Colt is a Rare Brawler who has low health but a high damage output. His attack is a long-ranged volley of six bullets. His Super is a longer-ranged volley of twelve piercing bullets that can destroy obstacles. His first Gadget, Speedloader, instantly reloads two of his ammo. His second Gadget, Silver Bullet, makes his next attack a single piercing bullet that destroys obstacles and deals the damage of two of his main attack's bullets. His first Star Power, Slick Boots, passively increases his movement speed. His second Star Power, Magnum Special, increases his main attack's range and bullet speed. His Hypercharge, Dual Wielding, increases the width of his Super.
Attack: Six-Shooters
Colt shoots a straight, long-ranged volley of six bullets. Each bullet by itself deals little damage, but if all of the bullets hit an enemy, they can deal a high amount of damage. The bullets are 0.33 tiles in width and come out in two streams 0.33 tiles apart. The attack takes 0.8 seconds to complete.
Super: Bullet Storm
Colt shoots a straight, longer-ranged volley of twelve piercing bullets. The bullets are 0.67 tiles in width and come out in two streams 0.33 tiles apart. These bullets appear larger in size than his main attack, travel faster than his main attack, and can destroy obstacles. Note that the bullets destroy walls, but don't pierce through them, so bullets disappear upon destroying a wall tile. The Super takes 1.4 seconds to complete. However, he can't attack or reload while using his Super, and it is cancelled if Colt is knocked back, pulled, or stunned.
Gadgets
Speedloader
When this Gadget is used, Colt instantly reloads 2 ammo. Other ammo won't be interrupted from reloading. If Colt already has full ammo, the Gadget can't be used, but it can be used even if Colt only has one unfilled ammo bar.
Silver Bullet
When this Gadget is activated, Colt's next attack fires a single piercing bullet which deals the damage of and charges as much of Colt's Super as two of his main attack's bullets and destroys obstacles as well. Colt's Magnum Special Star Power affects the range of this Gadget. A Gadget symbol will glow above Colt's head signaling this Gadget's usage, as well as a glowing attack joystick. This Gadget's cooldown starts after this attack is shot.
Star Powers
Slick Boots
Colt's movement speed is passively increased by 100 points, allowing him to move faster than most other Brawlers and nearly the same as assassins such as Crow and Leon.
Magnum Special
Colt's main attack range is increased by 1 tile, making his range almost equivalent to Piper and Bea. The bullet speed is also increased to reach the target in the same amount of time at maximum range as normal.
Hypercharge: Dual Wielding
When activated, the separation between the two streams of Bullets of Colt's Super is increased from 0.33 tiles to 0.73 tiles, increasing his overall Super width from 1.01 tiles to 1.41 tiles. He also gains a 26% speed boost, a 25% damage boost, as well as a 5% shield boost.
Mutation
This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
Colt's range was increased, and his attacks broke walls, but the bullets disappeared once they destroy a wall, just like his Super.
Tips
Game Modes and Maps
- Colt's low health makes him particularly vulnerable, so it's best to avoid using him in survival-based game modes like Showdown, Hot Zone, and Bounty, where he often struggles in 1v1 lane encounters. However, he shines as a supportive teammate in Duo Showdown, Brawl Ball, and Heist, functioning as a pseudo-sniper with high damage potential and the ability to break walls.
- Colt does best on open maps, where he can easily control the map, out-ranging close-ranged Brawlers with his attacks and Super. In addition to Colt's effectiveness on open maps, his Magnum Special Star Power increases his effectiveness on these maps as it grants him additional range and therefore increases his area of control. In Team Events, it's best to pair Colt up with Brawlers with stunning, pulling, and slowing abilities to make it easier to hit all of his bullets.
