This article describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
Club Games were Club-oriented competitive modes unlocked from the Trophy Road at 900 Trophies. Club Game seasons had a length of close to a week and alternated between Club League and Club Quests. Since Club Games were based on their respective mode's progression, Trophies could not be gained or lost, and progress could not be lost during each season.
Club League
Club League was a competitive mode added in the November 2021 update. Every Club League season, a Club would be competing against 7 other Clubs in the same league. A Club League season started on Wednesday and ended on Monday, where all Clubs in the league were ranked based on their total amount of Club Points earned throughout the 3 event days. This ranking determined if a Club got promoted or demoted as well as the number of maximum Club Coins received.
Gameplay
In Club League, a player's Club faced off against 7 other Clubs from the same league. Players could play on event days, which occurred on Wednesday, Friday, and Sunday. Four Tickets (not to be confused with these Tickets) were given to a player to use for each event on the first two event days, and six Tickets were given on the third event day. If a player did not use all of their Tickets in an event day, they did not carry over to the next event day or season. Based on the type of match and the outcome, they rewarded differing amounts of Club Trophies.
Normal Matches
In a normal match, the player would play a game mode with a preselected map. Each match costed 1 Ticket to play. The game mode and map changed every event day, and would give these amounts of Club Trophies:
Outcome | Playing with Randoms | Playing with Clubmates |
---|---|---|
Win | +3 | +4 |
Draw | +2 | +3 |
Lose | +1 | +2 |
Power Matches
Power Matches worked similarly to Power League, as they could be played either alone or with Clubmates, and they costed 2 Tickets to play. The map pool and matchmaking were identical to Power League matchmaking. Similar to Power League, at the end of Power Matches, players could report other players. Power Matches were unlocked at 4500 Trophies along with Power League.
Outcome | Playing with Randoms | Playing with Clubmates |
---|---|---|
Win | +7 | +9 |
Lose | +3 | +5 |
After an event day, all of a Club's Club Trophies would be tallied and Clubs would be ranked based on how many Club Trophies they had. Club Points would be awarded to each Club based on their Club Trophies, and at the end of a season, all of the Clubs would be promoted or demoted based on their Club Points. The ranks required to be promoted or demoted could be adjusted.
Rank | Club Points | Day 3 Club Points |
---|---|---|
1 | 100 | 150 |
2 | 80 | 120 |
3 | 70 | 105 |
4 | 50 | 75 |
5 | 40 | 60 |
6 | 30 | 45 |
7 | 20 | 30 |
8 | 10 | 15 |
Club Points also determined how many Club Coins a Club received. The more normal Tickets a player used in a Club League season (maximum of 14 Tickets per player), the more Club Coins they would receive. Clubs in higher leagues would receive more Club Coins than Clubs in lower leagues.
If two or more Clubs had the same Club Points at the end of the season, a tiebreaker would be issued. The tiebreakers were as follows, in order from first considered to last considered:
- Total Club Trophies
- Total Tickets used
- Number of active members
- First Club Points change
Club Quests
Club Quests was a competitive mode added in the June 2022 update. Every Club Quests season, Club members were given 3 Club Quests that rewards Club Points upon completion. A Club Quests season started on a Tuesday and ended on the next Tuesday, where the Club's total amount of Club Points would be tallied to determine how many Club Coins each Club member received.
Gameplay
In Club Quests, each Club member was given 3 Club Quests to complete throughout the Club Quests season. At least one Club Quest must have been completed by the end of the season in order to receive the Club Coin reward. Playing with at least one Club member doubled the progression towards Club Quests.
- Club Quests
- Defeat 24 enemies - 20 Club Points
- Deal 250000 points of damage - 20 Club Points
- Heal 75000 points of health - 20 Club Points
- Win 10 battles - 20 Club Points
- Deal 500000 points of damage - 30 Club Points
- Win 20 battles - 30 Club Points
- Defeat 48 enemies - 30 Club Points
- Win 40 battles - 50 Club Points
- Defeat 96 enemies - 50 Club Points
- Deal 1000000 points of damage - 50 Club Points
- Heal 300000 points of health - 50 Club Points
After a Club Quests season, all of the Club's Club Points would be tallied up and each Club member would receive Club Coins based on their total Club Points.
Club Coins
Club Coins were a type of currency that could buy items in the Club Shop. They were rewarded based on the ranking of Club Points of each club in each week. It depended on the number of matches a player played throughout the week and the league the club was placed in.
In the Club Shop, Coins could be bought with Club Coins at the exchange of 5 Coins per 2 Club Coins. Power Points could be bought at the exchange of 5 Power Points per 3 Club Coins.
Item | Club Coins |
---|---|
125 | 50 |
250 | 100 |
500 | 200 |
50 | 30 |
100 | 60 |
200 | 120 |
400 | 240 |
Potato Squeak | 2500 |
Moldy Mike | 2500 |
Chicken Rico | 2500 |
Lion Bull | 2500 |
Pizza Oven Ash | 2500 |
History
- On 24/11/21, Club League was added to the game.
- On 25/11/21, fixed multiple issues including the Club Ranks being displayed incorrectly and the Golden Ticket cap not working.
- On 30/11/21, fixed multiple issues including Club Ranks disappearing and about club participation for members that left and rejoined a club during a season.
- On 17/12/21, the costs of Golden Tickets were decreased to 1 Star Point (from 75) and to 1 Gem (from 5). Four Golden Tickets now cost 2 Gems (from 15).
- On 11/01/22, Golden Tickets were removed from the game. 5 Gems were given as compensation.
- On 02/03/22, the number of Tickets given on event day 3 was increased to 6 (from 4) and the Club Points gained on event day 3 was increased by 50%. Power Points and Coins were now purchasable for an unlimited amount of times per day. Club members who left or were kicked from a Club during a Club League season now receive Club Coins based on the number of Tickets played. Knockout was added to the rotation.
- On 29/06/22, Club League was renamed to Club Games. Club Quests were added.
- On 14/07/22, fixed an issue where players weren't progressing a Club Quest after finishing a match.
- On 10/08/22, fixed an issue where some players aren't getting Club Coins after Club Quest week was over.
- On 25/10/22, Gear Scrap and Gear Tokens were removed from the Club Shop. Fixed an issue where empty Clubs could take up Leaderboard spots. Fixed an issue where inactive leaders of Clubs were not automatically rotated after 14 days of inactivity. The Reporting System was added to Power Matches.
- On 26/10/22, fixed multiple issues that are related to Club League matchmaking.
- On 28/02/23, Power Points were now purchasable from the Club Shop until the 4000 Power Points limit is reached.
- On 05/07/23, Club Coin rewards were decreased by 50%.
- On 05/09/23, Bounty, Heist and Hot Zone were removed from Power Matches rotation. Wipeout was added to the Power Matches rotation.
- On 07/09/23, Heist and Hot Zone were added back to the Power Matches rotation.
- On 17/10/23, Club League and Club Quests were temporarily removed from the game.
- On 24/10/23, Club Games was removed from the game and was replaced by Mega Pig. Club Series skins can now be bought with Gems or Bling.