35 Votes in Poll
10 Brawlers start on the island. 1 Brawler starts off with the hot potato. The brawler with the Hot Potato will take increasing damage overtime which is unaffected by any buffs. If that brawler hits another brawler then he is the one with the Hot Potato. There is a 15 second timer. If you have the Hot potato when the timer is up, you are automatically defeated. The player with the Hot Potato has boosts similar to the Energy Drink, just so that you can’t just run away easily. In this game, attacks don’t damage brawlers but just pass the Hot Potato onto them or do nothing. There are no bushes on Hot Potato maps.
All of your attacks have knockback. There is a circle and there are 10 brawlers within that circle. Your aim is to knock the enemies out of the circle to win. All of your attacks deal no damage. There are energy drinks in this mode, but energy drinks will give you increased knockback as well.
P.S. Everyone is gonna be like “Bibi’s Home Run is Broken” and “Bo’s Super is Broken” but this is just a start.
New game rules in the next comment.
Poison is similar to Showdown, except all of your attacks deal poison damage to enemies, and crow deals more poison damage to enemies. Also, the poison clouds deal 25% more damage (1250 damage) and there are Mushrooms but instead of healing they damage you. This is personally my favourite game mode.
There are as many brawlers on a map as the game space can handle (Probably 35 or so). Your aim is to kill as many brawlers as possible, no matter how many deaths you get, in a short amount of time. I think this mode is good for people who don’t have time but want to get some trophies. Also, this mode gives you a low amount of trophies.
I like the energy drink effect in hot potato. And I also like the arena if it take less than half minute to find players. But the Poison mode would be so annoying because it prevents you from healing. And the knockback that one may make you can't move if there are teaming
Ok, I missed up arena with rush
What do you think?