Which Brawler(s) do you feel like you would be friends with? Just asking because I’m bored.
What's on your mind?
34: dynamike (but as of now it's pam because she has no *drill* remodel)
28: bo (not strong, as the mountains)
20: jacky... I know your thinking "WHAT THE *DRILL*!", but she is very map dependent and she has a rip-off tara super
4: mr. p
So as you may have noticed, I've been gone and I haven't been uploading Update Concepts daily. But I have good reasons for me being gone! I've been starting a YouTube channel and just uploaded my first (technically 3rd) video today! Its just some gameplay etc. Me, @GAK16 , @DnDRanger , and @EmzMain123 have also been working on fixing up my channel server. Its technically done right now so if you're going to join the server, make sure you're subscribed and you leave a like on my videos! Here are the links:
Hello everyone, I'm sorry I haven't posted recently. Been busy. On my latest poll, you guys opted for me to do a new event, so on a last minute preparation paragraph here it goes.
Okay. So in Flag Fight, there are 3 teams; each team consisting of a duo, or 2 players. All in all there are 6 players on the field (2v2v2). Take a look here:
One team starts off near the "flag", which is basically a safe, and spawns in the blue zones. The other two teams are trying to get the safe. The other 2 teams are not on the same team, rather on different sides fighting for the same thing. The objective for the PROTECTERS is to try to fend the other 2 teams of 2(the BANDITS) off and last their safe for 2:00. The safe has 125000 health.
If the PROTECTORS don't last a full two minutes, they become a BANDIT. Whichever BANDIT group dealt the most damage to the safe then becomes the PROTECTORS, with the safe health back to 125000 and timer back to 2:00. Once new PROTECTORS are crowned, the new BANDITS respawn back in the red zones. This will repeat until PROTECTORS last the full 2 minutes, or if the overall game lasts 10:00. If the clock reaches 10 minutes (counting up), then the duo with the most time at the Flag wins.
To clear things up: Whichever team deals the most damage to the safe are the new Protectors. The two groups of bandits are not on the same team, and are allowed to kill each other. After BANDITS take over the safe and become DEFENDERS, the other two groups respawn at the edge of the map.
(P.S, i know the map looks a bit sloppy and plain, but its just an example. Also, this is a ticketed event)
If you haven't heard, the BS championship is Saturday! I'm interested to see how everyone does. how did you do in the last championship? I know this because of starlist.pro, a website with all win rates and upcoming events!
Ps. the best team comps (according to starlist.pro) in these certain maps are jess, rosa, and ate/eight/8 bit in gem grab.
Brawl ball= penny, mr. p and max
Bounty= penny, rosa, sandy
Heist= sandy, bibi, rico
Siege= rosa, leon, tick
If you don't have all these team comps, don't sweat! starlist.pro has all the 2nd, 3rd...and 10th team comps! what are your strategies?
I’m serious and it actually would be really cool, just like koala Nita which went towards stopping the Australian bushfires. We are all in this together and it would be a nice thing for Supercell to do. Also I will be posting a NEW BRAWLER IDEA in my next post. Credit to the creater of Horus Bo for making the first ever community brawler! It would be cool to have more community skins because often the community knows best.
Reload speed: slow
Movement speed: normal
Health at power 1: 5252
For his normal attack, Eggy throws an egg to the ground, which instantly turns into a fried egg, and any enemy players in the white part take 1111 damage at level 1, and if they’re in the yellow part, they take 1222 damage.
For his super, he eats an egg, which somehow gives him the effect of a power slurpie, and any teammates who are really close to eggy also get the effect.
Star power one: Eggy has a bar below his ammo bar (he only has 2), like Bibi, and once it’s fully charged Eggy does something similar to darryl’s super, but doesn’t do damage.
Star power two: when Eggy uses his super, the range around him is bigger.
Gadget: when Eggy activates his gadget, if any enemies are standing in an area around him, they get the opposite effect of a power slurpie.
Name : Pythongonas
Movement speed: 770
Reload speed : normal
Attack: He shoots out bolts of light (like Dr. Strange from Marvel) , 3l1 at a time. Each one does 1400 damage.
Super : He summons the master of time to put a chasing (or escaping) player back in the place where it was 1.5 seconds before.
