
Colette is an Epic Brawler who could be unlocked as a Brawl Pass reward at Tier 30 from Season 3: Welcome to Starr Park! or can be unlocked from the Starr Road. She has moderate health and variable damage output. She was the 39th Brawler added to the game. She attacks by firing a long-ranged projectile that deals more damage the more health her enemy has or a fixed amount against certain targets. For her Super, she dashes forwards and then return back very quickly, damaging any enemies in her path based on their maximum health. Colette's first Gadget, Na-ah!, makes her next attack deal additional damage. Her second Gadget, Gotcha!, makes her shots heal her when she hits an enemy for the next 5 seconds. Her first Star Power, Push It, pushes Brawlers caught in her Super to its furthest point which stuns them until Colette turns back. Her second Star Power, Mass Tax, gives her an initial temporary shield when using her Super that increases the damage reduction for every enemy hit by the Super. Her Hypercharge, Teen Spirit, summons her spirit that follows Colette's Super, similarly damaging any enemies in its path.
Attack: Taxing Shot
Colette fires a heart-shaped projectile at long range, dealing 37% of the opponent's current health; thus she can do a large amount of damage to high-health targets such as Frank, Draco, or El Primo but low damage to low-health targets like Piper, Meg, or Tick. As the damage is based on current health and not maximum health, consecutive shots will deal less damage. Power Cube buffs are applied after the base damage is calculated. The attack has a minimum damage amount, which increases based on Colette's Power Level. Colette's attack will deal the minimum damage amount once 37% of the enemy's health is lower than her minimum damage.
For special targets (such as Power Cube Boxes, the IKE, Heist safes, spawnables, Big Brawlers in Big Game or other non-Brawlers), the attack will deal a fixed amount of damage that is equal to two times the minimum damage (also increasing based on Colette's Power Level). This is affected by outside buffs such as Power Cubes and 8-Bit's damage booster.
Super: Time To Collect
Colette dashes forward a long distance until she reaches maximum range or is blocked by a wall, and then dashes back to her starting position. She can go over water while using her Super. If she hits an enemy Brawler, she deals 20% of their maximum health, both on her forward and on her return dash. Similar to her main attack, Power Cube buffs are applied after the base damage is calculated, and she will do twice as much damage to special targets as her main attack.
Gadgets
Na-ah!

Upon activation, Colette's next attack deals 150% more minimum damage. A Gadget symbol will glow above Colette's head signaling this Gadget's activation, as well as a glowing attack joystick. This Gadget's cool-down begins after the attack is used.
Gotcha!

For the next 5 seconds, Colette will heal for 80% of the damage dealt by her attacks, and her damage to special targets is increased by 20%. The attack's projectile will also turn green during the Gadget's duration. A Gadget symbol will glow above Colette's head signaling this Gadget's usage, as well as a glowing attack joystick.
Star Powers
Push It

When using her Super, Colette drags enemies she hits to the maximum range of her Super. This will interrupt any attacks and Supers, such as Carl's or Frank's Super. Brawlers affected by this Star Power can be pushed across water as well. Brawlers carried to the farthest point of the attack will be hit twice.
Mass Tax

When using her Super, she will get an initial 20% damage reduction shield that increases by 10% with every enemy she hits. This can allow her to have a 100% damage reduction (immunity) if she hits 8 or more enemies with her Super. The shield lasts for 5 seconds after the Super is activated, and the duration is refreshed every time an enemy is hit. This Star Power does not stack with multiple Supers, instead the shield from the most recent Super will be in effect. Note that this Star Power has no effect against slows, stuns, or knockbacks.
Hypercharge: Teen Spirit

When activated, when Colette uses her Super, she spawns her spirit which follows the same path as her Super at 66% of the speed. The spirit is impervious to damage, and it will complete its path even if Colette is defeated while using her Super. Her spirit deals the same amount of special target damage as Colette herself, but always deals the minimum damage on Brawlers. Colette also gains a 20% speed boost, as well as 5% damage and shield boost. In addition, the Hypercharge damage boost increases Colette's Super's minimum and special target damage, however, the Hypercharge damage boost increases the spirit's special target damage, but not its minimum damage.
