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"Crow fires a trio of poisoned daggers. As a Super move he leaps, firing daggers both on jump and on landing!"
Crow Portrait

Crow is a Legendary Brawler who can poison his enemies over time with his daggers but has rather low health. He attacks by firing 3 long range daggers that inflict poison on his enemies, dealing damage over time. Crow's Super allows him to jump and land while throwing daggers radially around him both on take-off and upon landing. His Gadget, Defense Booster, reduces any damage he takes by 60% for 3 seconds. His first Star Power, Extra Toxic, decreases the damage output of a poisoned Brawler by 20%. His second Star Power, Carrion Crow, adds 120 extra damage to his daggers, both from his attack and Super, when its target is below 50% health.

Attack: Switchblade

"Crow throws a triple threat of daggers. Enemies nicked by the poisoned blades will take damage over time."
Crow throws three long-range daggers in front of him, one straight in front of him and two on either side that have a slight spread. These daggers damage enemies upon contact, while also inflicting poison to the target that deals damage over time which is equal to the amount of damage dealt by the initial impact to the target. The poison effect lasts for 4 seconds, and it prevents the enemy Brawler from automatically healing.

Super: Swoop

"Crow takes to the skies, throwing a ring of poisoned daggers around him both on take-off and landing."
Crow jumps into the air and throws 14 daggers radially that spread out as they travel. He then glides to his destination, firing another set of 14 daggers radially upon landing. These daggers can still inflict poison and have a range identical to the ones Crow uses in his main attack. While in the air, Crow is completely immune to all damage besides damage applied over time, including the poison gas that closes in during Showdown.

Gadget: Defense Booster

"Crow gets a shield for 60% of incoming damage for 3.0 seconds."
Crow gains a shield, which looks identical to that of Rosa's, that reduces all damage he takes by 60% for 3 seconds. Note that this Gadget only has 2 charges per match.

Star Powers

Extra Toxic

"Crow's poison saps the strength of enemies, who deal 20% less damage while poisoned."
Crow's daggers gain a unique ability that decreases the damage output of a poisoned Brawler by 20%. The effect is lost if the poison effect wears off.

Carrion Crow

"Crow deals +120 damage with his attack and Super to targets with 50% or less health."
If the enemy has less than 50% of their maximum health, Crow deals 120 extra damage with his main attack and Super to the enemy. In addition, their health bar turns pink instead of the usual red to indicate the bonus being active. The effect is lost if the enemy heals back above 50% health.

