Added some info and tips on the siege map, Junk Park
Player Tag: #8LOC22L8
So, what I would think a balanced Leon would be is to nerf his range because he has way too much range and it should be reduced by like 1 or 2 tiles. But make his super back to 10 seconds! I don't get why his super is so short! His invisibility is great for rollouts and getting to the middle fight faster, to assassinate say a gem carrier, or to runaway.
Added the layout and some tips for the Bounty map Hideout.
Honestly, he is just such a mediocre brawler, which means he is far beyond bad, which is a huge problem. I would have to change Crow where is health is slightly increased at the maximum of 5% (3360 to 3530) from right now because brawlers that have lower HP than a jessie's turret, penny mortar, pam heal, and nita bear just doesn't make any sense and forces you to play WAY to passively. Then, something needs to be changed about Crow's regular main attack damage, but not his super. Give each switchblade he throws a 10% damage increase (392 to 431) from right now. Crow's star power doesn't really add a whole lot to the competitive scene (even though he isn't really played much in comp anyways), so in order to make it benefit Crow and his teammates more, increase the star power damage decrease from 10% to 15% (or maybe 20% at the maximum) to make it more game-changing and to create a more balanced and hopefully better Crow than what we have now.
Added some helpful tips to the Bounty map Dry Season
In-game name: M1njLOL