend off any additional players that swoop in.
History[]
- On 12/07/24, Drum Roll was temporarily added to the game for the Classic Brawl event.
- On 01/08/24, Drum Roll was removed from the game.