Tips

  • Due to Crow's fast reload speed, you can unload his attack relatively frequently. This allows you to constantly apply poison damage on enemies, preventing them from healing and building up your Super all the while.
  • His Super is a fitting assassination tool. Once a Brawler's health has been brought low enough by the poison damage, you can jump on them for an easy kill.
  • Crow's daggers do little damage by themselves, but their poisonous damage-over-time effect results in Crow's victims the same amount poison damage as a single dagger.
  • Crow's Super is perfect against Brawlers who have difficult defending themselves at close range. However, be wary of jumping on two Brawlers at once; their combined firepower and health makes it difficult for Crow to secure a kill without dying.
  • Crow's poison prevents the poisoned Brawler from self-healing for 4 seconds more than the normal healing time (3 seconds) since the poison causes them to take damage for an extended period. This can really hinder an enemy team's ability to quickly regroup. The poison damage also causes the Brawler to appear while in the grass, so it also prevents Brawlers inflicted with poison from hiding for a time. For this reason, Crow is a great poker that can finish off low health enemies or continuously prevent isolated brawlers from regenerating health and force them to retreat.
  • Crow's Super is a viable escape tool. If you are low on health with Brawlers approaching, use his Super to fly away. The ring of daggers will damage the Brawlers both on take-off and landing.
  • Never quickfire your Super when low on health, as it will dangerously launch you toward the closest enemy.
  • One way to efficiently use Crow is to take advantage of his range by doing poke damage. Attack from a distance and back off to chip away at an enemy's health and charge your Super. Although this deals low damage, it usually prevents brawlers from advancing away from cover or even push enemy brawlers back to their spawns (in team-based modes).
  • Crow's Super can be useful for Brawl Ball. When Crow has the ball and his Super, he can kick the ball in front of him, and then use his Super to get past other brawlers to catch the ball and attempt to score.
  • Crow's Extra Toxic reduces damage dealt by enemies. This also works on IKE turrets, Boss Fight robots, and Big Game bosses, making them overall less effective in the long run, and increasing your team's survivability.
  • Crow's Super is extremely useful, and should not be wasted. Despite the high close-range damage Crow has, it is best to poke at the enemy, and using your Super to either chase or get close to a lower health brawler.
  • Most "sharpshooters" do more damage than Crow at long ranges, so your best bet against them is to simply play it safe and poke from Crow's maximum range and build up your Super, or wait for your teammates to do enough damage to them for you to finish them off. If you know how to, using Crow's high speed to dodge enemy projectiles is also an effective strategy.
  • Crow works best against short-ranged Brawlers. his poison prevents them from healing, and his speed allows him to chase after them and also retreat if they attempt to attack you.
  • Carrion Crow allows you to pick off lower-health targets with ease. Let someone else damage a brawler to half health, then poke them until they're finished.
  • Whenever playing him on Showdown with the Angry Bot modifier, it is not a good idea to play a solo match as Crow cannot deal high damage to the boss by himself; playing Duo Showdown with a high damage teammate is much more ideal.
  • Crow's fast movement speed can be used to dodge most slow attacks i.e. Brock's or Bea's rockets and drones, so use this to your advantage to juke and waste the enemy's ammo.
  • An advanced aiming tactic is to try to hit 2 daggers at a medium range away from your enemy, by aiming slightly to the edges. This gets easier the closer your enemy is to you, however at one point it's simply better to quickfire to have all 3 daggers hit a target.
  • Overall, Extra Toxic is the better star power for both Duo and Solo Showdown. Since surviving is the number one priority, reducing your enemy's damage is much more important than finishing someone off more easily (with Carrion Crow). Since Extra Toxic's damage reduction is percentage-based, it also scales with your target's power cubes, giving you a better chance against enemies with a bigger number of power cubes than you.
  • In any game mode, try to use Crow's normal attack from a distance, then use his speed to dodge enemy attacks, and use his normal attack again when the poison effect runs out, which deals constant damage, preventing your enemy from healing.

Voice Lines

Start Of Battles When In The Lead Once Hurt Getting A Kill When Dying When Attacking When Using A Super
Normal:
Crow start 01
"Let's settle this beef."
Mecha:
Mech crow start 01
"Let's settle this beef."
Normal:
Crow lead 01
"I'm the boss of bosses!"
Mecha:
Mech crow lead 01
"I'm the boss of bosses!"
Normal:
Crow get hit 01
"You cockroach!"
Mecha:
Mech crow get hit 01
"You cockroach!"
Normal:
Crow kills 01
"Nice piece of work!"
Mecha:
Mech crow kills 01
"Nice piece of work!"
Normal:
Crow dies 01
"Hey, you clipped me."
Mecha:
Mech crow dies 01
"Hey, you clipped me."
Normal:
Crow ulti 01
"Ka-kaw!"
Mecha:
Mech crow ulti vo 01
"Ka-kaw!"
Normal:
Crow start 02
"I smell a rat."
Mecha:
Mech crow start 02
"I smell a rat."
Normal:
Crow lead 02
"Talk is cheap."
Mecha:
Mech crow lead 02
"Talk is cheap."
Normal:
Crow get hit 02
"Woah woah woah!"
Mecha:
Mech crow get hit 02
"Woah woah woah!"
Normal:
Crow kills 02
"Sleeping with the fishes."
Mecha:
Mech crow kills 02
"Sleeping with the fishes."
Normal:
Crow start 03
"Don't mess with my crew."
Mecha:
Mech crow start 03
"Don't mess with my crew."
Normal:
Crow get hit 03
"I'm walking here!"
Mecha:
Mech crow get hit 03
"I'm walking here!"
Normal:
Crow kills 03
"I always get my mark."
Mecha:
Mech crow kills 03
"I always get my mark."
Normal:
Crow get hit 04
"Get outta here."
Mecha:
Mech crow get hit 04
"Get outta here."
Normal:
Crow get hit 05
"You looking at me?"
Mecha:
Mech crow get hit 05
"You looking at me?"
Normal:
Crow get hit 06
"Hey! Watch out!"
Mecha:
Mech crow get hit 06
"Hey! Watch out!"

