8-Bit: Overclocked
8-Bit’s speed increases by 12%.
Barley: Strong Brew
If an opponent takes full damage from Barley’s attack, they become stunned for .33 seconds.
Bea: Queen Bee
If Bea hits 6 attacks in a row, her 7th attack deals an additional 1250 damage.
Bibi: Swing and a Miss
If Bibi misses an attack while her homerun bar is full, she regains that attack, but the homerun bar is not charged.
Bo: Barrage
Bo’s shot now arc overhead before hitting (i.e. Barley’s).
Brock: Jericho Missile
After traveling their full range, Brock’s missile split into 2 smaller missiles that do 400 damage each.
Bull: Ride Along
Bull drags targets with him when using his super, stunning them for the duration.
Carl: Excavator
Carl’s super can now break through walls.
Colt: Quick Draw
When Colt has full ammo, his shots travel 33% faster.
Crow: Potent Poison
Crow’s poison damage increases by 10%.
Darryl: Heavy Load
Darryl’s super now deals an additional 440 damage.
Dynamike: Big Bang!
The blast radius of Dynamike’s dynamite is increased by .5.
El Primo: Flurry of Blows
El Primo adds one punch to his attack.
Emz: Auto-Flash
When Emz uses her Super, she takes a photo that stuns brawlers 2 tiles in front of her for 1.5 seconds.
Frank: Monster Mash
Enemies hit directly by Frank’s hammer take an additional 2000 damage.
Gene: Smash and Grab
Whenever Gene’s super pulls an enemy through a wall, they take 250 damage.
Jessie: Shocking Bolt
Jessie’s orb turns into a bolt that deals an additional 27.55% damage.
Leon: Tainted Smoke
Leon leaves behind a faint smoke trail that lasts for 8 seconds. A brawler in this smoke takes 300 damage.
Max: Nonstop
If Max doesn’t stop moving for 8 seconds, she gains a shield that negates 25% of damage (disappears as soon as you stop moving).
Mortis: Bloodsucker
When Mortis hits with an attack, he heals 150 damage.
Nita: Bear Hug
Nita’s Bear’s attack speed is decreased by 35%, but attacks stun a target for .67 seconds.
Pam: Recycle
If the scrap from Pam’s attack doesn’t hit something, it falls to the ground. This can be collected to give .2 to reload bar.
Penny: Moneybags
Penny’s splash attack now launches an additional projectile.
Piper: A Little Something
Piper now drops an additional bomb in her super.
Poco: Riff
Poco’s attack sends out a second wave .5 seconds after the original that deals half damage.
Rico: Bank Shot
When Rico’s shot reaches the end of its range, it bounces off the ground and travels an additional 1.5 tiles.
Rosa: Forest Floor
While using her super, the ground in a 1.5 tile radius around Rosa slows enemies by 50%.
Sandy: Sleepy Sands
Enemies hit by Sandy’s attacks are slowed by 15% for.5 seconds.
Shelly: Barrel Choke
Shelly’s attack width decreases by 2 tiles and her range increases by 2.
Spike: Prickly Spines
When a brawler comes into contact with Spike, they take100 points of damage per second.
Tara: Mystic Passage
Tara’s attack can go through walls, but only deals 50% of damage when they do so.
Tick: Head Hunter
Tick’s super now deals an additional 700 damage and moves 7.5% faster.
Edit: Modified Sandy's and Gene's Star Powers.