What's on your mind?
People scoring own goals in Brawl Ball or just being deliberately toxic deserve to be banned from the game for a day or something. If they do it again they should face a longer punishment.
16 Votes in Poll
34 Votes in Poll
Since you guys suggested that Cleaner Donald needs a buff,i have listened to you guys and i decided to buff Cleaner Donald.
Health:3000 Grows to 3500 (+500)And max Health from 5300 to 5600 (+300)
Damage on Attack:150 Grows to 400 (+350)
Damage on Super:200 Grows to 450 (+250)
I have also a skin idea for Cleaner Donald as well,known as:
Medical Donald it will cost 80 Gems and will have a Brawler change and will replace his mop with a medical bag,replacing the watery effect with a hospital sign coming out.
And on his 2nd star power,he will do 550 damage instead of 300(+250)
I hope you like these changes.
The water lasts for 4.5 seconds.
Hey guys, my last post with TONS of Update Concepts (Linked, click on those words) was super fun to hear all of you suggestions, and I now have a post with some balance changes you requested as well as some I found and some that were already made. Here is it!
Star Power Balance Changes/reworks
Carl Star Power Rework - Changed from Smoldering Boulders to Cavern Crumble
- Original: Smoldering Boulders - Carl’s super does 300 more damage per second.
- New: Cavern Crumble - Carl's super can now break walls! Hitting a wall 3 times during his super will break it! If a wall isn't fully broken during his super, it retains cracks that change for each level of breaking. (Few Cracks, 1 large crack, 2 large cracks, about to break apart)
Carl's original star powers was boring, so I changed it.
Gene Star Power Rework - Wish for More Wishes reworked:
- Original: Wish for More Wishes - Gene now has 1 additional ammo, allowing him to finish off higher health brawlers
- New: Gene - Wish for More Wishes - After using his super (whether it grabs someone or not but will not effect if he shoots the ball in brawl ball), Gene gains 1 additional ammo allowing him to burst down brawlers. This extra ammo cannot be regenerated and will be used first out of all 4 ammo. If 5 seconds pass without attack, Gene loses the extra ammo
These changes were made because his star power was OP so it was nerfed.
Spike Star Power - Cacti Armor Balancing:
- Armor Regen Time in Super: 10 Sec. > 7 Sec.
- Close Range Damage Effect: 2 Tiles > 1 Tile
- Damage at close range: 200 DPS > 100 DPS
- Armor Health Lost When Damaging: 100 HP > 75 HP
These changes were made in order to allow Spike's armor to regen faster and last longer. It now does less damage at a closer range, and also takes away less health. He was originally able to do 3000 damage by just standing next to a brawler, even when in a bush with no aura that made it a little to op. Therefore, his total possible armor damage output is now 2000 and it now regenerates faster.
Nita Star Power - Bearing Strength Balancing:
- Damage boost: 20% > 15% for Nita and Bruce
Nita did too much damage with the damage boost and can now do 1288 damage (from 1344) with the damage boost.
Rosa Star Power - Among The Trees Balancing:
- New Mechanic: If a brawler is within 2 tiles of Rosa while Rosa is in a bush, the speed boost effect will not activate as Rosa exits the bush.
This new mechanic is to prevent Rosa from gaining a speed boost when walking up to enemies out within 2 tiles of the Bush(es) that Rosa is/are hiding in. This speed boost is supposed to allow Rosa to get enemies within 4 tiles out of a bush by moving a bit faster to catch up, and not gain a random speed boost
Poco Star Power - Encore Balancing:
- If Super Charged alt effect: Instantly regains 3 ammo > Instantly Regains 2000 Health
- If Super Not Charged Effect: Instantly charges his super > Instantly charges 2/3 of his super
Poco's effects were hard to balance, and we added this as otherwise, his attack would become a machine gun. Same with his super, just keeping it charged.
Bibi - STAR POWER DECIDED: Fastball
I decided on my first idea, Fastball.
Penny - STILL UNDECIDED
Penny's star power is extremely experimental, and I'm still figuring out balancing as well as effect changes, so this will be released in my other post.
Pam Star Power - Junkyard jamboree Balancing:
- Extra Bullets: 8 Projectiles > 5 Projectiles
The extra damage was just a bit too much.
Max Star Power 1 - Possible Side Effects Balancing:
- AoE/Width: 4 Tiles > 3 Tiles
Max's energy drink AoE was too big. (Sorry for the typo guys)
Max Star Power 2 - Slower than the Slowest Balancing:
- Speed Reduction: 20% > 10%
- Extra Range: 2 Tiles > 4 Tiles
I wanted to make it easier for people playing Max to catch enemies in the super as well through walls in the secondary or regular AoE, so the 8 tile radius with a much-decreased speed boost will help that.
Polly Balancing +Game Mode Rework Balancing Coming in a different post soon!
42 Votes in Poll
I call it " Dread Desert ". comment below if you have a better name, because honestly i could only think of this one.
Cleaner Donald stats:
He has a minimal of 3000 Health and a High health of 5300 Health.
Mike is a famous janitor who decided to clean through Brawl Stars!Do not slip or else you have problems!
Damage on Attack:150
Damage on Super:200
Main Attack:Sweep,Sweep! Mike takes out his mop and cleans up the floor that his mop touches and makes a small water there,causing 150 Damage if enemies enter it.
Super Attack:Slippery Floor While using his super the water on the floor is larger,and does 200 damage if enemies enter it.
Brawler will be unlocked from boxes.
He is a Super rare.
And might cost 100 Gems in shop.
Start of battles -
Time to get cleaned!
My mop isn't what you expect!
Cleaning is my passion.