Recommended Build
- While Colt's Speedloader Gadget offers significantly higher damage potential due to its increased ammo capacity, it can still be challenging to land all shots, even at close range. In contrast, the Silver Bullet Gadget not only clears obstacles but also ensures a guaranteed hit in close-quarters combat, allowing for effective ambush tactics and surprise attacks on opponents. Therefore, if you can hit most shots consistently—particularly in tightly confined maps or against stationary or slow-moving targets—Speedloader may be the superior choice, as it enables you to inflict considerably more damage with its two full ammo supplies compared to Silver Bullet's single shot.
- Colt's Speedloader Gadget can be extremely useful when attacking the enemy safe/IKE or a Siege Bot in Heist or Siege. The additional ammo it provides can deal massive damage even when Colt is out of ammo and potentially hinder the enemy team.
- Colt's Silver Bullet Gadget can be used to clear obstacles, which is useful in a lot of situations. For example, in Showdown, he can use Silver Bullet to destroy certain obstacles that enemies are hiding behind and finish them off. It can be used very effectively when breaking the barrier in front of an enemy goal in Brawl Ball or Basket Brawl.
- Colt's Slick Boots allows him to move faster, making chasing or escaping to cover easier. Slick Boots is also excellent for dodging projectiles from other long-ranged Brawlers.
Strategies
- Try to follow the enemy's movement. The full potential of your attack requires all of the bullets to hit the enemy. Predicting the enemy's movement allows all of the bullets to hit and deals massive damage. If they dodge a lot, shoot behind them so that they walk into your bullets. The inverse also works; If they keep walking into your attack when you use prediction to shoot, keep shooting that way.
- Mirroring the movement of an enemy you are attack will increase your chances of hitting all of his bullets with his main attack or Super. Always stay far away while being parallel to them.
- In Brawl Ball, if the goal still has 2 blocks on the ends or if any goal walls are still present, you can kick the ball into a wall, then immediately use your Super or Silver Bullet to break the walls, enabling the ball to go through the goal with the new open space. However, don't destroy the walls on your own goal because it inadvertently allows the enemies to kick the ball through to your goal.
Other
- Try to keep your distance from enemies. Colt specializes in long-ranged combat and can out-range close-ranged Brawlers very easily.
- Colt's Super can be used to devastate enemies directly or can be used to destroy enemy cover so that Colt or his teammates can rush in and finish the enemies off. In addition, his Super can also restrict enemies from passing through an area for it's duration.
- When being attacked by Mortis, try to keep moving to one direction and shooting to the exact opposite way Colt is facing. Because Mortis lands slightly behind or in Colt with his attack, he has to follow him with subsequent attacks if Colt keeps moving the same way, making Mortis run into all of the bullets.
Voice Lines
Spawning | In The Lead | Receiving Damage | Defeating An Enemy | Defeated | Attacking | Activating A Super |
---|---|---|---|---|---|---|
Normal:
"Brawn and beauty." Mecha:
"Brawn and beauty."
|
Normal:
"Selfie time." Mecha:
"Selfie time."
|
Normal:
"Ow!"
|
Normal:
"Check out my head shot." Mecha:
"Check out my head shot."
|
Normal:
"I want my mommy!" Mecha:
"I want my mommy!"
|
Normal:
"Pew pew pew!" Mecha:
"Pew pew pew!"
| |
Normal:
"Time for trouble." Mecha:
"Time for trouble."
|
Normal:
"Primetime baby!" Mecha:
"Primetime baby!"
|
Normal:
"Not the face!" Mecha:
"Not the face!"
|
Normal:
"Oh, that's gotta hurt." Mecha:
"Oh, that's gotta hurt."
|
Normal:
"I'm too pretty!" Mecha:
"I'm too pretty!"
|
Normal:
"Bullet storm!" Mecha:
"Bullet storm!"
| |
Normal:
"Too pretty for pain." Mecha:
"Too pretty for pain."
|
Normal:
"Heh, watch and learn." Mecha:
"Heh, watch and learn."
|
Normal:
"Hey! Watch it!" Mecha:
"Hey! Watch it!"
