We all have Star Powers that we like and dislike. Some of these Star Powers that we like are ones we've seen in the community or came up with ourselves. So my question to you is this: what are three Star Powers that you would like to see modified or replaced, and how or by what, and why?
Here are my three to get this going:
1. Dynamike: Demolition
Dynamike's Demolition is good, no doubt, but it only applies to his Super, which can be hard to get, and if you are in a close-range situation and you don't have it, it's unlikely you will get it. So I propose we replace it with this:
Pressure Trigger: Dynamike's sticks of dynamite explode as soon as an enemy walks over them.
This will get rid of the issue of timing your explosives in a close combat situation and will allow Mike to survive more encounters.
2. Gene: Magic Puffs
Magic Puffs is very hard to use, as unless you have a specifically built team with teammates you know, you are going to get separated from your team for most of the match, making this useless, especially since it doesn't heal Gene. Here is my idea for a replacement:
Smash and Grab: If Gene's Super pulls an enemy through a wall, they take 100 damage per wall.
This will make Gene a much more formidable force in combat and will make him much more viable in Gem Grab.
3. Poco: Screeching Solo
This Star Power has great potential but is underwhelming. I don't think it needs to be replaced but rather buffed. I think the damage should be increased by 50%, to a total of 1200 damage, but this damage doesn't charge his Super. This will make this ability a great combat ability that will make Poco very dangerous in any game mode.
So, this was a little long-winded, but most of my posts are. Now, what are your ideas for Replacements or Fixes for Star Power?
Oh, and be sure to watch out for my upcoming post relating to Star Powers. I would really appreciate the feedback.