History

  • 16/8/17:
    • Crow's main attack and Super damage increased to 80 per knife (from 60). Buff Image
    • Poison damage was decreased to 80 per tick (from 90). Nerf Image
  • 12/9/17:
    • Crow's main attack range was decreased by 0.67 tiles. Nerf Image
    • Crow's Super charges slightly slower. Nerf Image
  • 7/12/17:
    • The health and damage statistics of all Brawlers were multiplied by 4. Neutral Image
    • Crow's Super has a new animation and is executed faster. Buff Image
  • 18/12/17:
    • Crow's Super was changed to charge slightly more slowly (needs to hit 6 daggers + poison instead of 5 + poison). Nerf Image
    • The poison duration from his main attack and Super was reduced to 4 (from 5) seconds. The total damage remained the same. Nerf Image
  • 16/1/18:
    • Crow's Super jump speed was decreased by 20%. Nerf Image
  • 21/3/18:
    • Crow's projectile size was increased. Buff Image
  • 9/4/18:
    • Crow's main attack and Super damage was decreased to 300 per knife (from 320). Nerf Image
  • 21/5/18:
    • Crow's Super was changed to charge more slowly (needs to hit 9 daggers + poison instead of 6 + poison), giving him a 21% damage nerf. Nerf Image
  • 29/5/18:
    • Crow's main attack and Super damage was decreased to 280 per knife (from 300). Nerf Image
  • 19/6/18:
    • The Phoenix Crow skin was released. Neutral Image
  • 5/12/18:
    • Crow's Super was changed to require 8 daggers + poison to fully charge (from 9 + poison). Buff Image
  • 27/2/19:
    • Crow's reload time was decreased to 1.4s (from 1.5s). Buff Image
  • 15/4/19:
    • Crow's main attack and Super damage was increased to 300 per knife (from 280). Buff Image
    • His poison damage was increased to 75 (from 70). Buff Image
  • 26/6/19:
    • Gold and Night Mecha Crow skins were added. Neutral Image
  • 12/7/19:
    • The Mecha Crow skin was added. Neutral Image
  • 21/8/19:
    • Crow's Star Power Carrion Crow was added. Neutral Image
  • 18/9/19:
    • Crow's Extra Toxic damage reduction was increased to 13% (from 10%). Buff Image
    • His Carrion Crow damage was increased to 120 (from 100). Buff Image
    • Fixed animation issues in the Phoenix Crow skin. Neutral Image
  • 9/10/19:
    • Crow's main attack and Super damage was increased to 320 per knife (from 300). Buff Image
    • His poison damage was increased to 80 (from 75). Buff Image
    • His Extra Toxic damage reduction was increased to 16% (from 13%). Buff Image
  • 23/10/19:
    • Crow's Extra Toxic enemy damage reduction was increased to 20% (from 16%). Buff Image
  • 17/3/20:
    • Crow's Gadget Defense Booster was added. Neutral Image
  • 7/4/20:
    • Crow's Defense Booster charges were decreased to 2 (from 3). Nerf Image
  • 2/7/20:
    • Crow and his White skin were remodeled. Neutral Image

Skins

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