Haha yes another episode of the series no one cares about
Colt: Stunning Headshot (pun intended)
Colt deals 30% more damage, but he gets stunned every time after he shoots for 2 seconds
Spike: Spiky Situation
If spike gets below 20% health, he explodes, firing 5 waves of needles (range: 7 tiles, damage: 200/needle, amount of needles: same as gadget per wave, but it has 5 waves)
Shelly: Let's Go Get 'Em!
If shelly hasnt her super charged, she deals 300 extra damage!
Bull: Dont Mess With The Bull!
Bull gets 1500 extra health and 500 extra damage!
Surge: To Protect and Surge! (CPM:3)
Surge takes all damage for his teammates for 5 seconds
Gale: Second Wind (F) (CPM:3)
Gale's next super gets extra range! (3 tiles increase)
Brock: Turning Up The Boombox! (CPM:3)
Brock's next super deals 150 extra damage/rocket
Bo: Eagle Eyed (CPM:3)
Bo's next shot is a single shot, that deals bigger area damage!