Wasabi Power

Colette fired seven sets of six smaller attack projectiles with 60 degrees between each projectile over the duration of her Super, for a total of 42 projectiles. The effect was doubled when her Hypercharge was active for a total of 84 projectiles. While she did throw projectiles on her way back as well, she would fire less projectiles in total if her Super ended prematurely (such as being stunned or meeting walls in the dash). The projectiles dealt 400 damage each and did not contribute to the damage reduction of her Mass Tax Star Power, nor did they charge her Super.
Tips
Game Modes and Maps
- Colette is a very strong Brawler in Heist. The heist safe counts as a special target to Colette, meaning that at Power Level 11, she can do 4000 damage per hit with her Super. This means that she can deal 8000 damage, or 10% of the safe's health, with one Super. With her Hypercharge, however, she can deal 5000/5600 damage to the heist safe per hit, and since her Hypercharge is able to hit 4 times, she can deal 20000/22400 damage to the safe with one super. She can also recharge her Super if she hits defending enemies along with the safe. Combined with her fast Super charge rate and Mass Tax Star Power, she can repeatedly use her Super on the safe while reducing damage taken so she survives longer. Alternatively, her Push It Star Power is useful as it can push enemies away from the safe while defending, and push defending enemies away when attacking the enemy safe, allowing shorter-ranged Brawlers to offend easier.
- She is also very good in Brawl Ball. With her Push It Star Power, she can push enemy Brawlers away from the goal, and she can also make them let go of the ball. Along with this, Tank Brawlers like Frank, Jacky, Rosa, El Primo, and Bibi are regularly used in that game mode, which are high health targets for her to counter. Colette could also be used in Hot Zone with her Push It Star Power to push enemy Brawlers out of the zone.
Recommended Build
- Colette’s Mass Tax Star Power can make it so that she takes less damage for a good amount of time. However, her Push It Star Power tends to be more useful because of its ability to move Brawlers and guarantee two hits on them. Because of this, Mass Tax is generally used only in Heist, but Push It can also be very useful in that game mode because it can push Brawlers away from the safe and charge Colette’s Hypercharge faster because of the guaranteed two hits. Additionally, her Push It Star Power can also be used to push enemy Brawlers into the gas in game modes like Showdown or Knockout.
- Colette’s Na-Ah! Gadget can be used to finish off Brawlers who are on low health, and would take an additional shot to finish otherwise. Her Gotcha! Gadget tends to be more useful, as 80% of the damage dealt as healing is very good, especially if Colette is fighting against a tanky Brawler who will take a lot of damage from her attacks. Her Na-Ah! Gadget can be used in game modes like Knockout, while her Gotcha! Gadget can be used in game modes where she is in an open position where many enemy Brawlers will target her, like if she’s holding the ball in Brawl Ball or if she’s near the safe in Heist. Projectiles affected by Colette’s Gotcha! Gadget will do more damage if they hit special targets, letting them do 2400 damage per shot instead of 2000 to non-Brawler targets, like Jessie and Penny's turret, or the Heist safe. However, she will not be healed if she hits special targets.
- The Damage Gear is good to have in many situations. It can make Colette’s minimum damage of 1000 become 1150, which allows her many more opportunities to defeat Brawlers who are on low health but not low health enough to be defeated in just one shot. The Gadget Gear is also very good to have, as it gives her an additional chance to do more damage to a Brawler or an additional chance to heal herself when she is low on health. The Shield Gear can also be good, as it prevents the two shot and super combo from happening to you from other Colettes.
Other
- Colette is a Brawler that specializes in countering tanks. Her attacks can deal massive amounts of damage to them, but without proper support and understanding of her abilities, she struggles to take enemies out in a short amount of time. Therefore, she synergizes with assassins like Crow, Buzz, Fang, Kenji, or Leon as she can quickly bring enemies to low health and allow the assassins to finish them off.
- Use walls and other obstacles to your advantage when using Colette's Super. Even without her Push It Star Power, Colette can still hit an enemy twice quickly if they are close to a wall while using her Super.
- If she hits two normal attacks and a Super, Colette can defeat every Brawler in the game provided that they do not have any shields or passive healing abilities. Her Super has a quick charging rate along with her attack, so she can do this multiple times. This can be aided with her Mass Tax Star Power, which protects her as she supers.
- Colette's Super can be used to collect gems and return to cover, making her a good last-resort gem carrier in Gem Grab if your primary gem carrier is suddenly defeated. Her Super can also be used to collect Power Cubes in Showdown or Bolts in Siege.
