8-Bit’s speed increases by 12%.
Barley: Strong Brew
If an opponent takes full damage from Barley’s attack, they become stunned for .33 seconds.
Bea: Queen Bee
If Bea hits 6 attacks in a row, her 7th attack deals an additional 1250 damage.
Bibi: Swing and a Miss
If Bibi misses an attack while her homerun bar is full, she regains that attack, but the homerun bar is not charged.
Bo’s shot now arc overhead before hitting (i.e. Barley’s).
Brock: Jericho Missile
After traveling their full range, Brock’s missile split into 2 smaller missiles that do 400 damage each.
Bull: Ride Along
Bull drags targets with him when using his super, stunning them for the duration.
Carl’s super can now break through walls.
Colt: Quick Draw
When Colt has full ammo, his shots travel 33% faster.
Crow: Potent Poison
Crow’s poison damage increases by 10%.
Darryl: Heavy Load
Darryl’s super now deals an additional 440 damage.
Dynamike: Big Bang!
The blast radius of Dynamike’s dynamite is increased by .5.
El Primo: Flurry of Blows
El Primo adds one punch to his attack.
When Emz uses her Super, she takes a photo that stuns brawlers 2 tiles in front of her for 1.5 seconds.
Frank: Monster Mash
Enemies hit directly by Frank’s hammer take an additional 2000 damage.
Gene: Smash and Grab
Whenever Gene’s super pulls an enemy through a wall, they take 250 damage.
Jessie: Shocking Bolt
Jessie’s orb turns into a bolt that deals an additional 27.55% damage.
Leon: Tainted Smoke
Leon leaves behind a faint smoke trail that lasts for 8 seconds. A brawler in this smoke takes 300 damage.
If Max doesn’t stop moving for 8 seconds, she gains a shield that negates 25% of damage (disappears as soon as you stop moving).
When Mortis hits with an attack, he heals 150 damage.
Nita: Bear Hug
Nita’s Bear’s attack speed is decreased by 35%, but attacks stun a target for .67 seconds.
If the scrap from Pam’s attack doesn’t hit something, it falls to the ground. This can be collected to give .2 to reload bar.
Penny’s splash attack now launches an additional projectile.
Piper: A Little Something
Piper now drops an additional bomb in her super.
Poco’s attack sends out a second wave .5 seconds after the original that deals half damage.
Rico: Bank Shot
When Rico’s shot reaches the end of its range, it bounces off the ground and travels an additional 1.5 tiles.
Rosa: Forest Floor
While using her super, the ground in a 1.5 tile radius around Rosa slows enemies by 50%.
Sandy: Sleepy Sands
Enemies hit by Sandy’s attacks are slowed by 15% for.5 seconds.
Shelly: Barrel Choke
Shelly’s attack width decreases by 2 tiles and her range increases by 2.
Spike: Prickly Spines
When a brawler comes into contact with Spike, they take100 points of damage per second.
Tara: Mystic Passage
Tara’s attack can go through walls, but only deals 50% of damage when they do so.
Tick: Head Hunter
Tick’s super now deals an additional 700 damage and moves 7.5% faster.
Edit: Modified Sandy's and Gene's Star Powers.