(Gadget and star powers will be shown in my next post)
Hope u liked XD
Earlier I have made a post saying that I will create a series of Greek god Brawlers (link: https://brawlstars.fandom.com/f/p/3100000000000002731), so here it comes! This is the fourth Greek god Brawler--Athena! Many of you have been looking forward to Athena, including me. Athena is the goddess of wisdom, handicraft and war. I am going to save the war part for Ares. There means only wisdom and handicraft left. How does a goddess of wisdom and handicraft help in a battle? I have thought of this for a very long time, and I finally came to a solution. Since Athena is believed to have aided the heroes Perseus, Hercules, Bellerophon, and Jason, I decided to make Athena HEAL. Excited? Let’s get started! Athena’s normal attack does not do damage. Instead, it heals friendly Brawlers. Her Super allows her to stun enemies with her shield, Aegis. Her Gadget, Back Off, knocks enemy within a 4-tile radius back. Her first Star Power, Athenian Positioning System, shows the exact location of enemy Brawlers to her and her teammates when they are out of sight. Her second Star Power, Athenian Directing System, suggests which direction she and her teammates should go. Each Brawler can only see their own suggestions.
Class: Greek god
Movement Speed: 720
HP: 4800 (lowest), 5880 (highest)
Heal rate: 680 (lowest), 952 (highest)
Range: 9.3 (same as Poco's Super)
Reload time: 1.5 seconds
Hits to charge: 12
Attack: Wise Heal; Athena heals her teammates instead of doing damage to enemies.
Super: Medusa Stun; In the myths, Medusa's head could petrify everyone who looks at it. It was later given to Athena and she put it on her shield. When Athena uses her Super, she uses her shield to stun all enemies within a 5-tile radius. This stun effect remains until they are defeated.
Gadget: Back off; When the Gadget is activated, she knocks back enemies within a 5-tile radius.
Athenian Positioning System (APS): As we all know, when the Brawl Ball is out of sight (i.e. we can't see it on the screen), there is an arrow pointing at the ball. APS works in a similar fashion, but this time enemy Brawlers will be pointed at enemy Brawlers when they are out of sight (that does not include enemy Brawlers who hide in bushes). Athena's teammates share this Star Power.
Athenian Directing System (ADS): When you are playing friendly battles yourself, all your teammates and enemies are robots. There is an AI controlling where they go. Using this AI, Athena and her teammates can receive suggestions on where they should go. The suggestions will be shown by an arrow pointing at the direction the Brawlers should go.
NEVER use Athena in Solo Showdown because she can only heal and cannot do damage.
Players should aim their attacks on teammates because it heals teammates and does not do damage to enemies.
Get her Star Powers as soon as possible because they are very OP.
Earlier I have made a post saying that I will create a series of Greek god Brawlers (link: https://brawlstars.fandom.com/f/p/3100000000000002731), so here it comes! This is the third Greek god Brawler--Hades! He is the God of the Underworld and the dead, and he has a helmet that radiates fear. He can stun opponents with his helmet. For his Super, he builds a stunning station that stuns enemies that gets too close. His Gadget, Cheat Cartridge (same as 8-BIT), allows him to teleport to his stunning station, which is then destroyed. His first Star Power, Wall Ghost, allows him to pass walls. His second Star Power, Freeze or death, makes him freeze on the spot where he was killed instead of respawning at a specific location. This Star Power can be used for multiple times and is inactive in Showdown or Big Game when he is the Big Brawler. Players do not need to aim the attack because there is no direction to the attack. However, players may want to aim his Super since he can throw the stunning station anywhere within a short distance from him.
Class: Greek god
Movement Speed: 720
HP: 2200 (lowest), 3080 (highest) (Hades loves death, so this would be good)
Hits to charge: 10
Stun time (normal attack): 1 second (lowest), 3 seconds (highest)
Stun time (Super attack): until the stunning station is destroyed
Stun range (normal attack): 5 tiles
Stun range (Super attack): 7.3 tiles
Stunning station health: 1000 (lowest), 1900 (highest)
Stunning station throw range: 4.65 tiles
Reload time: 1.5 seconds
Attack: Fear me; He stuns enemies within a 5-tile radius and the stun time varies from 1 second to 3 seconds.
Super: Stunning station; He builds a stunning station that stuns enemies within a 7.3-tile radius. It can only be seen by friendly Brawlers and Brawlers stunned by the stunning station. The stunning station loses 400 health every second, and stunned Brawlers can move or attack again once the stunning station is destroyed.
