If you use darryl or bull's super on water trying to go to the edge of a mape like passage what happens cuz you normally keep going
70 Votes in Poll
Piper - Max range damage from 1600 -> 1520 (-5%)
Bull - Health decreased from 5200 -> 4900 (-5.8%)
Spike - Curveball angle reduced from 100 -> 50 (-50%), Distance from 200 -> 100 (-50%, will still cover the same distance after explosion.)
Rico - Health increased from 2400 -> 2600 (+8.3%)
Frank - Health increased from 5800 -> 6100 (+5.2%)
Darryl - Health increased from 4600 -> 4800 (+4.3%), Damage increase from 280 -> 300 per shell (+7.1%)
Personally, I'm a little bothered by the Bull nerf. He wasn't even that good to begin with, now Shelly will slap him around more easily.
And now, last but not least, I present to you a trophy road brawler. I invented him all by myself, so he might not be as good as the ones I´ve already presented, but I like him.
Trophy Road Brawler
Movement Speed: Read below
Quentin is a frog. Quentin has a complete different control pad than all other brawlers: The blue joystick at the left is gone. Instead, there´s a blue button, sourounded by 8 arrow buttons showing in different directions. By pressing one ofthose buttons, Quentin jumps 1.5 tiles in that direction. If two buttons are pressed at the same time, he takes the middle. The control pad doesn´t turn with Quentin, so if you want to go right, just stay on that button. You can keep it pressed down and he will keep on jumping in that direction, with a delay of 0.7s after every jump. As a frog, Quentin has the ability of jumping on to water, with the animation of a lilypad apearing. The blue button I named the jump-button, because under his ammo-bar, Quentin has a yellow jump-bar, wich loads in 7s, but can be used at any time. When pressing the jump-button and aiming, you can see a jump loading. When firing, the jump-bar completely unloads and lets Quentin jump 0.5 tiles for every s unloaded. This can be used as an attack, but also for coming foreward faster.
Quentin is a happy frog with a sticky tongue, so that he can pull close his prey and with his superskill he unleashes a hord of bees.
Standardskill: Sticky tongue
Quentin unravels his long tongue and deals a high amount of damage when hitting an enemy and pulls him close. The jump-button can be used for coming closer fast and doubling his range.
Reload Speed: 0.97s Range: 3.5
(As only brawler being able to jump on water, to defend a bull or a darryl or a shelly, he can jump on water and stay there and pull them close and deal them high damage while they can´t reach him. He has a very small hitbox.)
Superskill: Bee hive
Quentin throws a bee hive to a pointed space, unleashing 25 bees, wich quickly circle randomly around their hive and angrily sting any enemy brawler that dares to come close. After 3s, in wich Quentin can do whatever he wants to, he jumps into the middle of the chaos and deals medium damage to brawlers stuck in there. In time of a s he eats up all bees and can mov normal again.
Hits needed: 7 Throwing Range: 6.67 Hive Diameter: 6.5
Starpower 1: Strong froglegs
The delay between two of Quentins jumps is decreased by 0.2s (=0.5s) and his jumping range is increased to 2 tiles.
Starpower 2: Bigger bee hive
Adds 7 bees (=32) buzzing around in his super range.
Lvl. Health Damage tongue Damage per bee
1 5000 1450 230
2 5135 1525 245
3 5270 1600 260
4 5405 1675 275
5 5540 1750 290
6 5675 1825 305
7 5810 1900 340
8 5945 1975 355
9 6080 2050 370
As already mentioned, Quentin is a green frog.
He only makes frog sounds.
Skin ideas can be written in the coments.
Colt-good at Low trophy.
Bull-in da bush( and your dead)
Jessie-DoN’t mEsS WitH jEss
Brock-Brock Obama ;)
Dynamike- Old man that probably lived in the mines too Long
Bo-uses a BOw
Tick- a pest(figuratively and literally)
8-bit- abandoned arcade machine
Emz- rich zombie
Rosa-a boxing botanist(with a range that is surprisingly far)
El primo-no gem grab win for you
Poco- is dead(or is San-)
Barley-has alcohol that damages you
Penny-richer than EMZ and piper
Carl-has too many puns.
Pam-is very fat.(fat mama)
Frank-releases updates(or not?)
Tara-TARAT card thrower(tarot? Get it? Sorry..... wait.......thrower?)
Mortis-THE CREATURE OF THE NIG-(RREEEEEEEE)
Leon-I Ship with Ni-oh oh. They were siblings:(
Crow-caw caw..............nothing interesting here
Spike-always happy(most of the time)
Sandy-sand from pocket Attack
Name the Brawler Skin: Mecha bull
Price: 150 Gems
-New Brawler model
Bull's a very interesting Brawler. Bull is famous for Bush Camp...but I found another way to push Bull to 500 trophies WITHOUT camping. So if you like where this is going, stay tuned and keep on reading🤔.
When you first unlock Bull, you might wanna play him in a bit of Gem Grab (depending on maps) as well showdown to get to the hang of it. He's pretty much Shelly, but with a shorter range and different super. Once you get him higher, I suggest you play more showdown and less Gem Grab unless you can make a team and not freaking randoms. Speaking of Showdown....
Showdown and Duo's:
Avoid bush camping because there can be other bush campers, such as Shelly's and Darryl's. What I do in Solo Showdown's is try to find all bush campers (and I know you hate teamers) but I "team" but once the game is in the perfect spot, (6 and below) I go full on back-stab. Now i kno its messed up, but trust me, this will work. When you play duos, just avoid playing with randoms, because some of them won't be as good. Try to get the highest friends on your friend list, for example Crazybone, Dople D, etc.
Maps like Snake Prairie are perfect for Bull since he deals so much damage up-close. If Piper's are on the map, go for Piper, since they deal low damage when you're in front of them. Once again, avoid getting close to shelly's since they can be annoying with their super.
Heist and Siege:
In Siege, Bull can be scary. If you have a tough team and your like one of the best Bull's...your hella lucky then. In a game of siege you should have a support brawler, damaging brawler, and the brawler that picks up the silver things. In Heist, you should have a support, defense (at the safe, Jessie or Bull, Pam etc), and damaging. Support can work in the center and do damage to the safe and help defend. A Support should be Gene. If you want to know more about Gene, I'll make a guide soon.
I don't like playing him in Brawl Ball. I don't really play him in that mode anymore. Just try to break down all obstacles and assist all teammates in any possible way. Try being defense for one.
You see a Dynamike drop his super right behind him while your following him. You see a Shelly target her super at you. What do you do? I'll tell you. If you have your super available and Dynamike drops his super, use your super to get away. If Shelly uses her super, get away before she uses it. I did it like an hour ago and it worked perfectly. Sometimes you gotta practice it with Bots or Friends and eventually, you'll get the hang of it. If you know a Gene is targeting you, use your super to RUSH to him and not away. Gene doesn't have that much health.
So if you read this guide, i wanna say thanks for giving your time. Ever since i made that Leon Guide, I've been seeing better Leon's and I'm hoping to see better Bull's and more people at 500 trophies. Got any other guide requests? Go to my message page! Im going to make a Bibi guide soon and I'm hoping it gets a lot of readers.
41 Votes in Poll