- Beware of using your Super against Brawlers with high burst damage like Bull, Edgar, Griff, Leon, Shelly, Darryl, Buzz, Brock, El Primo, Nani, Emz, Colt, 8-Bit, or Spike since they can easily defeat you when you rush into them, so make sure to have exhausted their ammo before using your Super on them. With her Push It Star Power, however, you can briefly immobilize high-burst Brawlers while using your Super as well as finish them off when they are on sufficiently low health with two hits, so Push It is a safe way to use Colette's Super effectively against such Brawlers.
- Colette with her Super is capable of defeating the entire enemy team. Her Super's large width can hit multiple enemies, and if she hits two Brawlers both when dashing forward and dashing back, she immediately charges another Super, effectively allowing her to use her Super again for massive amounts of damage.
- Be very careful when using Colette's Push It Star Power. When used against Brawlers that can outrange her, it may push them out of range of her main attack, which would give them an advantage against her. In this situations, it is recommended not to use this Star Power when facing these Brawlers.
- When using Colette in Showdown, keep chipping off at enemies' health at a distance until you can use your Super or Na-ah Gadget to finish them off. Be mindful about how the enemy can counter your two shots and Super combo, such as shields, healing, or damage debuffs.
- Colette also has excellent synergy with Byron in Heist, as Colette can continuously get healed by Byron's attacks and Super while she repeatedly dashes into the safe with her own Super. This is even more effective if Colette uses her Mass Tax Star Power.
- One thing that makes Colette's upgrade different from that of other Brawlers is that the Damage percentage remains the same at 37% of opponents' current Health (though the minimum Damage changes). This means that Colette's Damage output is not as level-dependent compared to other Brawlers.
Voice Lines
| Spawning | In The Lead | Receiving Damage | Defeating An Enemy | Defeated | Attacking | Activating A Super |
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"I see you!"
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"Best moment of my life!"
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"Hey!"
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"Oh! One for the collection!"
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"I'll find you — every time!"
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"Don't run away!"
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"Look! My favorite Brawler!"
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"Scrapbook moment!"
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"Hey!"
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Colette laughs
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"I still love you."
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"I'm gonna catch you!"
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"Brawl Stars forever!"
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"Is this really happening?!"
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"Ow!"
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"Don't touch my scrapbook!"
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"I hope that leaves a mark!"
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"Wait for me!"
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"I'm gonna chase you, and I'm gonna find you."
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"This is better than my fanfics!"
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"Ow!"
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"You are going in my scrapbook."
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"Just wait there! I'll be right back."
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"I just want your autograph!"
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"You can't get away from me! Ever..."
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"I just wanna be friends!"
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"This is so cool!"
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"That's a keeper!"
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"So many cool Brawlers!"
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"I know you like me!"
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History
- 11/09/20:
Colette became available to play in the Training Cave.
- 14/09/20:
Colette and her Trixie skin were added to the game.
- 17/09/20:
Colette now deals fixed damage (from attack and Super alike) against spawnables such as Nita's bear and Jessie's turret (similar as against other "special targets" such as bosses in Special Events or Showdown boxes).
Her main attack damage percent was increased to 37% (from 35%).
Her main attack minimum damage was increased to 500 (from 200) and now scales with buffs.
Her Super fixed damage against special targets was increased to 2000 (from 1000) per hit.
Colette's Na-ah! Gadget was reworked from making her next attack deal 40% of Colette's current health as damage to making her next attack deal 37% of an enemy Brawler's maximum health and deal double the damage against special targets.
- 02/10/20:
Colette's Mass Tax Star Power was added.
- 22/10/20:
Colette's reload time was decreased to 1.6 seconds (from 1.8).
Colette's Super recharge rate was increased by 100%.
- 15/12/20:
Colette's health was increased to 3400 (from 3200).
Colette's Mass Tax Star Power base shield gain increased to 20% (from 10%).
- 05/02/21:
The Navigator Colette skin was added. It was featured as a Lunar Brawl 2021 skin.
- 16/06/21:
Colette's Na-Ah! Gadget was reworked from making Colette's next attack deal 37% of the enemy's full health to making Colette's next attack deal 1000 more damage.
- 15/10/21:
The Gladiator Colette skin was added. It was featured as a Supercell Make skin.
- 27/10/21:
Colette's True Silver and True Gold skins were added.
Colette's class was changed to Damage Dealer (from Fighter).