Gadget: Cheat Cartridge; This Gadget is the same as 8-BIT’s one. Hades can instantly teleport to his stunning station, which is then destroyed.
Wall Ghost; With this Star Power, Hades can walk through walls.
Freeze or death; When Hades’ health reaches 0, he can use this Star Power to avoid death. Instead, he will be frozen on the spot he was killed for 3 seconds. During these 3 seconds, he is visible to all Brawlers, and cannot move, attack, or be attacked. When he unfreezes, he can move and attack again, and is vulnerable to attacks. However, he will only have 1 ammo no matter how much ammo he has before freezing. Also, he will not get an Immunity Shield when he unfreezes. This Star Power is inactive in Showdown (BOTH solo and duo) and when he is the Big Brawler with Big Game. This Star Power can be used for an unlimited number of times. In game modes such as Gem Grab, Brawl Ball, and Siege, he will drop all Gems, the Brawl Ball, and Bolts.
When surprising someone, throw your super toward them. Not only will this stun the opponents, but the opponents are also likely to be stunned (I mean their feelings). These defenceless opponents can be easily killed by other teammates.
Bibi: Bubble Blast: Bibi sticks a big glob of bubblegum on the ground. This stays on the ground the whole match and slows enemies in it when stepped on, alerting Bibi of their location. This gum can be hidden in bushes. Charges Per Match: 4
Piper: Stunning Superstar: Piper blows a kiss at the nearest enemy, stunning them for 1.5 seconds. After the stun ends, Piper is healed for 800 health. Charges Per Match: 2
Frank: Zombified: Frank throws a potion at an enemy, causing them to do 12% less damage. Lasts 6 seconds. Charges Per Match: 3
Pam: Hyper Heap: When Pam activates this gadget, she gets 6 ammo bars! Once all 6 are used she goes back to the normal 3. Extra 3 ammo bars from gadget will not reload after being used unless the gadget is activated again. Charges Per Match: 3
Bea: Busy Bees: Bea sends out two very fast bee drones, tracking down enemies and dealing 200 damage. Charges Per Match: 3
This is my my first gadget idea post so please let me know what you think!
Candice is a candy store worker who fires exploding candies at her enemies. Her super rains candy down in a circle radius around her, giving her and her teammates a reload speed reduction and a health buff!
Main Attack: Candy Chaos: Candice fires two pieces of candy out of a colorful candy cannon! The first piece deals 900 damage at level one. The second piece only deals 50 damage, but heals her for 200 health at level 1.
Super: Sugar Rush! Candice rains down candy around her in a circle radius. If hit by the candy, her and her teammates gain a 10% reload reduction, and a 600 health buff at level 1!
Reload Speed: Normal
Movement Speed: Fast
Star Power 1: Sharing is Caring: Instead of the second piece of candy healing just Candice, it will heal her for 200 health and nearby allies for 600 health!
Star Power 2: All You Can Eat: If an enemy is hit by both pieces of candy in Candaces main attack, they are slowed for 2 seconds.
Gadget: Sucker! When this gadget is activated, Candice will start to bounce on a giant sucker! The sucker boosts her movement speed by 10% and when colliding with and enemy, it will deal 600 damage. Lasts for 6 seconds. Charges Per Match: 3
Earlier I have made a post saying that I will create a series of Greek god Brawlers (link: https://brawlstars.fandom.com/f/p/3100000000000002731), so here it comes! This is the fifth Greek god Brawler--Artemis! She rides on her moon chariot and her attack summons several Hunters that deal high damage. Her Super allows her moon chariot to fly across the map. When she uses her Gadget, Poison Arrows, summon a huge number of arrows from the sky, poisoning enemies like Crow’s daggers. Her first Star Power, Revenge, allows her to do 1.25x damage to whoever kills her Hunters. This effect lasts 3 seconds. Her second Star Power, Healthy Hunters, heals her by 40 whenever her Hunters hit a target.