|
Normal:
"That's gotta hurt." Mecha:
"That's gotta hurt."
|
Normal:
"Have mercy!" Mecha:
"Have mercy!"
|
Normal:
"This is too easy!" Mecha:
"This is too easy!"
| |
Normal:
"Watch out, here I come!" Mecha:
"Watch out, here I come!"
|
Normal:
"I'm too good!" Mecha:
"I'm too good!"
|
Normal:
"That hurts!" Mecha:
"That hurts!"
|
Normal:
"Sorry noob." Mecha:
"Sorry noob."
|
Normal:
Colt whimpers Mecha:
Colt whimpers
|
Normal:
"Check out my guns, ha ha ha!" Mecha:
"Check out my guns, ha ha ha!"
| |
Normal:
"Number one!" Mecha:
"Number one!"
|
Normal:
Colt whimpers Mecha:
Colt whimpers
|
Normal:
Colt laughs Mecha:
Colt laughs
|
||||
Normal:
"Cheater!" Mecha:
"Cheater!"
|
Normal:
"Nice head shot." Mecha:
"Nice head shot."
|
|||||
Normal:
"No way!" Mecha:
"No way!"
|
Normal:
"Yes!" Mecha:
"Yes!"
|
|||||
Normal:
"Gah!" Mecha:
"Gah!"
|
History
- 16/08/17:
- Colt's main attack range was increased to 10.66 tiles (from 10).
- His main attack projectile speed was increased by 9%.
- 12/09/17:
- Colt's health was increased to 700 (from 600).
- His reload time was decreased to 1.25 seconds (from 1.5).
- 07/12/17:
- Colt's Super recharge rate was decreased by 17%.
- Colt's Slick Boots Star Power was added.
- The health and damage statistics of all Brawlers were multiplied by 4.
- 18/12/17:
- Colt's reload time was increased to 1.5 seconds (from 1.25).
- 22/12/17:
- Colt's main attack range was decreased to 10 tiles (from 10.66).
- 16/01/18:
- Colt's main attack range was decreased to 9 tiles (from 10).
- His Slick Boots Star Power speed boost was decreased to 50 points (from 100).
- 21/03/18:
- Colt's Slick Boots Star Power speed boost was increased to 60 points (from 50).
- His projectile size was increased.
- Every Brawler's movement speed was increased by 70 points, increasing Colt's base movement speed to 720 (from 650).
- All Brawlers' projectile speeds are increased by 9%.
- 23/03/18:
- Colt's main attack size was decreased by 50%.
- 09/04/18:
- Colt's main attack and Super damage were decreased to 300 (from 320) per bullet.
- 21/05/18:
- Colt's reload time was increased to 1.6 seconds (from 1.5).
- 29/05/18:
- Colt's main attack damage was decreased to 280 (from 300) per bullet.
- 18/06/18:
- Colt's Super range was decreased to 11 tiles (from 13.33).
- 05/12/18:
- Colt's main attack damage were increased to 300 (from 280) per bullet.
- 29/01/19:
- Colt and Rockstar Colt were remodeled and their animations were reworked.
- The Royal Agent Colt skin was added to the game. It was featured as a Lunar Brawl 2019 skin.
- 26/06/19:
- The Outlaw Colt skin was added.
- 03/07/19:
- Colt's Magnum Special Star Power was added.
- 29/08/19:
- Colt's Slick Boots Star Power speed boost was increased to 10% (from 8%).
- Fixed an issue that caused Colt's Magnum Special Star Power to increase the visual range of the Brawl Ball targeting line as well.
- 21/12/19:
- The Corsair Colt skin was added. It was featured as a Pirate Brawlidays skin.
- 19/02/20:
- Colt's main attack and Super damage were increased to 320 (from 300) per bullet.
- 17/03/20:
- Colt's Speedloader Gadget was added.
- 02/07/20:
- Colt, Rockstar Colt, Royal Agent Colt, and Outlaw Colt received facial animations.