- 01/03/22:
Colette's Gotcha! Gadget was added.
- 07/11/22:
The Inspector Colette skin was added. It was featured as a Power League skin for Brawl Pass Season 15.
- 25/04/23:
Inspector Colette now costs 149 Gems (from 25000 Star Points).
- 05/09/23:
All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
- 24/10/23:
Colette's Na-Ah! Gadget damage bonus was increased to 1200 (from 1000) and now scales with Power Levels.
Colette's Teen Spirit Hypercharge was added.
Colette's flavor text was changed from "Colette is going to get you! She taxes opponents' health and has fancy moves to boot." to "Colette has collected every single figurine, plushie, and toy of every single Brawler. Is she obsessed? Yes. But has she lost touch with reality? Also yes."
- 12/12/23:
Colette's rarity was changed to Epic (from Chromatic).
- 04/01/24:
The Pinku, Kiiro, and Midori Pawlette skins were added. They were featured as Brawl Pass Season 22 skins and Cartoon Studios skins.
- 27/02/24:
Colette's Teen Spirit Hypercharge speed boost was decreased to 26% (from 30%).
Colette's Teen Spirit Hypercharge shield boost was decreased to 5% (from 15%).
All Brawlers' Hypercharges duration can no longer be extended.
- 01/03/24:
The Fangirl Cony skin was added. It was featured as a Brown & Friends skin.
- 25/03/24:
Colette's Teen Spirit Hypercharge multiplier was decreased to 30% (from 40%).
- 17/10/24:
The Cuckoo Colette skin was added. It was featured as a Brawl-o-ween skin.
- 07/11/24:
The Impie Colette skin was added. It was featured as an Angels vs. Demons skin.
- 25/02/25:
Colette's Mass Tax Star Power shield duration was changed to 5 seconds in the description (from 5.0).
All Gadgets no longer have 3 charges and now have cooldowns.
All True Gold skins were slightly remodeled.
- 01/05/25:
Colette's Wasabi Power was added for a limited time.
- 20/05/25:
Colette's Wasabi Power Super damage was increased to 200 per projectile (from 100).
Colette's Wasabi Power Super number of projectiles was increased to 6 (from 4).
- 30/05/25:
Colette's Wasabi Power was removed from the game.
- 05/06/25:
The Tokusatsu Colette skin was unlockable by winning the Free Skin in-game Challenge. It was featured as a Kaiju Invasion skin.
- 24/06/25:
Colette's main attack and Super damage now counts bonus hitpoints along with the original hitpoints.
- 30/06/25:
Colette's level up damage was decreased to 4% (from 6%) in Brawl Arena.
Colette's level up movement speed boost was decreased to 4 (from 8) in Brawl Arena.
- 28/10/25:
Colette's health was increased to 3500 (from 3400).
Colette's level up reload speed was increased to 1% (from 0.5%) in Brawl Arena.
Colette's level up health was increased to 400 (from 200) in Brawl Arena.
Colette's main attack and Super damage percentages no longer scale with buffs and debuffs, including damage boosts. Her minimum damage is unaffected.
All Hypercharges now give a 20% speed boost, decreasing Colette's Teen Spirit Hypercharge speed boost from 26%.
All Hypercharges now give a 5% damage boost, decreasing Colette Teen Spirit Hypercharge damage boost from 25%.
- 12/11/25:
Replaced Colette's duplicate epic Projectile Range Power Card with the +25% Damage to Enemies Above 50% Health Power Card.
- 16/12/25:
Colette's health was increased to 3600 (from 3500).
Cosmetics
Skins (13)
Pins
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Sprays
Profile Icons
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| v - e Wiki Navigation | |
|---|---|
| General | |
| e Brawlers | |
|---|---|
| Starting | |
| Rare | |
| Super Rare | |
| Epic | |
| Mythic | |
| Legendary | |
| Ultra Legendary | |
| Time Limited | |
| e Events | |
|---|---|
| 3v3 | |
| Showdown | |
| Solo | |
| Special | |
| Competitive | |
| e Others | |
|---|---|
| Items | |
| Gameplay | |
| Abilities | |
| Season Events | |
| Cosmetics | |
| Crossovers | |
| Items in gray indicate content that has been removed from the game. |

















