Class: Greek god
Artemis Movement Speed: 720
HP: 4200 (lowest), 5880 (highest)
Number of Hunters summoned per attack: 1 (lowest), 3 (highest)
Damage of one shot made by 1 Hunter: 320 (lowest), 448 (highest)
Hunter movement speed: 770
Hunter reload time: 1 second
Hunter health: 900 (lowest), 1260 (highest)
Time between each summon: 1.7 seconds
Super range: 9
Hits (summons) to charge: 13
Number of poisonous arrows summoned when Gadget is used: 9
Gadget damage (when the arrows hit the target): 448
Gadget damage (poison): 112
Poison time: 2 seconds
Attack: Go Hunters; Artemis summon a group of Hunters and do moderate damage. Artemis can summon her Hunters every 1.7 seconds.
Super: Moon Orbit; Artemis rides on her moon chariot and flies away. She cannot attack or be attacked during the flight. She can kill El Primo, Piper, Crow, and Zeus immediately (similar to the Mine Cart) if they are flying and hit by the chariot.
Gadget: Poison Shower; When the Gadget is used, Artemis summons 9 poisonous arrows from the sky, dealing moderate damage to enemies. The poison of the arrows work in a similar fashion to Crow's daggers.
Revenge; Artemis does 1.25x damage to Brawlers who kill her Hunters for 3 seconds.
Healthy Hunters; Artemis is healed by 40 whenever her Hunters hit a target.
I have officially reached 250 Discussion Posts, and I'm very happy. I only joined about two/three weeks ago, but only started to get active around here only a couple days ago. I want to appreciate @KingK211 , @EmzMain123 , @GAK16 , and @RevoLucian1 for making this a warm and fun place to be around. You guys are great people, and I wouldn't be here without them.
Yep! That's right! As time flies by, I will be posting more and more (I've only reached 250 Posts, 4 times of that and I'm at 1000!). So, be on the look out. You will find New Brawlers, Ideas, Tips, Recommendations, and Articles that I post so it DEFINETELY isn't only for clickbait, wait why am I saying this hold on oh this computer is sh--"
😂😂Just carry on without re-reading that last sentence, and I really couldn't have made it this far without this awesome Wiki. Stay safe everyone!
P.S.(I know everyone reading this knows what article filler means so posts look nice and thicc)
34. Jessie: Can't really do anything above 700 trophies honestly, turret gets taken down easily
33. Shelly: Doesn't really fit anywhere except Brawl Ball and maybe solo showdown. Pretty lackluster without super.
32. Poco: I like him but he is only good with team comps. He got a buff so let's see how this will impact him.
31. Mortis: High skill cap and very lackluster in most modes, and gets countered by most brawlers.
30. El Primo: Short ranged, might be a little bit annoying to deal with but really easy to counter. There really isn't any good modes for him except Brawl Ball and maybe Heist.
29. Dynamike: Still the worst thrower, gadget is horrible, and is pretty squishy.
28. Bull: Only good in Heist and maybe Siege.
27. Colt: Best at Brawl Ball somehow? Super is underwhelming and it's hard to provide consistent value.
26. Leon: Crow would've been the worst legendary but Crow got a really good gadget. Leon is still pretty lackluster despite getting a buff. Those nerfs hit him hard. Still solid for showdown, gadget helps as well.
25. Tick: He's good at control, and I could see him viable for Gem Grab. But he's kinda starting to fall off the charts a little bit.
24. 8-Bit: Only good in Solo and maybe Duo showdown.
23. Frank: Gadget helps a lot in Brawl Ball, basically meta in it, but overall, he's mediocre in some other modes.
22. Pam: Good in both solo and duo showdown, OK in Gem Grab, mediocre in Bounty, every other mode is average.
21. Rico: Map dependent, but he can do A LOT of value if it can be pulled off.
20. Barley: Pretty OK in every mode. Don't have much to say.
19. Bo: Same with Barley.
18. Bibi: Same with Barley and Bo, except she's solid in Brawl Ball and Siege. Also is good in Heist sometimes.
17. Piper: Very good in Bounty and solid in both Duo and Solo Showdown. Can also be viable in some modes depending on the map.
16. Crow: Gadget now helps him A LOT in making plays, such as killing the gem carrier, or maintain survivability in Showdown.
15. Penny: Great in Siege and Bounty, solid in Gem Grab, can be good in some Brawl Ball maps, and can be decent in Solo or Duo showdown.
14. Sandy: After the nerf, he quite fallen down the list a bit, but is still viable in most modes.
13. Max: Star power Run N Gun makes her very good in Heist. Also good in Brawl Ball and Solo and Duo Showdown, and decent in Gem Grab. Not sure about Bounty or Siege though.