- 10/09/20:
- Colt's Super recharge rate was increased slightly.
- His Super charge rate was decreased slightly.
- 05/11/20:
- The Challenger Colt skin was added to the game. It was featured as a World Championship Finals 2020 skin.
- 27/11/20:
- Colt's Silver Bullet Gadget was added.
- 15/12/20:
- Colt's main attack damage was increased to 360 (from 320) per bullet.
- Colt's Slick Boots speed boost was increased to 13% (from 10%).
- Fixed an issue that caused Silver Bullet to deal extra damage and not show the Gadget symbol when activated.
- 14/01/21:
- Colt's Silver Bullet damage was decreased to be equivalent to 2 of his regular bullets (from 6).
- 27/01/21:
- Colt's reload time was increased to 1.7 seconds (from 1.6).
- Corsair Colt received facial animations.
- 12/04/21:
- The Gunslinger Colt skin was added. It was featured as a Brawl Pass Season 6 exclusive skin.
- 16/06/21:
- Colt's True Silver and True Gold skins were added.
- 09/07/21:
- Colt's Latin America Master League skins were added.
- 27/08/21:
- The Handsome Colt skin was added.
- 27/10/21:
- Colt's class was changed to Damage Dealer (from Sharpshooter).
- 29/06/22:
- Colt's flavor text was changed from “Colt fires an accurate burst of bullets from his dual revolvers. His Super shreds cover and extends the bullet barrage!” to “An unlikely hero that often finds himself in the wrong place at the right time. He's not one to shy away from a mirror and is simply brimming with confidence!”
- 04/07/22:
- The Sharktooth Colt skin was added. It was featured as a Brawl Pass Season 13 exclusive skin.
- 12/12/22:
- Colt's main attack projectile speed was increased to 4000 (from 3804).
- Colt's rarity was changed to Rare (from Common).
- 28/02/23:
- Gunslinger Colt's main attack and Super visual effects were reworked.
- 25/04/23:
- Handsome Colt now costs 79 Gems (from 49).
- Outlaw Colt now costs 29 Gems (from 500 Star Points).
- 05/05/23:
- The Bananas Colt skin was added. It was featured as a Rumble Jungle Heroes skin.
- 05/09/23:
- All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
- Colt's Dual Wielding Hypercharge was added.
- 24/10/23:
- Colt was slightly remodeled.
- Colt's flavor text was changed from "An unlikely hero that often finds himself in the wrong place at the right time. He's not one to shy away from a mirror and is simply brimming with confidence!" to "Colt is the star attraction at Starr Park! His good looks, charisma and gun twirling tricks win over any audience, except maybe Shelly."
- 12/12/23:
- Colt's reload time was decreased to 1.4 seconds (from 1.7).
- 24/12/23:
- The Dark Angel Colt skin was added and was available for every user to claim for free until 31/12/23. It was featured as a Supercell Make skin.
- 27/02/24:
- Colt's Dual Wielding Hypercharge multiplier was decreased to 35% (from 40%).
- Colt's Dual Wielding Hypercharge speed boost was decreased to 26% (from 30%).
- Colt's Dual Wielding Hypercharge damage boost was decreased to 25% (from 30%).
- Colt's Dual Wielding Hypercharge shield boost was decreased to 5% (from 15%).
- All Brawlers' Hypercharges duration can no longer be extended.
- 18/04/24:
- The Mecha, Paragon Mecha, and Renegade Mecha Colt skins were added. They were featured as Mecha Squad skins.
- 23/04/24:
- Rockstar Colt was slightly remodeled.
- 29/04/24:
- Colt's Mutation was added for a limited time.
- 20/05/24:
- Colt's Mutation was removed from the game.
- 12/09/24:
- Fixed a bug where defeating a Colt could crash the game.
Cosmetics
Skins (19)
Pins
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Skin | Pins | ||||||||||