It's cleaning time!
Janitors shall always be ahead!
The cleaning is paying off!
Once Hurt -
Ouch!You hit me!
No,don't do this to me!
I have so much to live for,why?
Getting a Kill -
Haha,you got cleaned!
You slipped right through!
You fell right in my trap!
When Dying -
No,this can't be happening!
You shall be cleaned!
Come to the cleaner!
Using Super -
More slippery,more cleaning!
Star Power 1:Slippery Slow Down
When using his super,he slows down enemies by 5% for 1.5 Seconds.
Star Power 2:Sweeping Hell
When using his super or attack,he can deal 100+ damage more then without this star power.
47 Votes in Poll
Name : Lance
Rarity : Epic
Class : Fighter
Hp : 4500 (lowest), 6300 (highest)
Movement Speed : 610
Range : 4.42
Reload : 5.5 seconds
Attack Cooldown : 1.0 seconds
Damage at max charge : 1730 (lowest), 2550 (highest)
Hits to charge Super : 10 - 3 (low to max charge)
Attack : (Swordsman Slash) Lance swings his sword, hitting all enemies in a wide arc. His attack like Bibi's needs time to wind up but he can still move. He only has one attack bar with a 5.5 second recharge time. When it is full, he deals full damage. He can attack even if his bar is not fully charge but he would have to wait at least 1 second to deal minimal damage.
Super : (Sword and Shield) Lance holds out his shield in front of him blocking all attacks from that direction. The shield will only disappear after 6 seconds, if it takes more than 1500 (lowest) to 2450 (highest) damage or if Lance attacks.
Star Power :
- (Battle Bleed) When Lance attacks with a fully charged Swordsman Slash, all enemies in range will slowly lose 145 health per second for the next 5 seconds.
- (Paladin's Protection) When Lance's Super is active, all teammates within a range of 4 will receive a shield reducing all attacks by 50%.
Voice Lines :
-Start of Battles
"Let us commence in battle."
"I shall bring glory!"
"For my kingdom!"
-When in the Lead
"All for one! One for all!"
"I see victory!"
"I shall not back down!"
"I need to fight on!"
-Getting a kill
"A worthy foe indeed."
"You shall be remembered."
"It was an honour."
"The battle is not lost yet!"
"Death before dishonor!"
"You have bested me."
"Write my eulogy."
-When using Super
"I am the protector!"
56 Votes in Poll
62 Votes in Poll
Epic/ mythic :Lumberjack
Hp: 4000 (+13 Hp per level)
Reload speed: slow
Attack: (Chop down that tree!) Lumberjack carries a large bag of axes. He can throw over walls like dynamike or barley or tick. He throws an axe as his normal attack with a range same to (throwers). His large axe is in the middle and if the axe (the middle) hits, it deals extra damage. Damage : 780 (+ 14 damage per lv)
Super: (constructer) (hits to charge 5) lumberjack builds a wall around himself which he (and his team)could pass through easily. Enemies can’t pass through the wall but some brawlers‘ super (e,g. Shelly) can break it.
Star powers: 1: healing area : lumberjack and his allies now heal 300 hp per s in the walls
2: Gear up: the walls now (have a range similar to Jessie’s turret) deal 350 damage per second.
What do you guys think about my idea? Pls let me know down the comments section and sry about the no-pic, my drawing skills are terrible
Description: “Splashy is a walking, talking water bottle. He squirts his water cannon to damage and slow down enemies. He looks friendly and soft, but if you make him angry, the sharks will be after you!”
Normal Attack - Splash! - Splashy squirts bursts of water from his water cannon. Enemies hit by the water lose 500 health per second (over 3 seconds) and 10% movement speed (for 3 seconds).
Super - Surfs Up - Splashy summons the power of the ocean and unleashes a giant wave filled with angry sharks that stuns enemies for 3 seconds and does 1000 damage.
Normal Damage: 500 (per second for 3 seconds)
Super Damage: 1000
Movement Speed: Medium
Name: Hand'er over!
With gene's super you can now take the ball from the CRAPPY mortis random in your team who always tries to trickshot and makes you lose every damn time!
Add 1v1 Mode
New Rare / Super Rare Brawlers
Trophy Road Rework
(About the trophy road rework, I have modified a bit: Remove all coin rewards, power points, maybe add brawlers in 5,000, 7,000, 9,000 or 10,000 trophies. Also, add some special things to be unlocked in the trophy road, like skins, music, themes, star points, etc.)
Third Star Power
New Skins (Pam, Rosa, Tick, Emz)
Skin Icons And Icons that can be Customized
(For skin icons, If you buy shark leon, you will have its skin icon. For icons that can be customized, view the picture below. For the border, background and pin, you can unlock it them in trophy road, in boxes or by completing some challenge)
( This part is the most important part in this update ideas post. Brawl Stars should allow players to donate some resources for rewards in the Club. Also, make a Trophy Road for clubs. When the club reach a certain amount of trophies, all players in the club will receive rewards in the club trophy road. Also, add a feature that when creating a club, it cost coins / gems / star points and required a certain amount of experience. Besides, make the club settings more better. Add Experience Requirements. )
Get Skins In Boxes
Skin Boxes And Brawler Boxes
(You must get skin(s) in Skin Box and you must get brawler(s) in Brawler Box.)
Skin Box Tokens And Mega Box Tokens
(For example, showdown: Kills: 3 Survival Time: 0:31)
Daily Challeges (Reward: Boxes / Power Points / Gems / Coins / Star Points
(For example: Get 5 kills in solo showdown)
Brawl Boxes For Coins In Shop (100 Coins Per Brawl Box)
Squad Showdown ( 20 Players )