12. Brock: Still consistent as hell, good in Bounty, Solo and Duo Showdown, and Heist. Can also offer good value in Brawl Ball, Gem Grab, and Siege.
11. Mr P. Same with Sandy's case.
10. Gene: Still a great Gem carrier, has one of the best supers in the game.
9. Rosa: Very good aggro, shield can provide a lot of value at the right time, gadget combined with star power makes her very solid, and can make her less map dependent.
8. Tara: Has the best super in the game, can deal a ton of damage, and provide very good value.
7. Carl: Very solid, not much else to say honestly.
6. Jacky: Gotten 4 nerfs but still solid and a great aggro. Gadget makes her a very dangerous threat.
5. Spike: Very consistent in most modes, despite little health, can deal a ton of damage and get good value of his super.
4. Darryl: Very good aggro despite steel hoops nerf, can basically face of almost any brawlers except Shelly with super and maybe Bull.
3. Bea: Supercharge ability is OP, very good in Bounty, and buff to her projectile speed will make her even more overpowered.
2. Nita: Basically a beast with her gadget combined with Hyper Bear, good in almost every single mode except maybe Bounty.
1. Emz: Deals huge amounts of burst damage, and with new gadget basically counters every close range aggro. The gadget was REALLY OP, definitely needed a nerf.
Let me know if you guys agree or disagree.
Super Attack Damage: 1500
Attack Range: Long
Super Attack Range: Long
History: Luna was brought up in rich family palace. Soon she was to take over her mother Queen Star. Unfortunately, Mortis kinapped her
and imprisioned her in the fightning arena in Brawl Town. The End
For instance, turning invis. with a leon and then going into a bush? making a shelly waste their super on a clone?
Earlier I have made a post saying that I will create a series of Greek god Brawlers (link: https://brawlstars.fandom.com/f/p/3100000000000002731), so here it comes! Zeus is the god of the lightning and the sky. He holds a lightning bolt and zap enemies with it. His Super makes him flying into the air, but in a different fashion to El Primo, Crow, or Piper's flying. More details will be included below. When he activates his Gadget, Mass Lightning, 3 lightning bolts will drop from the sky, damaging enemy Brawlers and destroying nearby obstacles. His first Star Power, Recharge, allows him and his teammates to receive a 50% speed boost. His second star power, Electrickery, makes his attack bounce from Brawler to Brawler, attacking up to 3 Brawlers at once if they are within range. Note that the same Brawler can only be attacked once by Electrickery. Zeus only has 1 ammo slot.
Class: Greek god
HP: 5400 (lowest), 7560 (highest)
Damage: 1100 (lowest), 2000 (highest)
Speed: 770 (on ground), 1107 (in the air)
Time for attack to wind up: 0.3 seconds
Reload time: 2.5 seconds (this long reload time is for the sake of balancing)
Attack: Eat voltage; Zeus zaps his enemies with his lightning bolt, dealing massive damage.
Super: Air Walk; Players do not need to aim this Super Attack. Once players activate the Super button, Zeus rises into the air. To control Zeus in the air, players just do it like when he is on ground: pull the blue joystick and Zeus will fly in the direction the joystick is pulled. When he is in the air, he cannot attack or be attacked until he landed. This Super lasts for 6 seconds. He can also be manually landed before the 6-second time limit by pressing the Super button once again.
Gadget: Mass Lightning; When his Gadget is activated, 3 bolts of lightning drops from the sky and damages enemy Brawlers within a 5-tile radius. If there are fewer than 3 enemy Brawlers in the radius, the remaining lightning bolts will hit a random position within the 5-tile radius.
Recharge: If his lightning bolts hit his teammates, they will receive a 50% speed boost for 6 seconds.(i.e. original speed+50%).
Electrickery: If there is more than one enemy Brawler within his attacking range, his lightning bolt will first hit the aimed target. Then, if the target is hit, the electricity will reach other enemy Brawlers and attack them in a similar fashion to the Electro Dragon in Clash of Clans. Unlike the Electro Dragon, it can only hit 3 targets and does not do reduced damage to the second and third targets. Each Brawler can only be attacked once by Electrickery.
Zeus deals massive damage and his Super allows him to escape quickly, so he should be used to kill enemy Brawlers and let his teammates work on other important tasks (e.g. picking up gems, scoring a goal etc.)